Dark citadel

User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Dark citadel

Post by Savra »

Image
A place were strange things happen. It has the power to raise soldiers within a matter of minutes and is capable of defending itself with the help of dark magics.
Cost: you decide
Hp:450
Atk:0
S.Rng:3
Sight:7
Arm:3
P.arm:6
Actions:1
Cap:4
Abilities:
Soul hunting- aura passive- rng:3, only effects living, all living units effected receive 6 damage each turn plus to armours so long as they are within range. Undead units are unaffected, non living units are unaffected.
Reanimate- cool: instant - rng:5
2x2
Trains:
Vampiressa
Highlander wight
Barron
Witch
Dark knight (not death knight)
Fell wing rider (not to be confused with the fellbeasts in lotr, these are zombie dragons being ridden by another version of the death knight.)
Any other?
Last edited by Savra on Wed Sep 18, 2019 5:15 am, edited 16 times in total.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

Definitely like this idea.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

S.Rng:6-5?
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

6 for dark bolt
5 for reanimation
Btw would adding a juggernaut with
Cost:8
Hp:85
Atk:20
Rng:1
Pwr:1
Arm:4
P.Arm:6
Speed:2
Sight:4
Res:80%
Bonus to buildings, infantry, cav.
Counts as giant, maybe could make it like the elemental in a way so disenchant damages it.
Dsc: The juggernaut is a giant metal automaton empowerd by dark magic to do their masters bidding on demolishing enemy forces.
Too much?
Last edited by Savra on Mon Aug 13, 2018 12:26 am, edited 3 times in total.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

dark bolt?
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

Savra wrote: Sun Aug 05, 2018 3:53 am 6 for dark bolt
5 for reanimation
Btw would adding a juggernaut with
Hp:85
Atk:20
Rng:1
Pwr:1
Arm:4
P.Arm:6
Speed:2
Van:3
Sight:4
Res:80%
Dsc: The juggernaut is a giant metal automaton empowerd by dark magic to do their masters bidding on demolishing enemy forces.
Too much?
Perhaps a demon or heavily-armed Undead, I don't know about a automaton.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

Ya changed the name but basically works like magic middle with a 20% side effect. I planned on using it for a phantom caster if the crossbow men doesn't make it in. This phantom would have served to take the place as phantoms ranged in that case with some other abilities.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

General Brave wrote: Sun Aug 05, 2018 4:02 am
Savra wrote: Sun Aug 05, 2018 3:53 am 6 for dark bolt
5 for reanimation
Btw would adding a juggernaut with
Hp:85
Atk:20
Rng:1
Pwr:1
Arm:4
P.Arm:6
Speed:2
Van:3
Sight:4
Res:80%
Dsc: The juggernaut is a giant metal automaton empowerd by dark magic to do their masters bidding on demolishing enemy forces.
Too much?
Perhaps a demon or heavily-armed Undead, I don't know about a automaton.
Basically it's like the phantoms, no gears of machinery because some descriptions of undead are as mindless automatons. It would be a giant walking suit of armour that doesn't last that long without any support vanishing wise.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

So it vanishes.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

Yup. Giant vanishing phantom
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

We will see what the others will think.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Typhoon
Posts: 532
Joined: Thu Mar 16, 2017 3:28 pm

Re: Dark citadel

Post by Typhoon »

Good idea
Also
Final.Behemoth...png
Final.Behemoth...png (611 Bytes) Viewed 7155 times
Maybe that could be used as said juggernaut
Im not coming. Im impending
User avatar
Lynx Shafir
Posts: 1563
Joined: Mon May 28, 2018 4:24 am

Re: Dark citadel

Post by Lynx Shafir »

I like the Dark bolt attack.
Offensive magic attack for buildings and casters - damages all living creatures.

A tank unit is good idea but pls don't be a metal one.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

Typhoon wrote: Sun Aug 05, 2018 9:34 am Good idea
Also
Final.Behemoth...png
Maybe that could be used as said juggernaut
Maybe we some horns other then that it seems fine to me.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

Lynx Shafir wrote: Sun Aug 05, 2018 9:51 am I like the Dark bolt attack.
Offensive magic attack for buildings and casters - damages all living creatures.

A tank unit is good idea but pls don't be a metal one.
The reason I chose a metal one is that it made since it you wanted higher armour, undead tokens can easily be spoken down by a fighter due to this weakness no matter the health. Besides when I think of juggernaut it's either a boat or a giant hunk of metal being powered by dark magic. Btw cool down for summon might be 5 or up.
User avatar
Typhoon
Posts: 532
Joined: Thu Mar 16, 2017 3:28 pm

Re: Dark citadel

Post by Typhoon »

Savra wrote: Sun Aug 05, 2018 2:24 pm Maybe we some horns other then that it seems fine to me.
Juggernaut.png
Juggernaut.png (726 Bytes) Viewed 7129 times
There also shaded a bit more
Im not coming. Im impending
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

Good, although I suggest another name instead of a phantom.
How about bone Golem.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

Bone golems in the game already. Juggernaut seems fine because it's like a giant unstable phantom abomination. It also seems to match the stats a bit as well as provide undead with another big unit that requires the spirit towers to stay alive. It doesn't need to be called a golem to act like one a bit.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

But if it is a golem why should it be called a phantom.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

No no what I mean is it could be like a golem but more so like a phantom is in style. Kinda like this image only keep your horn and armour colour style.
Attachments
hqdefault.jpg
hqdefault.jpg (9.54 KiB) Viewed 7111 times
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

Okay I understand.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

Well I'm glad you do because I almost lost myself reading back over what I wrote. :lol:
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

Here's a dark bolt.
Attachments
dark bolt.png
dark bolt.png (744 Bytes) Viewed 7090 times
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

I will make a prototype of the image
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

Did some tinkering on the Juggernaut.
Attachments
Juggernaut 3.png
Juggernaut 3.png (947 Bytes) Viewed 7087 times
Juggernaut 2.png
Juggernaut 2.png (827 Bytes) Viewed 7087 times
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

Okay now that is a juggernaut.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Dark citadel

Post by Sunrise Samurai »

Make juggernaut a separate topic for a unit, named "phantom juggernaut" as an elite giant, like olog hai for the uruks.
The glorious sun rises again
User avatar
Savra
Posts: 5629
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark citadel

Post by Savra »

Ologai are to uruks, as imperial knights are to imperials, and phantom swordmasters are to phwntoms. This is just a summonable, if you want it to be made to be closer to the battlefield I suggest something like a phantom caster or conjurer. Updated Juggernaghts stats.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Dark citadel

Post by General Brave »

Perhaps we can make this something else.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Dark citadel

Post by Sunrise Samurai »

Maybe I better put it this way. We can't have summons on the same strength level as elite troops. Vanishing is meaningless in undead, and best able to summon a 95 hp 20 power monstrosity every 3 turns that's immune to burning and very hard to slow is just op. The only saving factor is speed 2, but that kind of armor ensures it will eventually reach the battle anyway.
The glorious sun rises again
Post Reply

Return to “Undead”