Gigant zombie
Gigant zombie
Gems to unloock:6
Build in towns or masions
Live:60
Damage: 15
Cost: 7 turns
Speed: 3
Armor:3
Pierce armor: 3
It would have area damague and like the orc unit hammble, when it recive damague throw one skeleton
Build in towns or masions
Live:60
Damage: 15
Cost: 7 turns
Speed: 3
Armor:3
Pierce armor: 3
It would have area damague and like the orc unit hammble, when it recive damague throw one skeleton
Last edited by Oskar34 on Fri Oct 21, 2016 8:49 pm, edited 1 time in total.
Re: Gigant zombie
Sounds good,also stats look balanced. I like it!
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All help will be welcome.
Re: Gigant zombie
it seems nice!
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Gigant zombie
I think undeads might need some new big one, but i don't like the cloned ability from the hamletback (just a matter of flavor, and also undeads have plenty of ways to bring on their table many units)
As other giants he should be able to hit flying units and walk water.
As other giants he should be able to hit flying units and walk water.
Age of Fantasy design leader
Re: Gigant zombie
i like your idea! we need giant undead creature.
Re: Gigant zombie
That hability can by changed for other oneAlexander82 wrote:I think undeads might need some new big one, but i don't like the cloned ability from the hamletback (just a matter of flavor, and also undeads have plenty of ways to bring on their table many units)
As other giants he should be able to hit flying units and walk water.
Re: Gigant zombie
How about cause fear and tossing other zombies toward the enemy (to move it forward not like fooder cannon)?
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Gigant zombie
Make it's skin a bit more "bloody" and more gray/blue on some parts. As it is now it looks more like a orc giant.
Age of Fantasy design leader
Re: Gigant zombie
ok, i will do that later because i have a lot of work. •_^
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Gigant zombie
bloody, scratch skin, grey & blue grey green skin,
- Attachments
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- Giant Zombie.png (1.63 KiB) Viewed 9304 times
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Gigant zombie
Better. Now try to use the white shading on muscles to give more shape to the body, And also shading to muscles on arms to be more realistic
Age of Fantasy design leader
Re: Gigant zombie
muscles with bloody scratch skins, more bluish greeny skin
- Attachments
-
- Giant Zombie.png (1.72 KiB) Viewed 9294 times
Re: Gigant zombie
::OLD::
Build in towns or masions
Live:60
Damage: 15
Cost: 7 turns
Speed: 3
Armor:3
Pierce armor: 3
It would have area damague and like the orc
unit hammble, when it recive damague throw
one skeleton
::NEW::
Build in towns or masions
Live:60
Damage: 13
Cost: 7 turns
Speed: 3
Armor:3
Pierce armor: 3
Ability:
•Spawn one skeleton warrior when enemy approaching 3 tiles long.
•Eat: generates hp +3 any killed enemies.
Description: A giant zombie that eaten fresh meats.
It would have area damage and like the orc
unit hammble, when it receive damage throw
one skeleton
Build in towns or masions
Live:60
Damage: 15
Cost: 7 turns
Speed: 3
Armor:3
Pierce armor: 3
It would have area damague and like the orc
unit hammble, when it recive damague throw
one skeleton
::NEW::
Build in towns or masions
Live:60
Damage: 13
Cost: 7 turns
Speed: 3
Armor:3
Pierce armor: 3
Ability:
•Spawn one skeleton warrior when enemy approaching 3 tiles long.
•Eat: generates hp +3 any killed enemies.
Description: A giant zombie that eaten fresh meats.
It would have area damage and like the orc
unit hammble, when it receive damage throw
one skeleton
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Gigant zombie
yes, giant zombies found in graveyards instead of haunted mansion
Re: Gigant zombie
It sound better that the one I propose
Re: Gigant zombie
you like the Stats?
you like the image?
you like the ability?
ready to vote and implemented?
you like the image?
you like the ability?
ready to vote and implemented?
Re: Gigant zombie
In my opinion, is ready to bote it
Re: Gigant zombie
Thank you for all the work you do whith the unit.MightyGuy wrote:you like the Stats?
you like the image?
you like the ability?
ready to vote and implemented?
Sorry for all the mistakes
Re: Gigant zombie
i think it's ready to vote, if the other people agreed, it's really ready to vote.
Re: Gigant zombie
the voting is weekly, vote on voting section...
- DARKWATTER
- Posts: 91
- Joined: Fri Oct 07, 2016 3:19 pm
Re: Gigant zombie
So interesting unit! But I think this unit have to cost between 5-6 turns, as the Hammletback, 7 would be to much.
Re: Gigant zombie
"GIANT ZOMBIE"
Gems To Unlock: 6
Cost: 7
Hp::60
Attack Damage: 13
Range:1
Speed: 3
Armor:3
Pierce armor: 3
Action Turn: 1
Sight: 4
Spell Resistance: 20%
Builders: TCs, Graveyard
Ability:
•Spawn one skeleton warrior when enemy
approaching 3 tiles long.
•Eat: generates hp +3 any killed enemies.
Description: A giant zombie that eaten fresh
meats.
Gems To Unlock: 6
Cost: 7
Hp::60
Attack Damage: 13
Range:1
Speed: 3
Armor:3
Pierce armor: 3
Action Turn: 1
Sight: 4
Spell Resistance: 20%
Builders: TCs, Graveyard
Ability:
•Spawn one skeleton warrior when enemy
approaching 3 tiles long.
•Eat: generates hp +3 any killed enemies.
Description: A giant zombie that eaten fresh
meats.