Unit - ballista - IMPLEMENTED v0.992

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Dgkfadomo777
Posts: 231
Joined: Tue Apr 29, 2014 9:00 pm

Unit - ballista - IMPLEMENTED v0.992

Post by Dgkfadomo777 »

Strong against infantry and archers weak against mounted and ships and structures fires three or two tines per turn, ten turns to make and moves one
Storgar
Posts: 46
Joined: Mon Jun 30, 2014 11:53 am

Re: ballista

Post by Storgar »

how about this - fires a large arrow, made in siege workshop and TC, cost 6 turns, HP16, attack range 9, power 12, armour 0, pierce armour 4, movement 1, sight 8, only effects the target unlike catapult that effects area around.40% conv res, bonuses 50% on all troop types, 0% on all buildings. Need ballistics to build.
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patroid
Posts: 1202
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: ballista

Post by patroid »

Hi
A little image.
Maybe you take/use it.

patroid
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ballista.png
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Stratego (dev)
Site Admin
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Joined: Fri Apr 25, 2014 9:28 pm

Re: ballista

Post by Stratego (dev) »

awesome!
Dgkfadomo777
Posts: 231
Joined: Tue Apr 29, 2014 9:00 pm

Re: ballista

Post by Dgkfadomo777 »

That looks good, would love to see in game.
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: ballista - IMPLEMENTED v0.992

Post by Stratego (dev) »

thanks! ballista is in the game in dev version!
draakjee
Posts: 108
Joined: Mon Jul 07, 2014 11:27 am

Re: ballista - IMPLEMENTED v0.992

Post by draakjee »

I can't find the balista in game :O
Dgkfadomo777
Posts: 231
Joined: Tue Apr 29, 2014 9:00 pm

Re: ballista - IMPLEMENTED v0.992

Post by Dgkfadomo777 »

It is a upgrade
draakjee
Posts: 108
Joined: Mon Jul 07, 2014 11:27 am

Re: ballista - IMPLEMENTED v0.992

Post by draakjee »

i'v found it, thanks !
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