Equites IMPLEMENTED

User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Equites IMPLEMENTED

Post by Alpha »

For the people that did not see the ancient Romans and entrusians, go to the infantry!

Cost:4
Hp:30
Attack Power:13
Range:1
Armor:1
Pierce Armor:4
Speed 6
Sight:5
Epic Gamer Moment!
User avatar
Disco
Posts: 219
Joined: Sat Feb 27, 2016 4:37 pm
Location: UK

Re: Equites

Post by Disco »

These ring a bell, from my days playing Rome TW :)
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

Same, but are the stats fine or too OP?
Epic Gamer Moment!
User avatar
DoomCarrot
Posts: 3096
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Equites

Post by DoomCarrot »

Depends on their bonuses/where they are built/if they get cavalry upgrades.

Assuming they have basic cav bonus, built in stable, and get cavalry bonus... Yes, they need to be at least 5-6 turn cost with those stats.
The day is coming when a single carrot, freshly observed, will set off a revolution.
User avatar
Disco
Posts: 219
Joined: Sat Feb 27, 2016 4:37 pm
Location: UK

Re: Equites

Post by Disco »

Yeah i agree with what DC says mate.
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

I want the Equites to be a cheap unit, what stats do I need to decrease?
Epic Gamer Moment!
User avatar
DoomCarrot
Posts: 3096
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Equites

Post by DoomCarrot »

Pierce armor definitely. Possibly a little bit on the HP as well, depending on how cheap you are thinking.
The day is coming when a single carrot, freshly observed, will set off a revolution.
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

Cost:4
Hp:25
Attack Power:13
Range:1
Armor:1
Pierce Armor:2
Speed 6
Sight:5
WORKER1212

Is this better?
Epic Gamer Moment!
User avatar
Disco
Posts: 219
Joined: Sat Feb 27, 2016 4:37 pm
Location: UK

Re: Equites

Post by Disco »

My two pennies:

Drop the speed to 5, then I think its cool ;)
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

Cost:4
Hp:25
Attack Power:13
Range:1
Armor:1
Pierce Armor:2
Speed 5
Sight:5
Epic Gamer Moment!
User avatar
DoomCarrot
Posts: 3096
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Equites

Post by DoomCarrot »

That seems fine. However, the stats do not seem much different from a knight/hussar.
The day is coming when a single carrot, freshly observed, will set off a revolution.
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

Should I increase its Healthby just a little bit
Epic Gamer Moment!
User avatar
DoomCarrot
Posts: 3096
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Equites

Post by DoomCarrot »

Well I think it needs something differentiating from other current cavalry in the game.
The day is coming when a single carrot, freshly observed, will set off a revolution.
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

I can't think of anything... Can you? The only thing I can think if it attacks twice or has a huge bonus against infantry.
Epic Gamer Moment!
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Equites

Post by Alexander82 »

The idea of making it an advanced light cavalry would be nice. Speed 6 and stats in between knight and light cavalry
Age of Fantasy design leader
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

Cool I like that idea
Epic Gamer Moment!
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

Cost:4
Hp:25
Attack Power:13
Range:1
Armor:1
Pierce Armor:2
Speed 7
Sight:5







Cost:4
Hp:25
Attack Power:13
Range:1
Armor:1
Pierce Armor:2
Speed 6
Sight:5
Epic Gamer Moment!
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Equites

Post by Alexander82 »

On second though i remember we have hussars that are fast. Try making a comparison with these.
Age of Fantasy design leader
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

The Comparison is similar but the equites in general are somewhat more powerful.
Epic Gamer Moment!
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

Should this unit be pending?
Epic Gamer Moment!
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Equites

Post by LordOfAles »

For what were equites generally used?For attack or defense?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

Well they were for attack I believe....
Epic Gamer Moment!
User avatar
godOfKings
Posts: 3302
Joined: Fri Sep 22, 2017 4:50 pm

Re: Equites

Post by godOfKings »

Make it somewhat stronger than an auxiliary horseman , anyone know its stats ?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
User avatar
Alpha
Posts: 1892
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Equites

Post by Alpha »

I already made states x3
Epic Gamer Moment!
User avatar
godOfKings
Posts: 3302
Joined: Fri Sep 22, 2017 4:50 pm

Re: Equites

Post by godOfKings »

I meant the stats of auxiliary horseman so that we could compare
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Equites

Post by LordOfAles »

lol why cant you just check...
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Equites

Post by LordOfAles »

Auxiliary Horseman stats
Cost: 3
Hp: 24
Power: 8
Range: 1
Armor: 2/1
Speed: 5
Sight: 6
Action: 1
Spell Resistance: 0%
Size: 1x1
Builders: Roman Garrison
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
godOfKings
Posts: 3302
Joined: Fri Sep 22, 2017 4:50 pm

Re: Equites

Post by godOfKings »

I don't know the link :p but anyways with 6 speed I guess its balanced, how do we make it unique with a special purpose?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: Equites

Post by L4cus »

I was thinking he could be a light lancer with these stats:
Cost 3
Hp 18
Attack 4
Range 1
Armor 1/2
Speed 6
Sight 7
C R 30%

+50% v ranged, meele foot
+200% v cav
+350% v elephants

Lancer stats
Cost 4
Hp 20
Attack 5
Range 1
Armor 2/2
Speed 5
Sight 6

+50% v archer, foot meele, siege
+400% v mounted
+700% v elephants
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Endru1241
Posts: 2717
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Equites

Post by Endru1241 »

L4cus wrote: Wed Feb 12, 2020 8:25 pm I was thinking he could be a light lancer with these stats:
Cost 3
Hp 18
Attack 4
Range 1
Armor 1/2
Speed 6
Sight 7
C R 30%

+50% v ranged, meele foot
+200% v cav
+350% v elephants
So basically light cavalry/lancer hybrid with a little resistance to signify national unit.
I think it is balanced.
Age of Strategy design leader
Post Reply

Return to “Unit - mounted”