Gryphon Rider
Cost - 6 turns, Trainable at Barracks, Kingdom under Mountain.
Hp - 52
Attack - 15, melee type damage deals, 50% bonus to infantries and giants. Can gain all dwarven weapon upgrades. (throws his hammer at target)
Range - 3
Power Range - 1
Armor - 3/0, can gain all dwarven armor upgrades.
Speed - 4
Sight - 7
Abilities:
Storm hammer - Deals 10 damage to target unit and stuns it for 1 turn (curse-like effect), Range - 3 tiles, cooldown - 4 turns.
Counts as Flying, Mounted.
Gryphon Shaman
Cost - 8 turns, trainable at Rune Mansion, Kingdom under Mountain.
Hp - 40
Attack - 12, melee type damage deals, 50% bonus to infantries and giants. Can gain all dwarven weapon upgrades. (throws his hammer at target)
Range - 4
Armor - 2/0, can gain all dwarven armor upgrades.
Speed - 4
Sight - 8
Heal rate - 15
Abilities:
Healing, Can target only flying allied units.
Thunder shield - Adds 15 additional magic retalion damage in melee to target unit, cooldown 2 turns, range - 2 tiles. Can target only allied non-mechanical units. Effect lasts 3 counters (no turns limit though), Counter this way applied even if unit dies from attack.
Thunder Storm (same as elven wizard one, no research is needed)
Disenchant weapon (passive)
Counts as Flying, Mounted.
Sky Conqueror - unique flying Mega Building (counts both as building and as flying unit), Size - 2x2. Cost for buying - 15 gems.
Hp - 500, can be built only by Dwarven Engeneer.
Construction rate bonus - -50% (with dwarven workers it will take 100 actions to make it because they will add 5hp/action)
Mend rate bonus - 400%
Attack - 0
Actions/turn - 4
Range - 1
Armor - 8/8
Speed - 3 (flying)
Sight - 10.
Carry Capacity - 4
Heal Rate - 15
Mend rate - 10, can mend itself.
Bonuses: standart bonuses to buildings, 50% bonus to flying units.
Produces (all these units cost by 33% less):
Helicopter
Dwarven Engeneer
Dwarven Mortar
Dwarven Rifleman
Zeppelin Carrier
War Zeppelin (Or Dwafnes Zeppelin because its name isn't changed for now as suggested)
Steam tank
Siege Engine
Battle Tank
Abilities:
Sky conquering (aura) - all enemy flying units loose 1 speed in range 6 OR all allied flying units gain +1 speed in range 4
Fire storm - Fireball with range 4 and no cooldown. deals as usual 10 damage.
Cannon shot - Deals 20 melee-type damage to single target at range 8, affected by bonuses, no cooldown.
Cannon volley - fireball-like ability, deals 30 damage to all targets, no effect applied, range - 6, cooldown 2 turns. Forcibly sets cooldown of Cannon shot to 2 turns.
Immune to burning effect.
Images for inspiration:
Gryphon rider
Skybreaker