Phantom Guard - Undead Elite - Long post! - Archived
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
lol i just now read the first post
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Re: Phantom Guard - Undead Elite - Long post!
Those where nice stats, it just need some improvements on the sprites, like to improve the dullahan and swordmaster chests, i just see that i left them bit ackwards also put some notes that i think that might work better on these 2...
[quote="LordOfAles"](These are unit acquired so far)I think everyone should be made in mansion.Ill update the stats if you guys think we should make phantom garrison <--- i currently think it is better since i plan to make few more phantom units for it and is also the place to make their future upgrades...
Phantom Basher <--- his name is Crusher , i was thinking on it being a siege unit but i really liked this anti-infantry perspective aswell.
Cost:7
Hp:50
Attack:16
Armor:3/3
Action/turn:1
Range:1 <--- he can do swing that spiked ball all around, maybe increase to 2?
Speed:3
Sight:4
Spell resist:60%
Bonuses:Infantry(100%)
Active effects: Trample (Damaging all 8 foes around him by same damage) <--- you mean the enemy right? This unit is obviously really tough by itself, maybe could damage allies on range too as downside?...
Abilities: Whirlwind (Damaging all 8 foes around himself by same damage) <--- you did forget his skill xD
Dullahan
Cost:0 <--- maybe up to 10 rounds?
Hp:75
Attack:24
Armor:5/10
Action/turn:1
Range:1
Speed:3
Sight:4
Spell resist:100%
Bonuses:Buildings(200%)
Active effects: Fear
Abilities:Throw Pumpkin (Fixed 999999 damage,spell range 3,cooldown 10) <---This is not viable skill, seriously serious , maybe something like "Execution", that instantly kills a flesh/blood unit, 1 range, cooldown 6 or a sword enchant skills like warmage, maybe a "soul cursing strike" (that works like magical arrow, but dealing less damage and adding curse).
[quote="LordOfAles"](These are unit acquired so far)I think everyone should be made in mansion.Ill update the stats if you guys think we should make phantom garrison <--- i currently think it is better since i plan to make few more phantom units for it and is also the place to make their future upgrades...
Phantom Basher <--- his name is Crusher , i was thinking on it being a siege unit but i really liked this anti-infantry perspective aswell.
Cost:7
Hp:50
Attack:16
Armor:3/3
Action/turn:1
Range:1 <--- he can do swing that spiked ball all around, maybe increase to 2?
Speed:3
Sight:4
Spell resist:60%
Bonuses:Infantry(100%)
Active effects: Trample (Damaging all 8 foes around him by same damage) <--- you mean the enemy right? This unit is obviously really tough by itself, maybe could damage allies on range too as downside?...
Abilities: Whirlwind (Damaging all 8 foes around himself by same damage) <--- you did forget his skill xD
Dullahan
Cost:0 <--- maybe up to 10 rounds?
Hp:75
Attack:24
Armor:5/10
Action/turn:1
Range:1
Speed:3
Sight:4
Spell resist:100%
Bonuses:Buildings(200%)
Active effects: Fear
Abilities:Throw Pumpkin (Fixed 999999 damage,spell range 3,cooldown 10) <---This is not viable skill, seriously serious , maybe something like "Execution", that instantly kills a flesh/blood unit, 1 range, cooldown 6 or a sword enchant skills like warmage, maybe a "soul cursing strike" (that works like magical arrow, but dealing less damage and adding curse).
Stay Awesome!
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- Sunrise Samurai
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- Location: Florida, U.S.
Re: Phantom Guard - Undead Elite - Long post!
Lol don't worry about balance on dullahan. Hero units are okay being overpowered in some ways, since they are map editor only. Good idea on crusher/basher. Trampling allies as well as enemies makes a fun tactical challenge.
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Re: Phantom Guard - Undead Elite - Long post!
But you can just change its STATS on Trigger Editor
- LordOfAles
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- Location: Balkans, Montenegro
Re: Phantom Guard - Undead Elite - Long post!
Updated Phantom Crusher stats
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Updated Dullahan so he can hit only flesh and blood units
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Added Phantom garrison to the list
- Attachments
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- Phantom Garrison.png (3.94 KiB) Viewed 5764 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Made Dullahans chest more visible and added spark animation
Image in phantom list updated
Image in phantom list updated
- Attachments
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- Dullahan.gif (3.94 KiB) Viewed 5762 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
I improved dullahans,but swordmasters looks great,no need to change anything lol... like to improve the dullahan and swordmaster chests...
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Ok DoomsdayDragonfire hit me with a new design!
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Added nicer outlines
- Attachments
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- Armor-knight-05[1]2.png (1.95 KiB) Viewed 5743 times
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- Axe-Armor-04-Shade-try-05[1]2.png (2.01 KiB) Viewed 5743 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Phantom Guard - Undead Elite - Long post!
All images are cool, but, The dullahan armor on.his body look sqaure, Can you Reshaping it?
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Ill try
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- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
But first of all,improved Dullahans outlines
- Attachments
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- Dullahan.gif (2.26 KiB) Viewed 5734 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Phantom Guard - Undead Elite - Long post!
3 things you improve!
-The 2 sprites of the axeman, and pikeman where already finished, so not need to change them m8... But i do apreciate your attempt on them
-The garrison is too dark... that color didn't fit very well on it... Make it more stone like building, try to add the impression of bricks for the walls , also put a little moss on some parts to give the impression of abandonment on it. To help you find the right tone, try using some of the terrain of game as background reference when doing the sprites (Thx Alexander for this tip). Then re-shade it. If doens't became cool, try to change to another building, I personally would use the Cathedral as base building to mod...
-On dullahan, you should re-check the size of the area available to change the sprite to not leave the effect disproportional on it, try to add this effect to the sword , it is smaller and will fit it better, just make the light walk from the base to the tip, then the light disapear on the top. Then wait few instants and do the animation again.
-The 2 sprites of the axeman, and pikeman where already finished, so not need to change them m8... But i do apreciate your attempt on them
-The garrison is too dark... that color didn't fit very well on it... Make it more stone like building, try to add the impression of bricks for the walls , also put a little moss on some parts to give the impression of abandonment on it. To help you find the right tone, try using some of the terrain of game as background reference when doing the sprites (Thx Alexander for this tip). Then re-shade it. If doens't became cool, try to change to another building, I personally would use the Cathedral as base building to mod...
-On dullahan, you should re-check the size of the area available to change the sprite to not leave the effect disproportional on it, try to add this effect to the sword , it is smaller and will fit it better, just make the light walk from the base to the tip, then the light disapear on the top. Then wait few instants and do the animation again.
Stay Awesome!
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- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Yes i did,their chests are more visibleThe%202%20sprites%20of%20the%20axeman,%20and%20pikeman%20where%20already%20finished,%20so%20not%20need%20to%20change%20them%20m8...%20But%20i%20do%20apreciate%20your%20attempt%20on%20them%20
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Made a new phantom garrison(might as well use this cool unused texture)
- Attachments
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- Phantom Garrison.png (6.15 KiB) Viewed 5710 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
about 30 layers lol
- Attachments
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- Dullahan.gif (23.02 KiB) Viewed 5708 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Im working on his body now
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- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Also dont forget that unit list in page 2 is always updating images and stats
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
Dullahan's body is not squary anymore
- Attachments
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- Dullahan.gif (1.49 KiB) Viewed 5692 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Phantom Guard - Undead Elite - Long post!
Try making more the outlining of Phantom garrison to make it more fit
- LordOfAles
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Re: Phantom Guard - Undead Elite - Long post!
K,btw reshaped down part of Dullahans armor
- Attachments
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- Dullahan.png (1.1 KiB) Viewed 5686 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Phantom Guard - Undead Elite - Long post!
Added nicer outlines
- Attachments
-
- Phantom Garrison.png (6.38 KiB) Viewed 5684 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Phantom Guard - Undead Elite - Long post!
wow, you nailed on the building ihmo
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- Site Admin
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Re: Phantom Guard - Undead Elite - Long post! ACCEPTED
it needs finalisation but i like the idea, and i like the first building image too, maybe polishing would do well.
(i accepted it thinking it needs no coding - but i am not sure, please make a final stat - thx)
(i accepted it thinking it needs no coding - but i am not sure, please make a final stat - thx)
- Alexander82
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Re: Phantom Guard - Undead Elite - Long post! ACCEPTED
Ok. I'll revise everything later. Is it ok to have them as a single vote or should I put them as separate units?
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- Sunrise Samurai
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Re: Phantom Guard - Undead Elite - Long post! ACCEPTED
Right now, undead seems to be creeping towards being the weakest race, especially in the face of goblin grenade, which I just realized they have little defense against since undead lack any real range. This being said, voting these as a group is probably a good way to give undead some tender loving care.
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