More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique) — ARCHIVED

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makazuwr32
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More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique) — ARCHIVED

Post by makazuwr32 »

More fluing units for dwarves
Gryphon Rider
Cost - 6 turns, Trainable at Barracks, Kingdom under Mountain.
Hp - 52
Attack - 15, melee type damage deals, 50% bonus to infantries and giants. Can gain all dwarven weapon upgrades. (throws his hammer at target)
Range - 3
Power Range - 1
Armor - 3/0, can gain all dwarven armor upgrades.
Speed - 4
Sight - 7
Abilities:
Storm hammer - Deals 10 damage to target unit and stuns it for 1 turn (curse-like effect), Range - 3 tiles, cooldown - 4 turns.
Counts as Flying, Mounted.


Gryphon Shaman
Cost - 8 turns, trainable at Rune Mansion, Kingdom under Mountain.
Hp - 40
Attack - 12, melee type damage deals, 50% bonus to infantries and giants. Can gain all dwarven weapon upgrades. (throws his hammer at target)
Range - 4
Armor - 2/0, can gain all dwarven armor upgrades.
Speed - 4
Sight - 8
Heal rate - 15
Abilities:
Healing, Can target only flying allied units.
Thunder shield - Adds 15 additional magic retalion damage in melee to target unit, cooldown 2 turns, range - 2 tiles. Can target only allied non-mechanical units. Effect lasts 3 counters (no turns limit though), Counter this way applied even if unit dies from attack.
Thunder Storm (same as elven wizard one, no research is needed)
Disenchant weapon (passive)
Counts as Flying, Mounted.


Sky Conqueror - unique flying Mega Building (counts both as building and as flying unit), Size - 2x2. Cost for buying - 15 gems.
Hp - 500, can be built only by Dwarven Engeneer.
Construction rate bonus - -50% (with dwarven workers it will take 100 actions to make it because they will add 5hp/action)
Mend rate bonus - 400%
Attack - 0
Actions/turn - 4
Range - 1
Armor - 8/8
Speed - 3 (flying)
Sight - 10.
Carry Capacity - 4
Heal Rate - 15
Mend rate - 10, can mend itself.
Bonuses: standart bonuses to buildings, 50% bonus to flying units.
Produces (all these units cost by 33% less):
Helicopter
Dwarven Engeneer
Dwarven Mortar
Dwarven Rifleman
Zeppelin Carrier
War Zeppelin
(Or Dwafnes Zeppelin because its name isn't changed for now as suggested)
Steam tank
Siege Engine
Battle Tank
Abilities:
Sky conquering (aura) - all enemy flying units loose 1 speed in range 6 OR all allied flying units gain +1 speed in range 4
Fire storm - Fireball with range 4 and no cooldown. deals as usual 10 damage.
Cannon shot - Deals 20 melee-type damage to single target at range 8, affected by bonuses, no cooldown.
Cannon volley - fireball-like ability, deals 30 damage to all targets, no effect applied, range - 6, cooldown 2 turns. Forcibly sets cooldown of Cannon shot to 2 turns.
Immune to burning effect.

Images for inspiration:
Gryphon rider
Image
Skybreaker
Image
Last edited by makazuwr32 on Sun Aug 05, 2018 10:25 am, edited 11 times in total.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by General Brave »

You want a giant flying aircraft carrier?
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by makazuwr32 »

I want a flying fortress that produces gunpowder-based units.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by General Brave »

You only want one to be made.
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by Patrol3110 »

interesting ideas, everything sounds balanced. Although the skybreaker has a little low health for its cost, i would advice to bring it up by 50 or by 100
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by makazuwr32 »

Per player, yes.
It is big, 2x2 size and takes one place in Mega buildings.
Construction can be started only by Dwarven engeneer (craftsman's guild 7 turn worker)

2 @Patrol3110 - More health = even more cost.
Alas i wanted firstly for it to have 1000 health and 0% construction bonus...

But i think that flying building that can produce units at lower-than-usual-cost (-1 to their cost!), has speed 2 and 40 total damage can't have so much hp.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by General Brave »

Can 2x1 work, it be sideways. Also I don't know if you can produce only one it if it's made by a worker? You might be able to still build more. Maybe it should be build in the Craftsmen Guild.
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by makazuwr32 »

Nono. I want to be 2x2 Gigantic unit-building.
Also it takes 2.5 times more worker actions than Kingdom under mountain while having 4 times less hp.
As 2x2 size i meant that it takes 4 tiles on the map.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by Menselot »

I want to start making images for both of this.
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by makazuwr32 »

There are 3 suggested units ;)
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by Gral.Sturnn »

:geek: well mak you found a way better picture tha i did props on that
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Post by Menselot »

I really love the picture....
it will take a day to finish such an image but I will try !!!
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by makazuwr32 »

Changed name of flying unique mega building, changed stats, added abilities and self mending.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by Savra »

Wait does all mini mega have to have 4 actions of can they have different?
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by makazuwr32 »

This one is not a regular mini mega. This is unique mini mega.
Dwarves will have normal "mini mega" as well.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by Lynx Shafir »

1)One griff rider is Already whit humans.
2)Also I don't like adding more flying to dwarfs until all race have something EFFECTIVE Agains flying units and own flying.
3)The Sky conqueror seems too powerful.
Combines fly tech and has Aura.
Fireball with no CD will wipe out any enemy building and fortification. (4 times in a turn?)
The dwarven players already are spamming dwarfs towers what are enough hard to take down for a basic tower.
4)Better add research too thunder storm like elf wizard needs.
Last edited by Lynx Shafir on Sun Aug 05, 2018 6:11 pm, edited 1 time in total.
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by General Brave »

People were complaining about it being too weak, also good name change.
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by Tankhead »

Against this idea until Scalefolk get more or stronger flying units ( thats one of they're strong point )
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by General Brave »

More flying units you want for Scaledfolk?
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by Tankhead »

More or stronger to ones already implemented considering they have the strongest air unit of them all.....DRAGONS...
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by General Brave »

Do you want something else besides dragons?
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by Lynx Shafir »

:o they have got enough dragon for a while.
Lizard and snakeman expansion firs as u said General.
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by General Brave »

Yes that's what I said, I need help creating units.
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by Tankhead »

My main point is i dont think other races should rival Scalefolk in air considering they have the best air units which are dragons
And yes i do have a suggestion for dragons. But ill save it for another time
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by General Brave »

So you want the Scaledfolk to have the best air superiority?
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by Tankhead »

Yes unless they were supposed to have superiority somewhere else?
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by Lynx Shafir »

Please speak this in scalefolk topic!
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by General Brave »

Ok.
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by Tankhead »

Well yea, but we were talking about relates to this. Would be bad if dwarves rivaled scalefolk in air.
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Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Post by makazuwr32 »

This Unique mega building will take 50 engeneer (7 turn cost worker of dwarves, trainable at craftsmans guild only) actions, can be started only by engeneer, can be built only one per player.
And even more its speed can't be increased and human trebushet will deal to it 410 damage of its 500.

Extremly vurable to Acid and Acid dragon. Vurable to any artillery unit.
For exampe few fodder cannons of orcs can easily destroy it even in one turn.
Wagoned artillery will be extremly effective against this unit - before its movement can stay outside of its range of ALL its attacks and in its turn can easily move closer for deployment of 3 artillery units which easily can at least deal extremal damage to Sky Conqueror if not just destroy it.
So as i think for such unit it is normal to have no cooldown abilities.

As for Gryphons - naturally dwarves were the one who tamed them and after they teached it humans.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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