Tasks before publishing AOW

Here is a little introduction about what basis we have here.
Stratego (dev)
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Tasks before publishing AOW

Post by Stratego (dev) » Sat Sep 09, 2017 3:15 pm

Here is the list of tasks we should do before publishing:

General:
- unit balancing (for this the completely filled up XLS about real unit properties to be comparable, and beside those the current values)
- the tech tree defined (techs and their reuirement relation)
- unit "technology level" settnig - tanks are ready - but planes a ships are still needed.

Graphics:
- - splash screen
- icon
- main menu backgrounds
- dialogs backgrounds

- in-game buttons
- icon designs for fixed functions: radio/stealing/convert spell/destroy spell and so on.
- more terrain (approx 2-3 set)
- more decorations (approx 50 more)


Audio
- music (in-game: 3, out-game:1)
- unit sounds (select, attack, move and so on - separate by nations when sample is a spoken one)


Content
- Starter nations minimum: USA, Germany, Russia, (Britain?), (Italy?)
- sum of 20 random map types
- sum of 12 campaigns (min. 6 maps)
- sum of 40 "upgrade" units/techs (their gem "price" need to be covered with campaign maps)

Documentation
- Customized help texting
- "falvour text" for all units (they only have names currently)

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Re: Tasks before publishing AOW

Post by Prof_GamerARCHIVED » Sat Sep 09, 2017 4:39 pm

Daniel (the dev) wrote:Here is the list of tasks we should do before publishing:

General:
- unit balancing (for this the completely filled up XLS about real unit properties to be comparable, and beside those the current values)
- the tech tree defined (techs and their reuirement relation)

Graphics:
- splash screen
- icon
- main menu backgrounds (Alexander is on it)
- dialogs backgrounds (Alexander is on it)
- in-game buttons (Alexander is on it)
- icon designs for fixed functions: radio/stealing/convert spell/destroy spell and so on.
- more terrain (approx 2-3 set)
- more decorations (approx 50 more)

Audio
- music (in-game: 3, out-game:1)
- unit sounds (select, attack, move and so on - separate by nations when sample is a spoken one)

Content
- Starter nations minimum: USA, Germany, Russia, (Britain?), (Italy?)
- sum of 20 random map types
- sum of 12 campaigns (min. 6 maps)
- sum of 40 "upgrade" units/techs (their gem "price" need to be covered with campaign maps)

Documentation
- Customized help texting
- "falvour text" for all units (they only have names currently)
Ayy m8, i can create the campaigns, all of them.

Also, i learnt how to draw units, can you send me a few unit image files to practice my drawing by changing them a bit?
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Re: Tasks before publishing AOW

Post by Stratego (dev) » Sat Sep 09, 2017 4:41 pm

cool!
ok , email me with the requested units. thanks!

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Re: Tasks before publishing AOW

Post by samuelch » Sat Sep 09, 2017 5:35 pm

AoW already has 22 random maps based from my count. So 1 down.
For starting nations, how about Japan?
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Re: Tasks before publishing AOW

Post by LordOfAles » Wed Oct 18, 2017 7:12 pm

For "upgrade units" we might add Guerillas, they seems to be ready for launch! :)
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Re: Tasks before publishing AOW

Post by LordOfAles » Thu Nov 02, 2017 5:49 am

I have few questions:

In overall we need 72 campaign maps right?
About sounds: Do the spoken words need to be precise, or they can be random words from that nation?
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Re: Tasks before publishing AOW

Post by Stratego (dev) » Thu Nov 02, 2017 9:48 am

LordOfAles wrote:I have few questions:
In overall we need 72 campaign maps right?
About sounds: Do the spoken words need to be precise, or they can be random words from that nation?
72: sounds good.
random: what do u mean? they sohuld sound well for the unit, and having no cursing and stuff.

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Re: Tasks before publishing AOW

Post by LordOfAles » Thu Nov 02, 2017 9:54 am

Random: I didnt mean cursing, i mean for example:

If we select an german soldier and he has a sound, for example "Shclafen!" which means sleep, is that ok? Or does it need specific words like yes sir(german) or ready(german)???
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Re: Tasks before publishing AOW

Post by Stratego (dev) » Thu Nov 02, 2017 9:56 am

why would it say sleeping? no, that is not ok that a german soldier salutes or reports saying "sleeping" :)

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Re: Tasks before publishing AOW

Post by LordOfAles » Thu Nov 02, 2017 9:59 am

ok :lol: just wondering lol
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Re: Tasks before publishing AOW

Post by LordOfAles » Thu Nov 02, 2017 6:05 pm

From my coumt we have 37 campaign maps, now we just need to double that number :geek:
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Re: Tasks before publishing AOW

Post by LordOfAles » Fri Nov 03, 2017 9:13 am

We got the icon! :)
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Re: Tasks before publishing AOW

Post by Ravancloak » Sun Dec 24, 2017 9:04 am

Still trying out tunes for music, will send when I've got at least one finalized. Is just piano ok, or should I use a program to orchestrate it?
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Re: Tasks before publishing AOW

Post by Stratego (dev) » Fri Jan 19, 2018 7:33 pm

i have removed alexanders name from these because it seems he has less time for aow recently, so anyone can take these
- main menu backgrounds
- dialogs backgrounds
- in-game buttons

also we have poor progress in this list in last feew months

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Re: Tasks before publishing AOW

Post by Prof_GamerARCHIVED » Mon Jan 22, 2018 12:02 pm

More maps are on the way.
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Re: Tasks before publishing AOW

Post by Stratego (dev) » Mon Jan 22, 2018 5:24 pm

ok, but i have already greened maps, the other things needs some attention

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Re: Tasks before publishing AOW

Post by Prof_GamerARCHIVED » Fri Jan 26, 2018 8:36 pm

Should i stop making them?
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Re: Tasks before publishing AOW

Post by Stratego (dev) » Sat Jan 27, 2018 5:00 am

no, you can finish if u are in the roll, and if u already has some maps. i mentioned only we should start focus on other missing points

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Re: Tasks before publishing AOW

Post by Puss_in_Boots » Sun Jan 28, 2018 8:14 pm

I would like to do flavor texts. Can I get an e-mail for them or what? I am willing to do research for a short description of the unit's properties, history, and uses.
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Re: Tasks before publishing AOW

Post by Stratego (dev) » Sun Jan 28, 2018 8:19 pm

ok! thanks! please email me!

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Re: Tasks before publishing AOW

Post by Ayush Tiwari » Fri Feb 02, 2018 4:53 pm

https://drive.google.com/file/d/1gaP-Lt ... p=drivesdk

I had been asked to make music,I am not expert but my friends arrived four hours ago,and we made a warm-up music.
If it is good,tell me,I will give it a nice ending touch
https://drive.google.com/file/d/1gaP-Lt ... p=drivesdk
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Re: Tasks before publishing AOW

Post by Ayush Tiwari » Fri Feb 02, 2018 4:55 pm

Luckily,my studio members were in the city,and they came on my special request
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Re: Tasks before publishing AOW

Post by Ayush Tiwari » Sat Feb 03, 2018 4:38 am

I tried to add a firing kind of noise and some related sounds with a slap bass
https://drive.google.com/file/d/1SEcvWV ... p=drivesdk
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Re: Tasks before publishing AOW

Post by Belfry777 » Fri Feb 09, 2018 7:43 pm

ok "stratego" I'm here! So my vision as one of the leaders is to try to round up all the ideas that are good but just need an image or JASON and try to get them implemented as fast as possible, I would also like to see if we can change the player interface so it would look a little bit different than aos just to give it a personal feel and not a clone of it's father game, and lastly bring aoww to google play!
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Re: Tasks before publishing AOW

Post by Stratego (dev) » Fri Feb 09, 2018 8:37 pm

Belfry777 wrote:round up all the ideas that are good but just need an image or JASON and try to get them implemented as fast as possible
Actually i think these units are anough to launch ,we can ut in a few more but absolutely not a "must"
read the list above there is not even listed any new units as requirement.
change the player interface so it would look a little bit different than aos just to give it a personal feel
this is a good idea, i am open to ideas and "graphics" :))




For first i suggest:
"unit sounds (select, attack, move and so on - separate by nations when sample is a spoken one)"

checking tru all units and all sounds:
- select
- movement
- attack/action
- damage

to see if we have proper sounds - i made many sounds a few weeks ago - so i hope we have only a few left - but idk which is missing


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Re: Tasks before publishing AOW

Post by Belfry777 » Fri Feb 09, 2018 9:15 pm

I can work on sounds with some stuff I have at my disposal with the gun sound in mind, as for graffics I will look and see if there is a program that is available too change the pixel form. And for game play I really am for all ideas that differ from aos like national traits.
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Re: Tasks before publishing AOW

Post by Ayush Tiwari » Sun Feb 11, 2018 11:37 am

Well I am somewhat ready with the tones and music remains still,but I am still struggling to make a nice tone using violin,but I consider this as my test,because I am trying to know,how much do I know about violin(mostly because I've seen Stratego,liking the violin).
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Re: Tasks before publishing AOW

Post by Belfry777 » Sun Feb 11, 2018 7:49 pm

well you are the man when it comes to music! But keep the gun sound to me because I go shooting and I can record the sound.
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And ten thousand at your right hand;
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Re: Tasks before publishing AOW

Post by Stratego (dev) » Sun Feb 11, 2018 8:11 pm

on freesound there is all sound we need, i only need information which unit needs sound

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Re: Tasks before publishing AOW

Post by Belfry777 » Sun Feb 11, 2018 8:22 pm

For starters I think we need more "yes sir" unit sounds and a better attack effect.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

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