version v1.065
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version v1.065
version v1.063 is out for long
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Re: version v1.064
new janissary units in it.
samurai/hatamoto fixes.
uos 20
samurai/hatamoto fixes.
uos 20
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Re: version v1.064
dodge counter is not omitted if coutering unit has bonus against.
upgradein a unit will gring up its hp too top be on same % as the unit previously was.
(eg if unit was 20hpmax and 10 hp and on upgrade has 30hpmax than hp will be 15 after upgrade.)
uos 20
upgradein a unit will gring up its hp too top be on same % as the unit previously was.
(eg if unit was 20hpmax and 10 hp and on upgrade has 30hpmax than hp will be 15 after upgrade.)
uos 20
- Gral.Sturnn
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Re: version v1.064
on next update the AI will be a sligh more clever:
- will not attack walls, only gates
- this will affect some campaign maps, where player was able build a few walls to stop the enemy
- also can make unsolvable cases when there are only walls maybe AI will not get in (will need more iprovement to find best placce to attack the wall on a long wall system)
- will not attack walls, only gates
- this will affect some campaign maps, where player was able build a few walls to stop the enemy
- also can make unsolvable cases when there are only walls maybe AI will not get in (will need more iprovement to find best placce to attack the wall on a long wall system)
- godOfKings
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Re: version v1.064
lol i remember i used to make a 1 hp wall about 2 tiles away from tc and this was enough to distract ai away from tc to give me 1 more turn to try to produce something
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Re: version v1.064
Change1: AI blacksmith techs invention are in for these
- AOS humans
- AOF humans
- AOF elves
the rest of aof races i will ask Alexander/General to put in.
easy: the default production has a tech line that will only be used on factories that can build that tech
Change2: Ther ewas abug somewhere mentioned taht AI can build anything anywhere (eg. light cavalry in archery range) it is now fixed, please find me that topic to put it to IMPLEMENTED - thanks!
uos 50
- AOS humans
- AOF humans
- AOF elves
the rest of aof races i will ask Alexander/General to put in.
easy: the default production has a tech line that will only be used on factories that can build that tech
Change2: Ther ewas abug somewhere mentioned taht AI can build anything anywhere (eg. light cavalry in archery range) it is now fixed, please find me that topic to put it to IMPLEMENTED - thanks!
uos 50
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Re: version v1.064
not yet up on server 50 minutes was not enought to test it.
still testing - i think in 2 hours will be up on server.
still testing - i think in 2 hours will be up on server.
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Re: version v1.064
recent changes slowed the AI run - so i had to speed it up - AI negative testing needed...
uos 20
uos 20
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Re: version v1.064
new decorations in AOS/AOF
also the "dirt road" is in AOS and AOF
also the "dirt road" is in AOS and AOF
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Re: version v1.064
new terrain: road in the snow.
in both AOS/AOF games uos 10
if anyone volunteer to polish them a little would be awesome.
(they are all roads btw - now too straight and too symmetrical, they could have some randomness on sides and some dirt here and there and so on)
in both AOS/AOF games uos 10
if anyone volunteer to polish them a little would be awesome.
(they are all roads btw - now too straight and too symmetrical, they could have some randomness on sides and some dirt here and there and so on)
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Re: version v1.064
chat moderation feature is uos already AOS/AOF/AOW
the ones set to be moderators are able to moderate it (modify texts)
currently moderator (i just copied it from modders list):
the ones set to be moderators are able to moderate it (modify texts)
currently moderator (i just copied it from modders list):
- Alexander82
- Midonik
- General-Brave
- PussInBoots
- godOfKings
- COOLguy
- LordOfAles
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Re: version v1.064
Yeee I was unreliable enough to evade responsibility!
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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Re: version v1.064
No, you can surely be moderator if u want, i opened topic for it.
This was only a list of usernames from another grant
This was only a list of usernames from another grant
- Puss_in_Boots
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Re: version v1.064
this is finally fixed.Detected problems with app native libraries,
(Consult log for details)
Libandengine:so: text relocations
uos 20
please test these version very-very much, as this is a big jump in target SDK (from 11 (approx android 2.3) to 26 (Oreo))
there can be many hidedn problem that i did not see yet.
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Re: version v1.064
Please get the latest dev version from all AOS AOf AOW
it has engine fixes.
please test with these
it has engine fixes.
please test with these
Re: version v1.064
I just downloaded the latest Dev version for AoWW, and I got hit with the infamous "Libandengine" message again.
I opened the game up 3 times, and the message still pops up.
I opened the game up 3 times, and the message still pops up.
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Re: version v1.064
My android version is 7.1.1. I'll check my OS soon.
I've got "Nougat" OS.
I've got "Nougat" OS.
Last edited by Hyacintho on Mon Sep 03, 2018 1:42 pm, edited 1 time in total.
Re: version v1.064
I guess I'm the only one with this problem.
Last call: Has anyone with the latest Dev version of any game gotten the "libandengine" message?
Hey Stratego, why do you think I keep getting the message? Is it because I've got an old OS? There are no avaliable system updates, so I'm stuck with it.
Last call: Has anyone with the latest Dev version of any game gotten the "libandengine" message?
Hey Stratego, why do you think I keep getting the message? Is it because I've got an old OS? There are no avaliable system updates, so I'm stuck with it.
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Re: version v1.064
i have 7.x too so idk yet.
maybe try downloading again the latest dev version
maybe try downloading again the latest dev version
Re: version v1.064
I've updated it 3 times. I even uninstalled it and reinstalled it, but that didn't work.
I hate to cause trouble, but from what I've heard this "Libandengine" thing isn't something to take lightly.
I hate to cause trouble, but from what I've heard this "Libandengine" thing isn't something to take lightly.
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Re: version v1.064
actually it is totally not important/dangerous, the only importance is that users can frighten of the message and uninstall the app.
but the sdk change was needed as Google play will not accept any update from november that is older than target sdk 26
but the sdk change was needed as Google play will not accept any update from november that is older than target sdk 26
Re: version v1.064
That's good. However it would still be nice to get of whatever issue is causing this message. Do you know what's causing it?
Is there anything I can do to help? I doubt it but I might as well ask.
Is there anything I can do to help? I doubt it but I might as well ask.
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Re: version v1.064
send me in email the link you are downloading from.
- General Brave
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Re: version v1.064
same in AOS as in AOF:
will upload with some other update.
not uos.I started adding different aAI for different animals
currently only in AOF tell me if it is working or not
bear, spiders and snakesgreen/brown are attacking only if they are wounded (and only if any player is in sight)
anaconda, wolves, chrocodile are attacking if any player is in sight
others are peaceful now (not attacking)
will upload with some other update.
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Re: version v1.064
sorry not AOS was published but AOF