Aravine
- LordOfAles
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Re: Aravine
p armor must be very high because arrows will just "pass by"! *dadam dum*
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- Sunrise Samurai
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Re: Aravine
Bad joke. Still, high pierce armor will make up for the slow speed. And yeah, 50 or so life, it's still huge for elves.
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- Alexander82
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Re: Aravine
I'd give it no armor at all but a dodge %
If you don't hit its core you deal no damage.
If you don't hit its core you deal no damage.
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Re: Aravine
Mayby 5?
Anty-arrow naval unit will be really good aganist warships,becouse warships wont be able to deal damage it,byt it still be balanced becouse humans have destroyers and catapult ships. It will also be usefull on land,mostly in elf vs elf. Trample in water will make it usefull aganist water spam,so it might be good counter aganist merlocs.
Anty-arrow naval unit will be really good aganist warships,becouse warships wont be able to deal damage it,byt it still be balanced becouse humans have destroyers and catapult ships. It will also be usefull on land,mostly in elf vs elf. Trample in water will make it usefull aganist water spam,so it might be good counter aganist merlocs.
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- LordOfAles
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Re: Aravine
I think im better at knock knock jokes anywaySunrise Samurai wrote:Bad joke.
This idea could work out,but dodge chance varies where the core is,is it in head,is it in legs,is it in torso?Alexander82 wrote:I'd give it no armor at all but a dodge %
If you don't hit its core you deal no damage.
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Re: Aravine
Dodge chance might work too.
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- Sunrise Samurai
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Re: Aravine
I would say dodge is a great idea, especially for a semi-tanky elf unit, but it seems Daniel is trying to curb our use of it. Now, it is for elves, where I think the bulk of what dodge will be allowed belongs at least.
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- LordOfAles
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Re: Aravine
But i still think it needs a bit of p armor,4?
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- Alexander82
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Re: Aravine
The concept should be that you miss or deal full damage, that's why no armor
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- LordOfAles
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Re: Aravine
*Still sceptical*
Did you mean one hit kill(with high dodge chance)
OR
When you hit core full damage as unit that attacked(medium or low dodge chance)
Did you mean one hit kill(with high dodge chance)
OR
When you hit core full damage as unit that attacked(medium or low dodge chance)
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- Sunrise Samurai
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Re: Aravine
Assuming dodge is allowed, try this
Cost 7, can be grown by workers for 14
Hp: 50
Armor: 0
Pierce armor: 0
Power: 10, trample
Range: 2
Speed 3, water only
Ranged dodge 30%
Immunity to fire, hp regeneration 5
Transforms to
Hp 50
Armor 2
Pierce armor 2
Power 15 (no trample, but hits flying for normal damage)
Range 2
Speed 3, water and land
Vanishing 5, asphyxiating (4 damage per turn, no time limit)
Transforms back
Yes, it can transform back if on land, but it is immobile. This actually makes sense though, as it could supply itself with water from underground at the cost of being rooted.
Cost 7, can be grown by workers for 14
Hp: 50
Armor: 0
Pierce armor: 0
Power: 10, trample
Range: 2
Speed 3, water only
Ranged dodge 30%
Immunity to fire, hp regeneration 5
Transforms to
Hp 50
Armor 2
Pierce armor 2
Power 15 (no trample, but hits flying for normal damage)
Range 2
Speed 3, water and land
Vanishing 5, asphyxiating (4 damage per turn, no time limit)
Transforms back
Yes, it can transform back if on land, but it is immobile. This actually makes sense though, as it could supply itself with water from underground at the cost of being rooted.
Last edited by Sunrise Samurai on Tue Aug 29, 2017 6:09 pm, edited 1 time in total.
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- LordOfAles
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Re: Aravine
Sounds kinda fine
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Re: Aravine
Sounds great.
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- Alexander82
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Re: Aravine
It doesn't seem something a worker might build.Sunrise Samurai wrote:Assuming dodge is allowed, try this
Cost 7, can be grown by workers for 14
Hp: 50
Armor: 0
Pierce armor: 0
Power: 10, trample
Range: 2
Speed 3, water only
Ranged dodge 30%
Immunity to fire, hp regeneration 5
Transforms to
Hp 50
Armor 2
Pierce armor 2
Power 15 (no trample, but hits flying for normal damage)
Range 2
Speed 3, water and land
Ranged dodge 30%
Vanishing 5, asphyxiating (4 damage per turn, no time limit)
Transforms back
Yes, it can transform back if on land, but it is immobile. This actually makes sense though, as it could supply itself with water from underground at the cost of being rooted.
Also i would still remove armor on land version (or it should loose dodge)
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- Sunrise Samurai
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- Sunrise Samurai
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Re: Aravine
And it's about as credible as a vine bridge for workers to grow.
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- Alexander82
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- LordOfAles
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Re: Aravine
But ents are magical,plus this way they will have something do to,so i would stay on that that this can be built
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- Alexander82
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- LordOfAles
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Re: Aravine
I smell an argument
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- Alexander82
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Re: Aravine
They are just a race of humanoids like elves or dwarves are...
Age of Fantasy design leader
- LordOfAles
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Re: Aravine
Elves r magical
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- Sunrise Samurai
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Re: Aravine
Actually none of the main races except undead are inherently magical. They are all biological, requiring nutrients, disposing waste, and reproduction to perpetuate the species. Ents may acquire nutrition from the ground and photosynthesis, and reproduce via airborne pollen, but they still don't require magic to survive. Currently, undead are the only ones that do need magic to live, though many creatures have a strong affinity for it.
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- Sunrise Samurai
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Re: Aravine
This being said, this particular unit is a plant monster, forcibly grown at an accelerated pace, like the trees or vine bridges elves use.
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Re: Aravine
Aravine born in underwater, Aravine cannot walk on lamd because their feet is porpose only in water surfaces, They cannnot walk on land because of their height, the height can be approximately 30 feet long, so they cannot go up on the land to walk. I agree on your idea that can dodge an arrows. Thanks to all
- LordOfAles
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Re: Aravine
We are just trying to balance this unit,no worries
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- Alexander82
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Re: Aravine
Ok. I think we'll make a different amphibious unit. Let's balance it as a sea unit.
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- Sunrise Samurai
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Re: Aravine
Ok. My version, minus the transformation, would probably be a good place to start.
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Re: Aravine
Good idea, I suggest 1 armor because it can able to doge arrows, imho
- General Brave
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