Carrack IMPLEMENTED

Moderator: Endru1241

User avatar
godOfKings
Posts: 2194
Joined: Fri Sep 22, 2017 4:50 pm

Re: Great Ship

Post by godOfKings » Sun Apr 15, 2018 9:49 am

carrack was already suggested, unfortunately it needs a good icon to progress, can someone draw the picture of carrack?

carrack suggested by mighty guy
Last edited by godOfKings on Tue Apr 17, 2018 11:43 am, edited 1 time in total.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

User avatar
Belfry777
Posts: 1657
Joined: Tue Oct 17, 2017 2:34 am
Location: AZ

Re: Great Ship

Post by Belfry777 » Mon Apr 16, 2018 8:33 pm

I will do it just give me the link. And sorry I ment the English galley not the carrack.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Great Ship

Post by COOLguy » Sun Jul 08, 2018 1:41 am

English galley - too modern.
Giant ship with cannons - too modern (like spanish galleon type I presume)

Carrack - yes I think. Please give me this link so that I can merge this (quote me so I get a notification)
Thanks!
Josh

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Carrack

Post by COOLguy » Sun Jul 08, 2018 1:42 am

Merged
Thanks!
Josh

User avatar
Belfry777
Posts: 1657
Joined: Tue Oct 17, 2017 2:34 am
Location: AZ

Re: Carrack

Post by Belfry777 » Sun Jul 08, 2018 7:22 pm

The Carrick is my favorite hisorical ship. Shall I make it in pixel?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

Stratego (dev)
Site Admin
Posts: 9682
Joined: Fri Apr 25, 2014 9:28 pm

Re: Carrack

Post by Stratego (dev) » Tue Jul 23, 2019 11:10 pm

could somebody make this mega ship image? i would love put in
itwould be the battleship.

Stratego (dev)
Site Admin
Posts: 9682
Joined: Fri Apr 25, 2014 9:28 pm

Re: Carrack

Post by Stratego (dev) » Sat Aug 03, 2019 12:38 pm

no one?

than i will try myself - tell me your thoughts fo my image.

Stratego (dev)
Site Admin
Posts: 9682
Joined: Fri Apr 25, 2014 9:28 pm

Re: Carrack

Post by Stratego (dev) » Sat Aug 03, 2019 3:53 pm

what about this?

Stratego (dev)
Site Admin
Posts: 9682
Joined: Fri Apr 25, 2014 9:28 pm

Re: Carrack

Post by Stratego (dev) » Sat Aug 03, 2019 4:09 pm

this
Attachments
unit_ship_carrack3.png
unit_ship_carrack3.png (2.56 KiB) Viewed 589 times

Stratego (dev)
Site Admin
Posts: 9682
Joined: Fri Apr 25, 2014 9:28 pm

Re: Carrack

Post by Stratego (dev) » Sat Aug 03, 2019 4:20 pm

how was the stats here? i dont see a summarized one - please help

Stratego (dev)
Site Admin
Posts: 9682
Joined: Fri Apr 25, 2014 9:28 pm

Re: Carrack IMPLEMENTED

Post by Stratego (dev) » Sat Aug 03, 2019 4:34 pm

ok it is in
- image needs modification to looks better like a carrack especially in ship body...
- it has 2 actions
- it fires arrows with 9 damage
- can carry 4 units.
- hp 110
- cost 10

tell me if i missed something important.

maybe an upgrade of this can make it being cannoned ship (?)

Stratego (dev)
Site Admin
Posts: 9682
Joined: Fri Apr 25, 2014 9:28 pm

Re: Carrack IMPLEMENTED

Post by Stratego (dev) » Sat Aug 03, 2019 4:43 pm

also here is json to show stats and to adjust some changes if i missed something
Attachments
unit_ship_battleship.json
(3.53 KiB) Downloaded 18 times

MRkimchi
Posts: 12
Joined: Fri Oct 13, 2017 1:07 pm

Re: Carrack IMPLEMENTED

Post by MRkimchi » Mon Aug 05, 2019 11:14 am

Looks great!

User avatar
godOfKings
Posts: 2194
Joined: Fri Sep 22, 2017 4:50 pm

Re: Carrack IMPLEMENTED

Post by godOfKings » Wed Sep 11, 2019 3:27 pm

I thought its cannons with normal atks, arrow damage is too low as many units have high p.armor, this is a giant battle ship so should b useful against buildings

Give it normal atk, 6 (or 5 if its still op) range, and swordsman bonus to buildings, don't need bonus against ships or 1% if it has miss chance
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

Stratego (dev)
Site Admin
Posts: 9682
Joined: Fri Apr 25, 2014 9:28 pm

Re: Carrack IMPLEMENTED

Post by Stratego (dev) » Wed Sep 11, 2019 5:16 pm

he upgraded version has cannonball ability with "normal" attack.

User avatar
godOfKings
Posts: 2194
Joined: Fri Sep 22, 2017 4:50 pm

Re: Carrack IMPLEMENTED

Post by godOfKings » Thu Sep 12, 2019 2:41 pm

Alright that's good
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

ChinhNhan
Posts: 4
Joined: Mon Sep 02, 2019 9:25 am

Re: Great Ship

Post by ChinhNhan » Fri Nov 08, 2019 12:32 am

CAn you tell me where to draw is...?

User avatar
Endru1241
Posts: 499
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Great Ship

Post by Endru1241 » Fri Nov 08, 2019 10:15 am

ChinhNhan wrote:
Fri Nov 08, 2019 12:32 am
CAn you tell me where to draw is...?
If it's some translation for unit training.
Carrack can be trained by docks building after buying it in upgrades section for gems.
Galleon is an upgrade of it.

User avatar
godOfKings
Posts: 2194
Joined: Fri Sep 22, 2017 4:50 pm

Re: Carrack IMPLEMENTED

Post by godOfKings » Thu Nov 28, 2019 7:00 am

isnt this a late game unit? i think either this or its upgrade form should require gun powder tech since the upgrade uses cannon ball
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

User avatar
Endru1241
Posts: 499
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Carrack IMPLEMENTED

Post by Endru1241 » Thu Nov 28, 2019 8:17 am

It can be used without gunpowder. Gunpowder is only needed for effect action - Cannonball.

I was thinking of adding some new milestone techs - techs, which are only used as requirements to define progress.
In this case it could require some sort of sailing tech - something related to ship corpse construction or sails.

User avatar
godOfKings
Posts: 2194
Joined: Fri Sep 22, 2017 4:50 pm

Re: Carrack IMPLEMENTED

Post by godOfKings » Thu Nov 28, 2019 2:49 pm

also i think it should b slower to allow triremes to actually reach it, with 5 speed and 4 fire archers, it can decimate any trireme from a distance, its quite hard to beat with anything other than another high hp carrack, make it 3 speed like battering ram, or it might b time to reduce fire archer bonus (and may b increase burning bonus on ships instead)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

User avatar
Endru1241
Posts: 499
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Carrack IMPLEMENTED

Post by Endru1241 » Fri Nov 29, 2019 5:32 am

Carrack with 4 fire archers is 22 turn worth of units.
It's understandable, that with this investment comes some good survivability.

But I think carrack speed could still be decreased to 4.
3 is too slow imho.

Fire archers without blacksmith deal 12base damage to ships. Most ships have pretty high p.armor, so it's not horrendously big damage.

User avatar
godOfKings
Posts: 2194
Joined: Fri Sep 22, 2017 4:50 pm

Re: Carrack IMPLEMENTED

Post by godOfKings » Fri Nov 29, 2019 6:32 am

I will need to make a detailed check on which ships early game can survive 4 arrow shots (late game cannon ship can have first strike as they outrange carrack, but 2 max upgraded fire archers (which is likely by the time gun powder is researched) can destroy a single cannon ship
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

User avatar
Endru1241
Posts: 499
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Carrack IMPLEMENTED

Post by Endru1241 » Fri Nov 29, 2019 9:58 am

I actually asked stratego some time ago to make new stat - bonus power, which is added after bonus multiplication or change default calculation.
I wanted blacksmith and buffs to affect unit attack without bonus multiplication, as their counter is +armor, which is straight +1.

Also I think there should be blacksmith research counterpart for ships, especially now, as we already have something like this for towers.

Those two things would change much without making fire archers useless before archery research.

User avatar
Lynx Shafir
Posts: 1528
Joined: Mon May 28, 2018 4:24 am

Re: Carrack IMPLEMENTED

Post by Lynx Shafir » Sat Nov 30, 2019 9:10 am

Endru1241 wrote:
Thu Nov 28, 2019 8:17 am
It can be used without gunpowder. Gunpowder is only needed for effect action - Cannonball.

I was thinking of adding some new milestone techs - techs, which are only used as requirements to define progress.
In this case it could require some sort of sailing tech - something related to ship corpse construction or sails.
Also I think there should be blacksmith research counterpart for ships, especially now, as we already have something like this for towers.
I like both idea

The"Navigation"could be shuc milestone, unlocking ships like carrack , may effect also " ocean liner' sight" in addition
Advancement center :Astronomy (could be default like writing )-->sectans and spyglass
(For flavor I'd really like this)


Just Example for blacksmith like,
Reinforced hull - +25%hp to transport battle ships , and requirement for Corsairs
Spacious cargo - carry upgrades.

Tho I think all such techs should be researched at
Shipyard,
http://www.ageofstrategy.net/viewtopic. ... ard#p25817
For flavor and balance reasons
Wear your scars with pride 'cos each has a story to tell .
What your scars tell about you?

User avatar
godOfKings
Posts: 2194
Joined: Fri Sep 22, 2017 4:50 pm

Re: Carrack IMPLEMENTED

Post by godOfKings » Sat Nov 30, 2019 9:42 am

May b that idea about higher speed in ocean tiles will only b applied after researching some of the ocean techs as well as unlocking larger ships
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

Post Reply

Return to “Unit - water (ships)”