Game options and design
Game options and design
I think too many people are too focus on new units instead of outside of the gameplay so I guess ill list out a few things that might help the game growth
1. Remove the black around the weapon ( app logo )
2. Add in more music
3. Add In more slot colors ( another topic covering details )
4. Consider my Upgrade organization topic
5. A slow button ( useful for watching AI after you fast forward and you wanna go back to normal speed again also look at the topic for this )
6. Change the "gems" in game. Should change the style of that considering AOS have gems and this is a fantasy game. So maybe diamonds, crystals, magic orbs
7. Menu Layout should have a fantasy look to it( Making lettering different, background )
I'm sure imma have to make separate topics for these but I feel ideas should be pointed in other areas too.
1. Remove the black around the weapon ( app logo )
2. Add in more music
3. Add In more slot colors ( another topic covering details )
4. Consider my Upgrade organization topic
5. A slow button ( useful for watching AI after you fast forward and you wanna go back to normal speed again also look at the topic for this )
6. Change the "gems" in game. Should change the style of that considering AOS have gems and this is a fantasy game. So maybe diamonds, crystals, magic orbs
7. Menu Layout should have a fantasy look to it( Making lettering different, background )
I'm sure imma have to make separate topics for these but I feel ideas should be pointed in other areas too.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Game options and design
The music ideas not bad what did you have in mind? Each race having its own style of music in the gameplay?
- General Brave
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Re: Game options and design
You do have a point about that, I would suggest not making a topic for each, let's have it here.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Game options and design
I agree that people have been suggesting lots of unit ideas (including me for a time), many of which will probably not be added to simply because development of such will take ages, and in the case of some, won't add to the game. Rather, stuff like a better map editor would be great, because the current visuals have very small letters (though the wording and instructions are top notch, made it easier to learn once I stopped focusing on the tiny words) and sometimes when I accidentally place a tile over a tile, I can't delete the bottom one.
"You want that on fire? Yes yes on fire. On fire it is."
- LordOfAles
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Re: Game options and design
Trigger system needs some improvement too.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Game options and design
I was just thinking adding in more soundtracks
But a soundtrack theme for every race isn't a bad idea either
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Game options and design
What do you mean
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- General Brave
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Re: Game options and design
It doesn't usually trigger, especially when you leave the map and come back on. The triggers don't seem to work anymore.
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
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Re: Game options and design
Also about the music, perhaps you can look around and see any free medieval or fantasy music. we can use
Wise, Might, Loyalty. Forever stands Warfell.
Re: Game options and design
I'm guessing give you the title of the song or something with the attachments when I find something?General Brave wrote: ↑Tue Aug 14, 2018 4:48 am Also about the music, perhaps you can look around and see any free medieval or fantasy music. we can use
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- General Brave
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Re: Game options and design
The title of the song will do.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Game options and design
Here's some music I found that could be used for certain races.
https://freesound.org/people/Thirsk/sounds/121029/ Scaledfolk
https://freesound.org/people/Sirkoto51/sounds/416632/ Undead
https://freesound.org/people/cheesepuff/sounds/109239/ Dwarves
https://freesound.org/people/Airwolf89/sounds/346455/ Orcs
https://freesound.org/people/neehnahw/sounds/332020/ Elves
https://freesound.org/people/Thirsk/sounds/121029/ Scaledfolk
https://freesound.org/people/Sirkoto51/sounds/416632/ Undead
https://freesound.org/people/cheesepuff/sounds/109239/ Dwarves
https://freesound.org/people/Airwolf89/sounds/346455/ Orcs
https://freesound.org/people/neehnahw/sounds/332020/ Elves
Re: Game options and design
These sounds work for these races?
Re: Game options and design
Undead orcs dwarves - perfect
Scalefolk and elves - not sure
Scalefolk imo too short while elves sounds something from the future
Dwarves builds up kills me, like a sick beat about to drop then NOPE it just resets( not disapproving )
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Game options and design
How's this for elves?
https://opengameart.org/content/sylvan- ... ed-version
https://opengameart.org/content/sylvan- ... ed-version
Re: Game options and design
Idk, this just seemed catchy for scaledfolk.
https://opengameart.org/content/dragons-village
https://opengameart.org/content/dragons-village
Re: Game options and design
PerfectSavra wrote: ↑Sun Aug 26, 2018 9:31 pm How's this for elves?
https://opengameart.org/content/sylvan- ... ed-version
Sounds like something from a 8 bits gameSavra wrote: ↑Sun Aug 26, 2018 9:36 pm Idk, this just seemed catchy for scaledfolk.
https://opengameart.org/content/dragons-village
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Game options and design
Here's another one that might work.
https://freesound.org/people/4barrelcarb/sounds/392076/
Could be scaledfolks or new human sound track.
https://freesound.org/people/4barrelcarb/sounds/392076/
Could be scaledfolks or new human sound track.
Last edited by Savra on Sun Sep 16, 2018 3:43 am, edited 1 time in total.
- Lynx Shafir
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Re: Game options and design
-more characters in game chat
-smilies (to can spam the chat with them )
-smilies (to can spam the chat with them )
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Game options and design
I just want each race to have specific music for them what do you think of these suggestions @A@Alexander82
Re: Game options and design
So, other then a transfer to the other assets topic, @Stratego (dev) what do you think of these.
- Alexander82
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Re: Game options and design
Well, what 's your opinion on these ones I found? If you want I can look up a new one for humans and we can keep the old one for both neutrals.
Re: Game options and design
@Stratego (dev) what's your thoughts on this?
-
- Site Admin
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Re: Game options and design
these should be in separate topics, but here are my 5 cents
1. Remove the black around the weapon ( app logo )
- not sure i understand - please open topic and make the modification on image so we understand - and we will see. thanks!
2. Add in more music
- ok
3. Add In more slot colors ( another topic covering details )
- there is a topic already, and need vote too.
4. Consider my Upgrade organization topic
- idk which topic u refer, but we shoud discuss there.
5. A slow button ( useful for watching AI after you fast forward and you wanna go back to normal speed again also look at the topic for this )
- i think it is not so necessary in normal games - but if has topic than discuss there.
6. Change the "gems" in game. Should change the style of that considering AOS have gems and this is a fantasy game. So maybe diamonds, crystals, magic orbs
- i think gems are fine here, but naturally it is not so hard to change, open topic suggest image and name, and ask to put into need-vote.
7. Menu Layout should have a fantasy look to it( Making lettering different, background )
- good idea, please open topic and specify your idea with images, fonts - thanks!
Re: Game options and design
The music isn't in right topic? Hmm.
Btw out of all the sound tracks I found (orcs, undead should be fine.) Which do you think can be given to whom?
Humans-maybe
Dwarves- to short
Elves-too peaceful
Scaledfolk-still needs one to be chosen.
Btw out of all the sound tracks I found (orcs, undead should be fine.) Which do you think can be given to whom?
Humans-maybe
Dwarves- to short
Elves-too peaceful
Scaledfolk-still needs one to be chosen.
Re: Game options and design
Alright here's the choices pick which ones you want for which race so we can have it ready 11 to 12 sound tracks, we need 5-6.
Savra wrote: ↑Sun Sep 16, 2018 4:50 am Here's some new ones:
https://opengameart.org/content/dream-r ... soundtrack
https://opengameart.org/content/etherea ... soundtrack
https://opengameart.org/content/heroic-synth-soundtrack
https://opengameart.org/content/broken-kingdom
Savra wrote: ↑Mon Aug 27, 2018 1:07 am Here's another one that might work.
https://freesound.org/people/4barrelcarb/sounds/392076/
Could be scaledfolks or new human sound track.
Savra wrote: ↑Sun Aug 26, 2018 9:31 pm How's this for elves?
https://opengameart.org/content/sylvan- ... ed-version
Savra wrote: ↑Wed Aug 22, 2018 1:54 am Here's some music I found that could be used for certain races.
https://freesound.org/people/Thirsk/sounds/121029/ Scaledfolk
https://freesound.org/people/Sirkoto51/sounds/416632/ Undead
https://freesound.org/people/cheesepuff/sounds/109239/ Dwarves
https://freesound.org/people/Airwolf89/sounds/346455/ Orcs
https://freesound.org/people/neehnahw/sounds/332020/ Elves
- LordOfAles
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Re: Game options and design
You gotta make them .ogg files and make them very small. Use Audacity.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Game options and design
For that I need a computer.