Dark altar - IMPLEMENTED
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Dark altar - IMPLEMENTED
A building that will be destined to raise stronger units like the spectral rider and demons
Age of Fantasy design leader
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Dark altar
nice idea!
suggestions: the animation is too synchronous, make them async and will look good! thanks!
suggestions: the animation is too synchronous, make them async and will look good! thanks!
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Dark altar
i am afraid we can not make animated buildings currently.
but is will check.
but is will check.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Dark altar
Oh, too bad
I'll just make 2 frames then (units inside - no units)
I'll just make 2 frames then (units inside - no units)
Age of Fantasy design leader
Re: Dark altar
I believe that the Altar should be operated by a specific unit, maybe a necromancer or Lich?
Epic Gamer Moment!
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Dark altar
This idea isn't bad
What about making it like a unit that is created by a necromancer in a few turns? After that is a unit with 0 speed that can summon demons with a cooldown
What about making it like a unit that is created by a necromancer in a few turns? After that is a unit with 0 speed that can summon demons with a cooldown
Age of Fantasy design leader