Fog of war problems IMPLEMENTED

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Inspector
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Fog of war problems IMPLEMENTED

Post by Inspector »

I have found out that in a random game when you kill an ememy unit and you have fog of war on' you can't see from your own perspective it switches it to the other players perspective whose unit you had just killed. But you dont have control over the othet players units even though you can see from his perpective. If you manage to move my own units again it will toggle back to normal. But this happens every time you kill a enemy unit in a random game. :D
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COOLguy
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Re: Fog of war problems

Post by COOLguy »

Is it a hotseat random game?
Thanks!
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DoomCarrot
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Re: Fog of war problems

Post by DoomCarrot »

COOLguy wrote:Is it a hotseat random game?
Me and my brother had these issues when we were playing some hotseats. I forget how we fixed it, but there is a way. I think we forgot to set both human players to (human) rather than (multiplayer)
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Inspector
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Location: Swan Haven, Valinor, Arda

Re: Fog of war problems

Post by Inspector »

COOLguy wrote:Is it a hotseat random game?
Yes, If i play with my brother a 'Random Game' And kill an enemy unit the killer gets the other players vision and loses his own. But if he moves one of his units he gets his vision back. Sorry for long reply time.
kingofgalaxies
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Re: Fog of war problems

Post by kingofgalaxies »

Hi,
I have exactly the same problem:
In random game with fog of war fully activated, when u kill an enemy unit, u see only the enemy's units and buildings but not your own ones. This can only be reversed by moving an own unit again (sometimes from the darkness)!
It would be very helpful if the dev could fix this bug or if sb. could give me a hint how to fix it myself!

PLEASE PLEASE PLEASE!!!
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DoomCarrot
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Hotseat Bug

Post by DoomCarrot »

Hey, so I've beenplaying a three player hotseat game with fog mode, and we have encountered a weird glitch. Everytime you destroy an enemy unit, the screen shifts to that player's visibility, and the only way to get back your visibility is to

1. Move one of your units
2. Exit the game and reload it
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Stratego (dev)
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Re: Hotseat Bug

Post by Stratego (dev) »

yes, it is a known bug i think we have at least 3 topics about it :)
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DoomCarrot
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Re: Hotseat Bug

Post by DoomCarrot »

Ah ok, I thought those topics were about different bugs, my bad. :)
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Stratego (dev)
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Re: Fog of war problems

Post by Stratego (dev) »

I believe i have fixed it, however i am afraid i made refreshing problems in other game modes
- campaign
- random map local games
- random map multiplayer games (with allies too having writing tech)

so please if you have time to test it than please! thanks!
up on server in 10 minutes.

were there other topic on "killing enemy on fog-hotseat game i see the enemy base until is move a unit" problem?
Stratego (dev)
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Re: Fog of war problems IMPLEMENTED

Post by Stratego (dev) »

(found a similar, merged)
kingofgalaxies
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Re: Fog of war problems IMPLEMENTED

Post by kingofgalaxies »

Maybe I am a fool, but the bug didn't go away on my device!!!
I even updated AoS to the last version. So why???
It's very boring!
Stratego (dev)
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Re: Fog of war problems IMPLEMENTED

Post by Stratego (dev) »

It is not out in public aos version.
It is under test in dev version.
kingofgalaxies
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Re: Fog of war problems IMPLEMENTED

Post by kingofgalaxies »

Oh, ok. And when will it appear in public AoS?
(and don't write "implemented" then)

Could anyone inform me when it is out by announcing it here in forum, please?
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