Dragon God (Summon unit) — ANSWERED

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Alexander82
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Re: Dragon God (Summon unit)

Post by Alexander82 »

I don't feel is much balanced with 2 breaths (damage and heal), such a high trample attack for a summon, flying speed 5 and high armor.

I would prefer that unit to be a normal 10 turns unit. You xan basically summon one at turn 4, it isn't balanced at all.
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Skelegonsans
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Re: Dragon God (Summon unit)

Post by Skelegonsans »

No! My objective when creating this unit was to add a powerful summon unit to scaledfolk since it missed one. I wanted to make it more powerful than other summon units, but if u really think its unbalanced, i can just take green dragon stats as base and make something similar (but still more powerful).

Agreed?
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MightyGuy
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Re: Dragon God (Summon unit)

Post by MightyGuy »

i agree with Skelegonsans
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Alpha
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Re: Dragon God (Summon unit)

Post by Alpha »

I agree
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Alexander82
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Re: Dragon God (Summon unit)

Post by Alexander82 »

Green dragon is not directly under control, so should be the dragon god.

The dragon gid might be more powerful but vanishing 8 is really high (it is like half game for a short game)
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MightyGuy
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Re: Dragon God (Summon unit)

Post by MightyGuy »

indeed, how if it's 6 turns?
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Alexander82
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Re: Dragon God (Summon unit)

Post by Alexander82 »

6 was my suggestion, but stats must be revised too
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MightyGuy
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Re: Dragon God (Summon unit)

Post by MightyGuy »

ok
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Skelegonsans
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Re: Dragon God (Summon unit)

Post by Skelegonsans »

See if thats better:

Vanishing: 6 (flying) (sacrifice 3 units)
Hp 50
Atk 16 (area 1)
Arm/p.arm 3/3
Speed 5
Sight 6
(Has fire breath and healing breath (heals 8 hp in area 1. range 3, cooldown 2)
Description: The god of all dragons, it posseses incredibly destructive powers. It won't be able to maintain physical form for long, though.

Howzaboutit?
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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MightyGuy
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Re: Dragon God (Summon unit)

Post by MightyGuy »

Nice Stats! :)
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Skelegonsans
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Re: Dragon God (Summon unit)

Post by Skelegonsans »

Everyone agrees?
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Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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Skelegonsans
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Re: Dragon God (Summon unit)

Post by Skelegonsans »

?
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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Skelegonsans
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Re: Dragon God (Summon unit)

Post by Skelegonsans »

Um... ok... i will take the silence as yes... :|
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Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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Alexander82
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Re: Dragon God (Summon unit)

Post by Alexander82 »

there's no hurry xD
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Skelegonsans
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Re: Dragon God (Summon unit)

Post by Skelegonsans »

Jk :lol: :mrgreen: ;)
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Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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Alpha
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Re: Dragon God (Summon unit)

Post by Alpha »

Don't worry I agree. ;)
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makazuwr32
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Re: Dragon God (Summon unit)

Post by makazuwr32 »

No gods or god-like creatures for normal gameplay are not accepted.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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