Ambition Campaign

Discuss anything about any map, ask for hints/help if you need
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Darkknight
Posts: 393
Joined: Tue Jan 13, 2015 5:01 pm
Location: The Great Castle of DarkKingdom

Ambition Campaign

Post by Darkknight »

Is it still being continued? I really liked that campaign.
Darkknight
Posts: 393
Joined: Tue Jan 13, 2015 5:01 pm
Location: The Great Castle of DarkKingdom

Re: Ambition Campaign

Post by Darkknight »

I also need help on the map about khan's invasion or something (currently the second last map)
Lancer
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Joined: Fri Sep 19, 2014 6:14 pm
Location: Serbia

Re: Ambition Campaign

Post by Lancer »

I would like to continue it but pc map maker is not longer used and the editor on phone is (sorry for saying this) Terrible! :( :( :?
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Lancer
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Re: Ambition Campaign

Post by Lancer »

Beating khans invasion:I have used priests to convert their elephants and catapults to counter their own siege and if your lands are secure go for helping your allies before you take on their strongholds,and yes as i promised this campaign starts easy then it gets harder while i still try to keep the story cool
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DoomCarrot
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Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Ambition Campaign

Post by DoomCarrot »

Lancer I just started playing your campaign. I have been a long time fan of mount and blade warband, and I noticed that the campaign was based off of the game! :lol: It has been one of the most fun campaigns I have played, and I actually have a long time bitter hatred towards swadia so I found it extremely amusing fighting for harlaus :P ! Keep it up!
The day is coming when a single carrot, freshly observed, will set off a revolution.
Lancer
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Re: Ambition Campaign

Post by Lancer »

New map is sent! Prepare for Colonial War :D
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DoomCarrot
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Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Ambition Campaign

Post by DoomCarrot »

Yes! You didn't quit making maps! :D
The day is coming when a single carrot, freshly observed, will set off a revolution.
Lancer
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Joined: Fri Sep 19, 2014 6:14 pm
Location: Serbia

Re: Ambition Campaign

Post by Lancer »

22nd map is sent :D this one is something different,you will see :3
tamtam12345
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Re: Ambition Campaign

Post by tamtam12345 »

I played your newest map.It is difficult.I win it in 23 turns. ;)
I found that I can't move catapult and other units in the ships to land in turn 1.
tamtam12345
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Re: Ambition Campaign

Post by tamtam12345 »

Oh!No! There are two flying heavy knights in DEV version! :o Image
Darkknight
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Re: Ambition Campaign

Post by Darkknight »

From what I remember it is also in the Google Play version
Lancer
Posts: 129
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Re: Ambition Campaign

Post by Lancer »

oh my,gonna send the fix right now!
Lancer
Posts: 129
Joined: Fri Sep 19, 2014 6:14 pm
Location: Serbia

Re: Ambition Campaign

Post by Lancer »

24th map on the way!
In my opinion you are going to have a bad time :)
Or am i bad in this game :idea: :?:
tamtam12345
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Re: Ambition Campaign

Post by tamtam12345 »

I played.It is very difficult.I win it at third times. :| First 2 times lose.After playing,I know this map skill is don't let hero knight and blue one move in catapult range.Win in 13 turns.
Darkknight
Posts: 393
Joined: Tue Jan 13, 2015 5:01 pm
Location: The Great Castle of DarkKingdom

Re: Ambition Campaign

Post by Darkknight »

The Egyptian Peltast in forest tiles are stuck...
In the map Colonial War many of these units are stuck and get easily shot down by arrows
Lancer
Posts: 129
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Location: Serbia

Re: Ambition Campaign

Post by Lancer »

That unit cant go trough forest!? :o
Is it bug or intentional
Madmartigan
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Joined: Sun Sep 18, 2016 3:32 pm

Re: Ambition Campaign

Post by Madmartigan »

Definitely my favorite campaign so far. Im having such a hard time with red coast though. I keep thinking i know what i did wrong but i cant seem to make it happen yet. I assume it relies on a bit of converting? I can never get it off with missionaries :/
-Mad
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Detros
Posts: 460
Joined: Sun Dec 11, 2016 12:01 pm

Re: Ambition Campaign

Post by Detros »

Security, v1.040:
- End game story pop-up window was hidden by You-have-won window. I found no way to move or hide You-have-won window to see what the story has to say.
- According to updatelog there are actual Wolf units now as an option in builder, so no need to use Scout-sheeps. Consider updating it. I didn't check their stats so maybe directly transferring all three Scouts into Wolves would make it too hard, though.
zteven2
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Re: Ambition Campaign

Post by zteven2 »

I'm a big fan of Mount & Blade Warband. I found this campaign to be pretty fun
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MichaelJaine
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Ambition Campaign

Post by MichaelJaine »

i read today regarding this campaing and the unhate campaign has succeded in pulling up indian minds too...
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LordOfAles
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Re: Ambition Campaign

Post by LordOfAles »

Eh. What?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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Endru1241
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Re: Ambition Campaign

Post by Endru1241 »

"Bait Taken" map there are a lot of factory buildings surrounding your starting position and just enough units to deal with them (if you go fast), but there are four docks guarded by 3 fortresses on the bottom (distanced with water) and few annoying units on the right side.
I used catapult ships, but they were beaten badly by fortresses and there is not enough time to spam more of them (I got 5 or 6).
On second attempt - cannon ships - lacked time to eliminate rest of the units.
Third attempt - long bridge, trebuchet and ornicopters - still not enough time.
How can I beat such huge map under 25 turns ?
Any idea?
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makazuwr32
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Re: Ambition Campaign

Post by makazuwr32 »

You must get your hero unit to the tower at top right corner to win the game, not to kill all enemy units.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Endru1241
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Re: Ambition Campaign

Post by Endru1241 »

makazuwr32 wrote: Tue Aug 27, 2019 6:16 am You must get your hero unit to the tower at top right corner to win the game, not to kill all enemy units.
Thanks, that's it. Nothing in description suggested this goal.
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