Shadow Trickery

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LordOfAles
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Shadow Trickery

Post by LordOfAles »

Researched at: Crypt
Effect: Unlocks ability for a lich that makes him invisible for 2 turns.
Spell cooldown: 4

New record: 11 secs to make an image
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Shadow Binds.png
Shadow Binds.png (768 Bytes) Viewed 5625 times
Last edited by LordOfAles on Sat Apr 07, 2018 8:01 am, edited 1 time in total.
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Sunrise Samurai
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Re: Shadow Binds

Post by Sunrise Samurai »

Needs a better name, but I think the rest is awesome
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LordOfAles
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Re: Shadow Binds

Post by LordOfAles »

Changed
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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LordOfAles
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Re: Shadow Trickery

Post by LordOfAles »

I think this might be useful, guys
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General Brave
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Re: Shadow Trickery

Post by General Brave »

So it turns invisible.
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Tankhead
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Re: Shadow Trickery

Post by Tankhead »

I can differently see this avoiding archers
Or being a main target
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Sunrise Samurai
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Re: Shadow Trickery

Post by Sunrise Samurai »

Currently the lich is a high cost, unarmored, low hp walking target. If it could temporarily gain invisibility, I think that would greatly increase survival rates.
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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 »

I agree, put in place of useless spells like: Pain and Hit, Hell of Pain by Sacrifice!
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 »

Hell of pain by sacrifice is by far the MOST POWERFUL offencive single target spell.
Because it deals to enemy same amount of damage as sacrificed unit had. If you will sacrifice flesh golem at full hp it will deal 50 damage.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 »

How do you determine who to Sacrifice?
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 »

Just put unit in melee range to lich for usage. One unit only.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 »

Well, :lol: You learn something new every day!

Thx :twisted:

Didn't know that.

But still, add this one!
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 »

Also orcs right now are even more powerful because they got this spell as well. And they have unit with 140 hp...
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 »

What!!!!!! :o
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 »

Yep. They got orc warlock with lots of offencive spells (magic missle, fireball, hell of pain, thunderstorm).
As for that unit with 140 hp - olog hai of max level.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 »

When does Warlock get implemented?!? :o
I don't see update option on Google play
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 »

In dev version.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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General Brave
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Re: Shadow Trickery

Post by General Brave »

Is that how that spell works, I thought it barely did anything.
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 »

Pain and hit yes. It deals not so much.
Hell of pain is powerful if used with decent sacrifice.
But if you will use unit with 3 hp unit than you will deal 3 damage to enemy with spell.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 »

Makes sense, but pain and Hit is not effective.
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makazuwr32
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Re: Shadow Trickery

Post by makazuwr32 »

Pain and hit yes. It just deals i think 6 hp for 6 hp of caster.
For 5 turn unit with 9 hp it is too much.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 »

Needs replaced for Shadow Trickery
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Savra
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Re: Shadow Trickery

Post by Savra »

It only deals 1 damage to caster, trust me I've used it a few.
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Lynx Shafir
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Re: Shadow Trickery

Post by Lynx Shafir »

Should be a Lich upgrade...
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StormSaint373
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Re: Shadow Trickery

Post by StormSaint373 »

I know, just liches should be among the most powerful spellcasters, but they have absolutely no durability for their role, they need something to keep them alive.

They are like glass cannons, really fragile glass cannons. :lol:
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Typhoon
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Re: Shadow Trickery

Post by Typhoon »

Yup thats the thing to change
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Alexander82
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Re: Shadow Trickery

Post by Alexander82 »

Perfect. It will be added.
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