Wyrm-Siege unit-ACCEPTED GB

User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra »

How's this?
Attachments
Wur m v.png
Wur m v.png (1.97 KiB) Viewed 4507 times
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave »

Probably get rid of the back area and just leave the front.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra »

Like this? Btw the black was supposed to be like the armour in the 3rd image on the string of pics I posted. Grey just doesn't stand out as much.
Attachments
Wur m v.png
Wur m v.png (1.84 KiB) Viewed 4505 times
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave »

I meant to say get rid of the whole back area, so it would be just his head and neck sticking out.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave »

Or maybe not I don't know.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra »

Okay here's 4, which do you like better?
Attachments
Wurm v4.png
Wurm v4.png (1.85 KiB) Viewed 4501 times
Wur m v.png
Wur m v.png (1.84 KiB) Viewed 4501 times
Wurm v2.png
Wurm v2.png (1.86 KiB) Viewed 4501 times
Wurm v3.png
Wurm v3.png (1.84 KiB) Viewed 4501 times
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Wurm-Siege unit-ACCEPTED GB

Post by LordOfAles »

I would prefeer it like this instead.
Attachments
unit_scaledfolk_wurm.png
unit_scaledfolk_wurm.png (2.23 KiB) Viewed 4465 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave »

Much better, it seems it's done. Where it should be made?
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Wurm-Siege unit-ACCEPTED GB

Post by LordOfAles »

I vote for keep or place where snakemen are made.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave »

I perhaps vote for keep or Temple.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra »

Since technically it's just a dragon with no limbs I can see it as being a dragon temple unit, on the other hand the temple could use another unit to be added to it because I don't believe the dragons would like to share the same building as a wurm since wurms are actually bigger then most dragons.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave »

Temple it is.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Wurm-Siege unit-ACCEPTED GB

Post by Dagravian »

Well, its not looking like the battle wurm, it is looking like an oriental dragon (i mean those snake dragons of chinese, but without limbs and that mustache).
Chinese Dragon.jpg
Or a mayan dragon,
Quetzalcoatl dragon.jpg
btw i think you should rename it to another thing since wurms are most likely to go to insectoids right now...
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Wurm-Siege unit-ACCEPTED GB

Post by LordOfAles »

Lol. Not a chance. It wouldn't make sense for Insectoids to get wurm them at all.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Wurm-Siege unit-ACCEPTED GB

Post by Dagravian »

Why not? I don't see any problem for them to have wurms, also scalefolk can have giant snakes that will work basically on the same way... Did you mind to show me your reasons for it then?
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Wurm-Siege unit-ACCEPTED GB

Post by Dagravian »

Oh now i see why u might think, that, well all the mtg "wurm" cards in english do have are in the same category, isn't like in the other countries that have they have the proper categorization, i will explain the diferences... The wurm ones, derived from worms are the "wurm itself", they have round like mounths on its tip filled with teeths in 360°, can have from many eyes to completely blind vision and don't have scales, while the wurms with snake like aspects, are called "serpe" they are well, basically giant snakes. And unlike the real wurms, the serpes don't have the ability to dig tunnels, living mostly on the surface...

This is a serpe
vorme-da-selva-122.jpg
This is a wurm
1451357531963961.png
This is a serpe
820fefcb7ffd2e2db8ac6cbee511fce5.jpg
This is a wurm
wurmcoilengine_OSZ.jpg
This is a serpe
vorme-agressor-136.jpg
I guess it is clear now who is who...
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Wurm-Siege unit-ACCEPTED GB

Post by General Brave »

Well.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Wurm-Siege unit-ACCEPTED GB

Post by LordOfAles »

No i am still blind and had no idea what wurm is so i unironically was against it even if i don't know a thing about it. LOL we can simply change name from Wurm to Serpent, no need for wiki explanations.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Wurm-Siege unit-ACCEPTED GB

Post by Dagravian »

No need for more examples? ok, btw, i also think that wyrm can fit this aswell, they are from the dragon family and can still dig tunnels and stuff...But one thing is clear, wurms are not related to the "lizard people" but wyrms and serpes can (Actually, there is almost no diference in these 2, but wyrm sounds so good xD).
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra »

I choose to call it Wyrm, as for wurm, I usually refer to giant land serpents as wurms and giant worms to be, well worms.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Wurm-Siege unit-ACCEPTED GB

Post by Savra »

Shall I update name now?
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Wurm-Siege unit-ACCEPTED GB

Post by LordOfAles »

Yes
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: Wurm-Siege unit-ACCEPTED GB

Post by Dagravian »

Savra wrote: Thu Aug 16, 2018 12:10 am Shall I update name now?
yeah, as a dragon, i feel offended when my bruddas are called worms :lol: :lol: :lol:
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Wyrm-Siege unit-ACCEPTED GB

Post by Savra »

Updated.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Wyrm-Siege unit-ACCEPTED GB

Post by General Brave »

Once I had my few personal touches, it will be added in unless you have a stat change.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Wyrm-Siege unit-ACCEPTED GB

Post by Savra »

State are set and ready to ahead unless anyone objects to those stats. 8-)
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Wyrm-Siege unit-ACCEPTED GB

Post by Savra »

Updated first post, now everything their is ready.
@Alexander82 what you think?
Post Reply

Return to “Scaledfolk”