Basilisk

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Alexander82
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Re: Basilisk

Post by Alexander82 »

We'll see later but i mostly agree for basic units (kobold and lizards). Among the rest we will put some others and we'll make the rest to vote.

Also remember that Daniel said that we can't make a new race before implementing dwarves and we need more campaigns to allow more gem units.
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MightyGuy
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Re: Basilisk

Post by MightyGuy »

that's true, we are currently making campaign maps. many thanks to all helpers
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Alpha
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Re: Basilisk

Post by Alpha »

Congrats Mighty on 1000 posts!
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MightyGuy
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Re: Basilisk

Post by MightyGuy »

thanks
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Skelegonsans
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Re: Basilisk

Post by Skelegonsans »

Ok, so we have plenty of time to decide which ones to implement and which ones will be open to vote.

I just dont want to have any unit idea abandoned, or at least the ones created so far. Imo it would be really cool to see a hydra, a basilisk, and dragons in AoF!
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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MightyGuy
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Re: Basilisk

Post by MightyGuy »

yes, dragons are the best concepts for fantasy stories and even games. :) :)

yes, we either of them just be implement
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Alpha
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Re: Basilisk

Post by Alpha »

Agree.
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Alexander82
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Re: Basilisk

Post by Alexander82 »

No one is saying that the ideas shall be abandoned. we will just put some in and vote for the other together with other races units.
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Alpha
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Re: Basilisk

Post by Alpha »

Still the one question remains: when will these races be implemented.
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Alexander82
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Re: Basilisk

Post by Alexander82 »

When we'll have a bigger amount of gems from maps
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MightyGuy
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Re: Basilisk

Post by MightyGuy »

Problem to solve:

AOF - need more campaign maps to earn more gems and for new races and unit be implement

AOS- need some units, structure, techs or other ideas.... ?_? ;)
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Skelegonsans
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Re: Basilisk

Post by Skelegonsans »

I am almost finishing my Dragons Orign campaign. There will be at least 5 new maps. Maybe more.
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Midonik
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Re: Basilisk

Post by Midonik »

Cool.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
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MightyGuy
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Re: Basilisk

Post by MightyGuy »

goodluck! ★★★★★★
Stratego (dev)
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Re: Basilisk

Post by Stratego (dev) »

i think the head is not so ready - if u could a bit polish it (to look little ntura, maybe the closed mouth is better - we have very few pixels, hard to make complex things in it)
other than that it could go in.
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Skelegonsans
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Re: Basilisk

Post by Skelegonsans »

Great to hear it! I've been wanting to see this unit in the game for ages now. Can someone that's a bit better on the graphical part work on the head like stratego suggested? After that it's probably ready to be put into the game! (probably at the Temple and/or Keep building)
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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