version v1.040 still

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
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Stratego (dev)
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version v1.040 still

Post by Stratego (dev) »

version v1.040 was published ages ago


Battering rams don't have adding effect on pallisdes.- fixed
disbanded knights don't seem to be weak against anti-cavalry units... - fixed.
new unit and its tech:
- elite light cavalry upgrading light cav.

up on server in 20 minutes.


"Skill of maroi can attack invisable units." - i believe all abilities/spells show this problem, please confirm.
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MightyGuy
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Re: version v1.041

Post by MightyGuy »

cool!! :D :D
tamtam12345
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Re: version v1.041

Post by tamtam12345 »

Daniel (the dev) wrote: "Skill of maroi can attack invisable units." - i believe all abilities/spells show this problem, please confirm.

Seems all spells show this problem, (eg. uncle sam sniper)skill can see where hidden units are but can't identify unit s.And I can use ability to shoot and kill hidden spy and ranger, but always miss some structures and assassins.
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Re: version v1.041

Post by DoomCarrot »

laborers cannot go in mantlets, rather annoying... :?
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Alpha
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Re: version v1.041

Post by Alpha »

Considering they are have very little health and and basically build stuff Started by builders it rather makes sense
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HokanPL
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Re: version v1.041

Post by HokanPL »

Daniel, have you replaced my old "Demolition" map (Paths of Rome campaign ) with new one?
Stratego (dev)
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Re: version v1.040 still

Post by Stratego (dev) »

demolition is in.
also it was still v1.040.

and now it is really pulished.
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MightyGuy
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Re: version v1.040 still

Post by MightyGuy »

Ohh! :o still v1.040 but published :D
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COOLguy
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Re: version v1.040 still

Post by COOLguy »

lol
Thanks!
Josh
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Re: version v1.040 still

Post by MightyGuy »

xD
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Alpha
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Re: version v1.040 still

Post by Alpha »

._.
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HokanPL
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Re: version v1.040 still

Post by HokanPL »

viewtopic.php?f=5&p=30985#p30985

Last post. Daniel, can you repair it? Last map of Paths of Rome Campaign is almost ready but I don't send it until new "Demolition" will be added (or old one replaced with new one - make sure new map'll have description from old map!!!)

Why some campaigns from Dev Version are blocked like in normal GooglePlay version?

Error with Elite Light Calvary: it should be as upgrade of Light calvary, not an separable unit, shouldn't it?

Error with one of the Romanian Unit (one of these which aren't recruitable, I don't remember which one): allied units (even mine) cannot "pass through him", this unit blocks everybody and everything like a wall.
Stratego (dev)
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Re: version v1.040 still

Post by Stratego (dev) »

i believe all you wrote is already fixed and are in.
i just uploaded (up there in 10 minuteS) a new version and tell me what is still there.

thanks!
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Alpha
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Re: version v1.040 still

Post by Alpha »

When will it be 1.41?
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MightyGuy
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Re: version v1.040 still

Post by MightyGuy »

v.1041
HokanPL
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Re: version v1.040 still

Post by HokanPL »

1. Triarii unit blocks still everybody like a wall, even allies.
2. My map is replaced, but with no description. Have I to type it manually or you can copy&paste text from old map?
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Re: version v1.040 still

Post by Stratego (dev) »

tirarii: ok i ave fixed it, on next update will be ok.
map replace: copy it from old map and paste it into new and re sent it to me (dont need to type again)
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Re: version v1.040 still

Post by HokanPL »

I will type it manually, because copying descriptions of maps on my mobile is impossible. Next week (near Thursday) I'm going to send it, and last map should be ready this time
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Re: version v1.040 still

Post by Stratego (dev) »

if you send me the old map i can get the text out of it
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Re: version v1.040 still

Post by HokanPL »

I dont have this old map. I will type it manually tomorrow.

Triarii error still not solved, he is like a wall.

Error with trigger Remove object from buildables for player X (something like this) I've removed Centurion and 've added Triarii, Hastati and Principes. I can't recruit anything nor invent technologies in blacksmith. I didn't use Clear all buildables...
Stratego (dev)
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Re: version v1.040 still

Post by Stratego (dev) »

tiriarii: do you have the dev version?

triggers: i have not modified any code there recently, maybe you forgot to add all units to be default?
HokanPL
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Re: version v1.040 still

Post by HokanPL »

I have updated Dev version, tomorrow I will download it one more time and check.

Triggers: So must I use trigger add all units first, and then add/remove?
Stratego (dev)
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Re: version v1.040 still

Post by Stratego (dev) »

yes
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Re: version v1.040 still

Post by Lancer »

Wouldnt it be hilarious when you tap on enemy/ally you wont get same voice lines when you select them? Like if you select enemy unit he might say:"What are you looking at?" Or "I shall cut you down" :D or when you tap on ally he will say "Hail Friend!"
Stratego (dev)
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Re: version v1.040 still

Post by Stratego (dev) »

good idea! wouly you make/find such .ogg files?
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Re: version v1.040 still

Post by Midonik »

Yes,right now eneymy units says: "Yes sir." :)
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Alexander82
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Re: version v1.040 still

Post by Alexander82 »

I remember that in the warcraft series they put thos eastr eggs if you clicked too much on a single unit.
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Lancer
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Re: version v1.040 still

Post by Lancer »

who even voiced the normal voices? maybe he can do some more for enemy/allys?
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