Zeppelin Carrier — ARCHIVED

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MightyGuy
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Zeppelin Carrier — ARCHIVED

Post by MightyGuy »

like dwarfnes zeppelin but this one has have differences. This is smaller than dwarf zeppelin (zeppelin cannon), faster than zeppelin cannon or dwarfnes zeppelin, weaker than zeppelin cannon or dwarfnes zeppelin. :D


This is for Transportation on air (flying) can carry 3 units (like wagon but slower than this) but if the zeppelin carrier is been destroyed with 1 or 2 or 3 units inside, the units inside will die also.


So be careful to enemies, but this unit is faster so you can escape from enemies approaching. :D
Midonik
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Re: Zeppelin Carrier

Post by Midonik »

Good. By the way,have dwarfs got their own wagon design?
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MightyGuy
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Re: Zeppelin Carrier

Post by MightyGuy »

i dont see wagons on dwarf so my answer is nothing. btw here's the image! i'd made it in 1 hour to completed the masterpiece xD.
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MightyGuy
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Re: Zeppelin Carrier

Post by MightyGuy »

i will shade the colorteam later and add more details.
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Alexander82
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Re: Zeppelin Carrier

Post by Alexander82 »

It looks cool
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MightyGuy
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Re: Zeppelin Carrier

Post by MightyGuy »

thanks...! :D :D

btw, i will edit the unit later :)
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MightyGuy
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Re: Zeppelin Carrier

Post by MightyGuy »

edited.
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MightyGuy
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Re: Zeppelin Carrier

Post by MightyGuy »

(A wagon like but flying)

Cost:6
Hp: 40 or 35
Speed: 6 (same to ormithopter
Armor: 2 (without tech)
P armor: 0 (without tech)
Attack:0 (No Weapons/Arms)
Range:0 (No Weapons/Arms)
Sight:4 (without tech)
Spell Resistance:20% (blessed it magical protection)
Buildable at:
TCs: 6 turns (without tech)
Ordinary Worker: 8 turns (without tech)
.....
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Alexander82
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Re: Zeppelin Carrier

Post by Alexander82 »

I think that dwarbes flying speed should be slower. Also they would be the first to have a flying transport. 6 speed would be a bit too much imho
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MightyGuy
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Re: Zeppelin Carrier

Post by MightyGuy »

what if the speed is 5, i think it should be ok to escape from approaching enemies. ;)
what do you think? ;)
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MightyGuy
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Re: Zeppelin Carrier

Post by MightyGuy »

So,stats:
Cost: 6
Hp: 50
Attack:2
Armor: 3
P armor:2
Range: 0
Sight:4
Speed:5
Action Turn:1
Max Load:3
Builders: kingdom under mountain
Description: An Air Technology made by the Great Alchemist Inventors, An Air Transportation.

Archers got 700% bonus aganist it (6×7=49
49×2=98)
Fire attack units got 700% bonus too,si fire
archer one shoot this.
Giant units got bonus too.
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Skelegonsans
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Re: Zeppelin Carrier

Post by Skelegonsans »

I see dwarves as a magically poor race, so i dont get that 20% spell res.
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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MightyGuy
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Re: Zeppelin Carrier

Post by MightyGuy »

what should be?
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Skelegonsans
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Re: Zeppelin Carrier

Post by Skelegonsans »

Well... 0 :roll:
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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General Brave
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Re: Zeppelin Carrier

Post by General Brave »

unit_dwarf_zeppelin_carrier.png
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Cost: 6
Hp: 50
Attack: 2
Armor: 3
P armor: 2
Range: 1
Sight: 7
Speed: 5
Action: 1
Max Load: 3
Builders: Kingdom under mountain.
Ability: CAN_FLY.
Description: An Air Technology made by the Great Alchemist Inventors, An Air Transportation.
Wise, Might, Loyalty. Forever stands Warfell.
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makazuwr32
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Re: Zeppelin Carrier

Post by makazuwr32 »

Archived
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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