Belfry - unit json 2(implementing a new unit) PASSED
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Belfry - unit json 2(implementing a new unit) PASSED
Your next mission is the same as were for Samuel: "Samuel - unit json 2(implementing a new unit)"
Re: Belfry - unit json 2(implementing a new unit)
Should I just look at his post?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Belfry - unit json 2(implementing a new unit)
Okay sorry for putting the file on Sam's topic. Here it is.
- Attachments
-
- bld_jp_concrete_artillery.json
- (4.02 KiB) Downloaded 141 times
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Belfry - unit json 2(implementing a new unit)
Is this good?Stratego (dev) wrote: ↑Mon Jun 18, 2018 10:47 pm Your next mission is the same as were for Samuel: "Samuel - unit json 2(implementing a new unit)"
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Belfry - unit json 2(implementing a new unit)
seems good but you missed things
this was the task:
- unit json (with new ID, next jJP id can be used: 707)
- image with nice name, and working "team coloring"
- image texting "name" and "flavour text"
- order in the buildlist json (indicating where to put this in list)[/quote]
- EXTRA: since then we have 2 images and 2 stages: occupied and unoccupied, if you can make it that is extra good! - no problem if not.
- EXTRA2: you need this sound definition too: {"soundEvent":"UNIT_ATTACK","packName":"SOUND_PACK_UNIT_ATTACK_TANK_SHOOT"},
this was the task:
you still need these to finish:- name the image properly
- make a json for it (start from a similar)
- make sure it is a mapeditor unit only
deliverables
- unit json (with new ID, next jJP id can be used: 707)
- image with nice name, and working "team coloring"
- image texting "name" and "flavour text"
- order in the buildlist json (indicating where to put this in list)
- unit json (with new ID, next jJP id can be used: 707)
- image with nice name, and working "team coloring"
- image texting "name" and "flavour text"
- order in the buildlist json (indicating where to put this in list)[/quote]
- EXTRA: since then we have 2 images and 2 stages: occupied and unoccupied, if you can make it that is extra good! - no problem if not.
- EXTRA2: you need this sound definition too: {"soundEvent":"UNIT_ATTACK","packName":"SOUND_PACK_UNIT_ATTACK_TANK_SHOOT"},
Re: Belfry - unit json 2(implementing a new unit)
Should I replace "JP" with 707?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Belfry - unit json 2(implementing a new unit)
no, change unit type from 331 to 707
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Belfry - unit json 2(implementing a new unit)
Thanks for the help mate!
- Attachments
-
- bld_jJP_concrete_artillery.png (2.39 KiB) Viewed 7543 times
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Belfry - unit json 2(implementing a new unit)
Here is the Json the post was working up.
- Attachments
-
- bld_jp_concrete_artillery.json
- (4.1 KiB) Downloaded 129 times
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Belfry - unit json 2(implementing a new unit)
nice!
but you missed things:
Pu55intheBoots gave JP fixed artillery image so here the tasks
- name the image properly
- make a json for it (start from a similar)
- make sure it is a mapeditor unit only
deliverables
- unit json (with new ID, next jJP id can be used: 707)
- image with nice name, and working "team coloring"
- image texting "name" and "flavour text"
- order in the buildlist json (indicating where to put this in list)
- EXTRA: since then we have 2 images and 2 stages: occupied and unoccupied, if you can make it that is extra good! - no problem if not.
- EXTRA2: you need this sound definition too: {"soundEvent":"UNIT_ATTACK","packName":"SOUND_PACK_UNIT_ATTACK_TANK_SHOOT"},
when you are please reply me to all bullets, so you and me can be sure you have not missed anything. thanks!
but you missed things:
Pu55intheBoots gave JP fixed artillery image so here the tasks
- name the image properly
- make a json for it (start from a similar)
- make sure it is a mapeditor unit only
deliverables
- unit json (with new ID, next jJP id can be used: 707)
- image with nice name, and working "team coloring"
- image texting "name" and "flavour text"
- order in the buildlist json (indicating where to put this in list)
- EXTRA: since then we have 2 images and 2 stages: occupied and unoccupied, if you can make it that is extra good! - no problem if not.
- EXTRA2: you need this sound definition too: {"soundEvent":"UNIT_ATTACK","packName":"SOUND_PACK_UNIT_ATTACK_TANK_SHOOT"},
when you are please reply me to all bullets, so you and me can be sure you have not missed anything. thanks!
Re: Belfry - unit json 2(implementing a new unit)
Okay... I don't know how to:Stratego (dev) wrote: ↑Sun Aug 19, 2018 5:57 am nice!
but you missed things:
Pu55intheBoots gave JP fixed artillery image so here the tasks
- name the image properly
- make a json for it (start from a similar)
- make sure it is a mapeditor unit only
deliverables
- unit json (with new ID, next jJP id can be used: 707)
- image with nice name, and working "team coloring"
- image texting "name" and "flavour text"
- order in the buildlist json (indicating where to put this in list)
- EXTRA: since then we have 2 images and 2 stages: occupied and unoccupied, if you can make it that is extra good! - no problem if not.
- EXTRA2: you need this sound definition too: {"soundEvent":"UNIT_ATTACK","packName":"SOUND_PACK_UNIT_ATTACK_TANK_SHOOT"},
when you are please reply me to all bullets, so you and me can be sure you have not missed anything. thanks!
- image with nice name, and working "team coloring"
- image texting "name" and "flavour text"
- order in the buildlist json (indicating where to put this in list)
- make sure it is a mapeditor unit only
If you know please tell me!
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Belfry - unit json 2(implementing a new unit)
Here are the images.
- Attachments
-
- unit_jp_concrete_artillery_un_ocupied.png (2.71 KiB) Viewed 7464 times
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- unit_jp_concrete_artillery.png (2.32 KiB) Viewed 7464 times
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Belfry - unit json 2(implementing a new unit)
Here is the strings
<string name="UNIT_JP_BLD_CONCRETE_ARTILLERY">JP Concrete Artillery</string>
<string name="UNIT_TXT_JP_BLD_CONCRETE_ARTILLERY">Concrete artillery are very tough units that deliver moderate fire power.</string>
<string name="UNIT_JP_BLD_CONCRETE_ARTILLERY">JP Concrete Artillery</string>
<string name="UNIT_TXT_JP_BLD_CONCRETE_ARTILLERY">Concrete artillery are very tough units that deliver moderate fire power.</string>
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Belfry - unit json 2(implementing a new unit)
seems good! tell me if all taska are fulfilled and i will check! thanks!
Re: Belfry - unit json 2(implementing a new unit)
Thanks to Pussinboots I was able to complete this. I don't have the buildlist, but every thing else is good. I need help to find the strings for future projects. By the way please check.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Belfry - unit json 2(implementing a new unit)
You still there Stratego?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Belfry - unit json 2(implementing a new unit)
cool, please send me everything in one email so i can put in - thanks!
Re: Belfry - unit json 2(implementing a new unit)
I sent them to you. How are they?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Belfry - unit json 2(implementing a new unit)
problems i've found
- unt typename was wrong not JAP but JP (as in the texting)
- there is no sich race as JP, where have u seen it?
- you set it to "needOccupacyDisplay" = false, that is needed to be true
- there was no occupied image defined in json.
- there was missing comma in the sound section - have u checked with json validator?
- you gave there builders however it should not to be able to build
- also in buildlist was in wrong place among the buildables, however it should be in the non-buildables section
see fixed files attached, and compare it to yours to see the differences.
- unt typename was wrong not JAP but JP (as in the texting)
- there is no sich race as JP, where have u seen it?
- you set it to "needOccupacyDisplay" = false, that is needed to be true
- there was no occupied image defined in json.
- there was missing comma in the sound section - have u checked with json validator?
- you gave there builders however it should not to be able to build
- also in buildlist was in wrong place among the buildables, however it should be in the non-buildables section
see fixed files attached, and compare it to yours to see the differences.
- Attachments
-
- buildlists.json
- (23.3 KiB) Downloaded 119 times
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- bld_jp_concrete_artillery.json
- (4.42 KiB) Downloaded 121 times
Re: Belfry - unit json 2(implementing a new unit)
Here they are, I have fixed them.
<string name="UNIT_JAP_BLD_CONCRETE_ARTILLERY">JAP Concrete Artillery</string>
<string name="UNIT_TXT_JAP_BLD_CONCRETE_ARTILLERY">Concrete artillery are very tough units that deliver moderate fire power.</string>
I didn't put JAP because it is a derogatory term here in the U.S. But I don't think it will be a problem because we are not using it in a offensive way.
<string name="UNIT_JAP_BLD_CONCRETE_ARTILLERY">JAP Concrete Artillery</string>
<string name="UNIT_TXT_JAP_BLD_CONCRETE_ARTILLERY">Concrete artillery are very tough units that deliver moderate fire power.</string>
I didn't put JAP because it is a derogatory term here in the U.S. But I don't think it will be a problem because we are not using it in a offensive way.
- Attachments
-
- bld_jp_concrete_artillery.json
- (4.61 KiB) Downloaded 107 times
-
- unit_jp_concrete_artillery_un_ocupied.png (2.71 KiB) Viewed 7357 times
-
- unit_jp_concrete_artillery.png (2.32 KiB) Viewed 7357 times
-
- bld_jp_concrete_artillery.json
- (4.61 KiB) Downloaded 117 times
-
- buildlists.json
- (23.01 KiB) Downloaded 107 times
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Belfry - unit json 2(implementing a new unit)
json: your json is wrong again in some bullets i wrote u, btw i have posted the fixed one, please COMPARE to yours so you will see
(now you even set this unit to be a technology..)
JAP, JP: i have used JP, not JAP
(now you even set this unit to be a technology..)
JAP, JP: i have used JP, not JAP
Re: Belfry - unit json 2(implementing a new unit)
Okay I have sent the JSON VIA email.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Belfry - unit json 2(implementing a new unit)
Is this done? @Stratego (dev)
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Belfry - unit json 2(implementing a new unit)
sorry, i dont remember, please resend the email so i can see what was my answer. thanks!
Re: Belfry - unit json 2(implementing a new unit)
Hi! Here the Jsons should be complete. I have checked both with the validator.
<string name="UNIT_JP_BLD_CONCRETE_ARTILLERY">JP Concrete Artillery</string>
<string name="UNIT_TXT_JP_BLD_CONCRETE_ARTILLERY">Concrete artillery are very tough units that deliver moderate fire power.</string>
<string name="UNIT_JP_BLD_CONCRETE_ARTILLERY">JP Concrete Artillery</string>
<string name="UNIT_TXT_JP_BLD_CONCRETE_ARTILLERY">Concrete artillery are very tough units that deliver moderate fire power.</string>
- Attachments
-
- bld_jp_concrete_artillery.json
- (4.5 KiB) Downloaded 90 times
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Belfry - unit json 2(implementing a new unit) PASSED
at first glance seems good
- Puss_in_Boots
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- Location: New Jersey
Re: Belfry - unit json 2(implementing a new unit) PASSED
Thanks for all your help boots! Now we can move to another job!
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.