Religious Ferver Tech FIXED
- The Pendulum
- Posts: 182
- Joined: Fri Jul 17, 2015 9:45 am
Religious Ferver Tech FIXED
Does this tech upgrade work? After researching this tech and then placing healers and missionaries around my army, none of them gain an attack bonus or a spell resistance bonus. There is also no graphical icon on any of the units like the Roman centurion
- DoomCarrot
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- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Religious Ferver Tech
What is this religious fervor? Is it new? I have not heard about it.
The day is coming when a single carrot, freshly observed, will set off a revolution.
- The Pendulum
- Posts: 182
- Joined: Fri Jul 17, 2015 9:45 am
Re: Religious Ferver Tech
It's in the church upgrade list.
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- Site Admin
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Re: Religious Ferver Tech
should not be in the published version , in dev version it is up in 20 minutes.
- The Pendulum
- Posts: 182
- Joined: Fri Jul 17, 2015 9:45 am
Religious Ferver
Doesn't seem to be affecting attack power or spell resistance, as the description says it should. No numbers change on any unit that is near a priest, no status effect symbol appears when near priest, nothing.
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Religious Ferver
That is strange.... I haven't really used the tech much sense it was added, but I would try basic units just to test it out (try to boost a swordsman or something)
The day is coming when a single carrot, freshly observed, will set off a revolution.
- The Pendulum
- Posts: 182
- Joined: Fri Jul 17, 2015 9:45 am
Re: Religious Ferver
I did. And Templars and archers: same issue.DoomCarrot wrote:That is strange.... I haven't really used the tech much sense it was added, but I would try basic units just to test it out (try to boost a swordsman or something)
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Re: Religious Ferver
I tried this tech in the battle with COOLguy.I found it don't have any effect with my units...
Is it a bug?Can anyone tell me what units can be affected by this tech?
Is it a bug?Can anyone tell me what units can be affected by this tech?
- The Pendulum
- Posts: 182
- Joined: Fri Jul 17, 2015 9:45 am
Re: Religious Ferver
Its been bugged since its implementation and has never been fixed. Everyone, including Daniel, knows about it. Just waiting at this point. It doesnt do anything.tamtam12345 wrote:I tried this tech in the battle with COOLguy.I found it don't have any effect with my units...
Is it a bug?Can anyone tell me what units can be affected by this tech?
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- Site Admin
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- Joined: Fri Apr 25, 2014 9:28 pm
Re: Religious Ferver
yes, sorry for that i have never had that few hours to fix it
but i want to fix it as soon as i can!
but i want to fix it as soon as i can!
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Religious Ferver
Pls fix it soon, I don't like my elephants being reduced to 1 HP after researching loyalty, more spell resist is needed
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools