Trains at Dark citadel
Skeleton lord:
Cost:5
Hp:30
Atk:12
Rng:1
S.rng:2
Sight:4
Spd:3, water:1
Arm:2
P.arm:6
Res:60%
Abilities:
Eat corpse
Reanimation:rng:2
Dark allegiance:aura: rng:3 - gives nearby undead +15% to resistance
Chilling presence:aura: rng:3 - causes slowing on enemy units by 1
Skeleton Overlord:
Hp:34
Atk:14
Rng:1
S.rng:3
Sight:4
Spd:3 water:1
Arm:3
P.arm:7
Res:60%
Abilities:
Eat corpse
Reanimation: rng:3
Dark allegiance: aura: rng:4
Chilling presence: aura: rng:4
Skeleton Tyrant:
Hp:38
Atk:16
Rng:1
S.rng:4
Sight:4
Spd:3 water:1
Arm:4
P.arm:8
Res:60%
Abilities:
Eat corpse
Reanimation: rng:4
Dark allegiance: aura: rng:5
Chilling presence: aura: rng:5
All units have standard bonus to buildings.
Barron — IMPLEMENTED
Barron — IMPLEMENTED
Could we possibly bring the undead Barron back?
Last edited by Savra on Wed Jan 01, 2020 7:51 am, edited 4 times in total.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Barron
Here's it's images.
Last edited by Savra on Mon Oct 29, 2018 11:05 pm, edited 1 time in total.
Re: Barron
Here they are bigger.
Last edited by Savra on Mon Oct 29, 2018 11:05 pm, edited 1 time in total.
Re: Barron
They could be heavy infantry like the lizardmen.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Barron
What makes them stand out?
Are they elite leaders, like the orc chief?
Are they elite leaders, like the orc chief?
Beware the calm before the Tempest. . .
Re: Barron
You know the Lizardmen in the scaledfolks army? They are heavy infantry not elites. The skeletal Barron will act in the same way, heavy infantry. More armour then average skeleton But I think attack could be lower or same.
Re: Barron
State would be:
Skeleton Barron
Cost:3
Hp:22
Atk:10
Rng:1
Spd:3
Sight:4
Arm:2
P.arm:5
Res:20%
Skeleton Barron spearmen:
Cost:3
Hp:18
Atk:8
Rng:2
Sight:4
Spd:3
Arm:2
P.arm:5
Res:20%
If you don't want another spearmen for undead then we could make it a skirmisher.
Skeleton Barron
Cost:3
Hp:22
Atk:10
Rng:1
Spd:3
Sight:4
Arm:2
P.arm:5
Res:20%
Skeleton Barron spearmen:
Cost:3
Hp:18
Atk:8
Rng:2
Sight:4
Spd:3
Arm:2
P.arm:5
Res:20%
If you don't want another spearmen for undead then we could make it a skirmisher.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Barron
Baron(noble man) so not really front fighter,
And even less spear or skirmish (undeads resist to arrow - so no need)
Also better make a leader.(4-5 Cost)
May a boost or a dark skill from some legend
And even less spear or skirmish (undeads resist to arrow - so no need)
Also better make a leader.(4-5 Cost)
May a boost or a dark skill from some legend
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Barron
Yes, but need to at least have some staying power, or else there is no point.
Beware the calm before the Tempest. . .
Re: Barron
So just make it a leader skeleton, got it. Should it be affected by upgrades?
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Barron
Make it mostly stand alone. But allow it to have the same upgrades as all other skeletons.
Beware the calm before the Tempest. . .
Re: Barron
How's this? For upgrades for just the first one because I'm sticking with that barron.
Last edited by Savra on Mon Oct 29, 2018 11:06 pm, edited 1 time in total.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Barron
I was thinking stats could be for this new unit.
Upgrades are
Count
Deathlord
Just get skeleton upgrades to upgrade.
Barron-Count-Deathlord
Cost:6
Hp:30-35-40
Atk:13-15-18
Rng:1
Sight:4
Spd:3-water 1
Arm:3-4-5
P.arm:6-7-8
Res:60%
Abilities:
Eat corpse
Reanimate-rng:3
Chilling aura-rng:3, all enemy's around get -1 to speed.
Upgrades are
Count
Deathlord
Just get skeleton upgrades to upgrade.
Barron-Count-Deathlord
Cost:6
Hp:30-35-40
Atk:13-15-18
Rng:1
Sight:4
Spd:3-water 1
Arm:3-4-5
P.arm:6-7-8
Res:60%
Abilities:
Eat corpse
Reanimate-rng:3
Chilling aura-rng:3, all enemy's around get -1 to speed.
Last edited by Savra on Sat Oct 13, 2018 3:40 am, edited 4 times in total.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Barron
I would make this guy a stronger necromancer.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Barron
Updated, would this be more appropriate for a undead leader unit?
Re: Barron
Maybe might add this to dark citadel as well.
Re: Barron
Looking at this now I noticed it's the only mage to be effected by upgrades.
Re: Barron
New.
- Attachments
-
- Barron.png (943 Bytes) Viewed 5540 times
-
- Count.png (967 Bytes) Viewed 5540 times
-
- Grave lord.png (1.11 KiB) Viewed 5540 times
Re: Barron
Trains at Dark citadel
Barron:
Cost:5
Hp:30
Atk:12
S.rng:3
Sight:4
Spd:3, water:1
Arm:2
P.arm:6
Res:60%
Abilities:
Eat corpse
Reanimate
Chilling presence: rng:3
Count:
Hp:34
Atk:14
S.rng:4
Sight:4
Spd:3 water:1
Arm:3
P.arm:7
Res:60%
Abilities:
Eat corpse
Reanimation
Chilling presence: rng:3
Grave Lord:
Hp:38
Atk:16
S.rng:5
Sight:4
Spd:3 water:1
Arm:4
P.arm:8
Res:60%
Abilities:
Eat corpse
Reanimation
Chilling presence: rng:3
All units have standard bonus to buildings.
Barron:
Cost:5
Hp:30
Atk:12
S.rng:3
Sight:4
Spd:3, water:1
Arm:2
P.arm:6
Res:60%
Abilities:
Eat corpse
Reanimate
Chilling presence: rng:3
Count:
Hp:34
Atk:14
S.rng:4
Sight:4
Spd:3 water:1
Arm:3
P.arm:7
Res:60%
Abilities:
Eat corpse
Reanimation
Chilling presence: rng:3
Grave Lord:
Hp:38
Atk:16
S.rng:5
Sight:4
Spd:3 water:1
Arm:4
P.arm:8
Res:60%
Abilities:
Eat corpse
Reanimation
Chilling presence: rng:3
All units have standard bonus to buildings.
Last edited by Savra on Sat Oct 13, 2018 2:54 pm, edited 3 times in total.
Re: Barron
I take it all dark presence does is lower speed by 1?
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Barron
Ugh.
If it is dark dragon's one than DEFINATELY NO.
Dark dragon's aura lowers:
Attack;
Armor;
P.armor;
Sight;
Speed;
Spell resistance.
Definately no if that one.
If it is dark dragon's one than DEFINATELY NO.
Dark dragon's aura lowers:
Attack;
Armor;
P.armor;
Sight;
Speed;
Spell resistance.
Definately no if that one.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Barron
All I saw it do was lower speed? Well, guess it's back to chilling presence. At least that one only lowered speed. Non stackable btw.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Barron
For now dark presence not only slows down.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Barron
Hmm, well other then that, does stats seem fine? I tried not making it too high in hp, arm, atk, and even left the chilling presence at 3 no matter the upgrade so it only effects enemies near it. Otherwise it's just like a skeleton commander of something.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Barron
Reanimation is raise dead right?
If yes and it has some sort of slowing aura (-1 to speed to all enemies in range) than stats are good.
I only miss where is it trainable.
If yes and it has some sort of slowing aura (-1 to speed to all enemies in range) than stats are good.
I only miss where is it trainable.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Barron
Dark citadel. It needs some units.
Re: Barron
Btw should it have its own set of upgrades?