dismounted knights IMPLEMENTED
Re: Dismounted Knight
You Mean not riding on the horse??
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Dismounted Knight
I'll take a look but i remember that the knight was badically a man at arm sprite on a horse
Age of Fantasy design leader
Re: Dismounted Knight
Maybe sure. I was actually deciding we should change the appearance of the knight since he does not look like a knight.
Epic Gamer Moment!
- Alexander82
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Re: Dismounted Knight
Yes. it is more a horseman than a knightWORKER1212 wrote:Maybe sure. I was actually deciding we should change the appearance of the knight since he does not look like a knight.
Age of Fantasy design leader
Re: Dismounted Knight
I Agree
Re: Dismounted Knight
I tried my hand to make an image for it.... if isn't good, I will give this image in Rome battle pack
- Attachments
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- Dismounted Knight.png (1.36 KiB) Viewed 4465 times
- Alexander82
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Re: Dismounted Knight
It is a nice one, but it doesn't look much like the current knight
Age of Fantasy design leader
Re: Dismounted Knight
yes, it's too different...
- DoomCarrot
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Re: Dismounted Knight
It is good, but I don't think the skirt is on the knight. Also, the helmet on a current knight is more like a skull cap or open visor
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Dismounted Knight
Maybe it should have that Iconic Helmet that the Templar has (2nd upgrade).
Epic Gamer Moment!
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
New dismounted knight
Since there is not a standard heavy infantry unit in the game such as a basic knight i have decided to make one by myself, the values and stats of such units should be the same ones as the mounted knight but this time without the movement and spear weaknesses of such mounted unit.
the idea of having this unit is to add such a basic elementary feature of any medieval age settled game and also open more possibilities for a narrative-map editor campaign.
The sprite is made by me.
the idea of having this unit is to add such a basic elementary feature of any medieval age settled game and also open more possibilities for a narrative-map editor campaign.
The sprite is made by me.
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- if someone could be so kind of adding the RGB colors.
- knight model 1.png (1.12 KiB) Viewed 3840 times
~Gral.Sturnn
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- Site Admin
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Re: New dismounted knight
awesome first image!!
- General Brave
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- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: New dismounted knight
attack and defence can stay same but health because he is without horse must be lower.
I think trainable at barracks and maybe castles.
How about these stats:
I think trainable at barracks and maybe castles.
How about these stats:
Hp 22
Attack 10
Armor/p.Armor 2/2
Speed 3
Sight 5
Cost 3 or 4 turns.
Normal swordman bonuses.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
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Re: New dismounted knight
That's an awesome image, you know.
But i thought we could polish this one, and change the look of knights to look like knights, not regular horseemen
But i thought we could polish this one, and change the look of knights to look like knights, not regular horseemen
- Attachments
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- Dismounted Knight.png (1.36 KiB) Viewed 3832 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: New dismounted knight
I have an idea. This dismounted knight can transform to either Teutonic Knight or Knight Themplar. Some knights join knight orders after becoming well experienced.
- Gral.Sturnn
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- Joined: Tue Feb 13, 2018 11:29 pm
Re: New dismounted knight
Nice sprite man, we can also add an algoritm to have both sprites in game or just make 2 units with same stats since knights were very diverse and colorful
~Gral.Sturnn
- Gral.Sturnn
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- Joined: Tue Feb 13, 2018 11:29 pm
Re: New dismounted knight
Hey man cool sprite, how about if we add both of them, since knights were very diverse and colorful. We can just make 2 units with the same stats and voilá diversity
~Gral.Sturnn
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
knight
A new unit for the game i suggest it to have the same stats as the mounted knight but with less hp and movement.
(Edit)
I need help with the rgb colors
(Edit)
I need help with the rgb colors
- Attachments
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- knight.png (1.28 KiB) Viewed 3695 times
~Gral.Sturnn
- Gral.Sturnn
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- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: New dismounted knight
It has "leaving"?
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: New dismounted knight
You should check the newest post about the knight and no it doesent have the "leaving" effect
~Gral.Sturnn
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Knight and knight lord.
Another try why not.
So basically every medieval themed game needs obviously needs knights and his game shouldnt be an excception.
23hp
attack power: 14
Range:1
Armor:2
pierce armor:1
speed:3
sight: 4
Spell resistance: 40%
So basically every medieval themed game needs obviously needs knights and his game shouldnt be an excception.
23hp
attack power: 14
Range:1
Armor:2
pierce armor:1
speed:3
sight: 4
Spell resistance: 40%
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- knight lord.png (1.41 KiB) Viewed 3653 times
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- knight4.png (1.11 KiB) Viewed 3653 times
~Gral.Sturnn
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Knight and knight lord.
As you may note I am blind and their heads are completelly unproportional
~Gral.Sturnn
Re: New dismounted knight
Both of those images are very nice! Would fit in the game very well.
What of the existing "dismount knight"?
What of the existing "dismount knight"?
Thanks!
Josh
Josh
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: New dismounted knight
Can you merge all the rated topics I think there are 3 one of them has the best sprite in my opninion
~Gral.Sturnn