More Slots & Color Discussing
More Slots & Color Discussing
Can we add 8 player slots and more colors? Maps 20/20 and smaller should not have the option to go to 8 players. If not that then maps 25/25 and smaller should not have the option to go up to 8 players. As far as colors; pink, dark green, purple, grey, black ( not so sure ), Brown. I was thinking outta the colors i suggested, we could add two more. I prefer purple and pink but let me see your suggestions too.
Last edited by Tankhead on Tue Aug 14, 2018 7:06 am, edited 2 times in total.
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- LordOfAles
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Re: More player Slots & Color
Pink is the team color. We shouldn't use that.
Grey is the color of neutral units, so we can't use that either.
Grey is the color of neutral units, so we can't use that either.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: More player Slots & Color
Purple and Dark green then?( since theirs blue and light blue )
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- General Brave
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- General Brave
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- LordOfAles
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Re: More player Slots & Color
Imagine 8 players on Swirl map lol
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: More player Slots & Color
Chaos, it would come down to who can spawn the fastest first
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- General Brave
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Re: More player Slots & Color
I completely support that.
Wise, Might, Loyalty. Forever stands Warfell.
Re: More player Slots & Color
This is a must before anymore races get added
(For dev to see)
(For dev to see)
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- General Brave
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- Site Admin
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Re: More player Slots & Color
i am not planning to increase player counts.
6 player is already too much - almost 100% that one of the player leaves the game..
also too long wainting for the 5 others.
so no, i dont plan to make more slots.
colors are also ok imho.
6 player is already too much - almost 100% that one of the player leaves the game..
also too long wainting for the 5 others.
so no, i dont plan to make more slots.
colors are also ok imho.
- LordOfAles
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Re: More player Slots & Color ANSWERED
Lol people in multiplayer surely won't ever set 8 players. They can make big campaigns and random maps vs AI with this. For example this would be useful for the campaign im planning. Why answered...
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
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Re: More player Slots & Color ANSWERED
I am agree with Loa here, @Stratego (dev).
For my campain as well 7th and 8th ai player will be good.
For my campain as well 7th and 8th ai player will be good.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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Re: More player Slots & Color ANSWERED
I agree with them.
Wise, Might, Loyalty. Forever stands Warfell.
Re: More player Slots & Color ANSWERED
I keep forgetting im one of the few who ever play solo all the time (that's why i complain about AI so much). And agreed i wouldn't think people would actually add 8 players in multiplayer battles and even if they did im sure you could block the option for that to happen.
@Stratego (dev)
@Stratego (dev)
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: More player Slots & Color ANSWERED
Really hope this gets thought over again.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: More player Slots & Color ANSWERED
I'm sure theirs plenty more people looking at this topic, what do YOU think?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- LordOfAles
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Re: More player Slots & Color ANSWERED
Why don't we wait for him to answer
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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Re: More player Slots & Color ANSWERED
ok, please help me with some samples where we need more players than 5 - thanks!
- General Brave
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Re: More player Slots & Color ANSWERED
There's six, and having 8 isn't that bad. It would be perfect for campaigns and perhaps team battles, especially for big Maps where battle doesn't really happen. Also, perhaps all we can have a battle, I don't know how many people are on the forms but I think 8 will be enough.
Wise, Might, Loyalty. Forever stands Warfell.
- makazuwr32
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Re: More player Slots & Color ANSWERED
Personally in my campain i am making right now in few last maps there is needed 7 and 8 players: 3 on player's side (including player), 4 enemies (allied), 1 neutral hostile:
Team 1:
Dwarves, Humans (AI or if possible human so player will control 2 slots in campain), Elves.
Team 2:
Elves, Dwarves, Undead, Scaledfolk
Neutral hostile:
Orcs.
All will have some basic bases and must have their own races set because you need to hire more units to win.
Team 1:
Dwarves, Humans (AI or if possible human so player will control 2 slots in campain), Elves.
Team 2:
Elves, Dwarves, Undead, Scaledfolk
Neutral hostile:
Orcs.
All will have some basic bases and must have their own races set because you need to hire more units to win.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: More player Slots & Color ANSWERED
My reason was cause i feel their should be a another player option added for every race added.
Im not sure how many races you guys plan to add but i differently know two more are being added like beastclan and/or demons and/or machinists.
Also this will give people more options on campaign on the bigger maps.
Im not sure how many races you guys plan to add but i differently know two more are being added like beastclan and/or demons and/or machinists.
Also this will give people more options on campaign on the bigger maps.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: More player Slots & Color ANSWERED
Btw maka is that a campaign with a story behind it or a skirmish map?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
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Re: More player Slots & Color ANSWERED
It is for Dwarven campain i am making. name is WiP.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: More player Slots & Color ANSWERED
Sounds interesting, would love to know how the alliance happened and why orcs are neutral when ready
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
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Re: More player Slots & Color ANSWERED
the campain takes place at the border of dwarven kingdom which has borders with human empire and elven woods. undeads are summoned by fel elves, scaledfolk are native villagers of elven woods who were enslaved and mind controlled by fel elves and humans+dwarves are just greedy aliies.
orcs are horde outcasts who hides in dwarven mines and treats dwarves for years.
orcs are horde outcasts who hides in dwarven mines and treats dwarves for years.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: More player Slots & Color ANSWERED
Fel elves, interesting twist. Yea that sounds great, we just gotta hope and wait it happens
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- Sunrise Samurai
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Re: More player Slots & Color ANSWERED
Reminds me of my suggestion for a completely hostile world player, like the deer and whatnot but will seek to attack any player or AI regardless of team.
The glorious sun rises again
Re: More player Slots & Color ANSWERED
So imma put discussing if the Dev dont mind
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- General Brave
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Re: More player Slots & Color Discussing
I really want a hostile natural AI.
Wise, Might, Loyalty. Forever stands Warfell.