Undead spell: disease

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Sunrise Samurai
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Undead spell: disease

Post by Sunrise Samurai » Wed Jul 26, 2017 8:17 pm

Inflicts target living unit with disease. Disease is essentially poison, but attempts to spread to 6 squares in range 2 each turn. (13 available squares, so 50%ish chance for any individual square) any unit in one of those squares catches​ the disease, and can spread it further next turn, but all infected units also gain immunity to further infection for 10 turns.

Obvious use for infected units is to deliberately​ spread it to other enemies, if you don't suicide or quarantine them.
Currently residing at the local ninja academy. I'm still watching though.

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Re: Undead spell: disease

Post by Puss_in_Boots » Wed Jul 26, 2017 8:34 pm

This spell should be renamed to plague.

It would work well with the upcoming plague doctor.
I think this infecrion rate should vary across races. Orcs are most likely to get effected by it (70%) each turn. Humans are more clean, so (50%). They can develop immunity tech's or something to keep them more clean and reduce infection chances. Elves have (20%) infection chance. While the Undead are completely immune.

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Lynx Shafir
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Re: Undead spell: disease

Post by Lynx Shafir » Sat Jan 05, 2019 7:36 am

Can be done an aura with chance infection???
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside

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General Brave
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Re: Undead spell: disease

Post by General Brave » Sat Jan 12, 2019 7:24 pm

Having chances in aura can bring new possibilities.
Wise, Might, Loyalty. Forever stands Warfell.

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