version v1.024 PUBLISHED to GooglePlay

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
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Stratego (dev)
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version v1.024 PUBLISHED to GooglePlay

Post by Stratego (dev) »

version v1.023 is out on GP
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Re: version v1.024

Post by Stratego (dev) »

brand new thing in the engine: leveling up buildings. the first is church->cathedral thanks for the images to Alexander!

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Re: version v1.024

Post by Stratego (dev) »

still not there... in 20 minutes (i hope ...)
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Alexander82
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Re: version v1.024

Post by Alexander82 »

Thanks ^^
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Re: version v1.024

Post by Stratego (dev) »

new: you can set minimal/few/many to the random maps to have some more initial units.
Christmas: 2 christmas maps are under the tutorial section.
many new other maps under the tutorial section.
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Re: version v1.024

Post by DoomCarrot »

Woah sick does this mean it is now possible to create upgrade inventions for buildings, or different ages or something etc?
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Re: version v1.024

Post by Stratego (dev) »

DoomCarrot wrote:Woah sick does this mean it is now possible to create upgrade inventions for buildings, or different ages or something etc?
if you refer to "cathedral" than yes, we can define upgrades for buildings from now.
i did not understand the "ages" term.
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Re: version v1.024

Post by DoomCarrot »

Idk, like.... Lets say your buildings start out as thatched huts and stuff. And at 1000 points, they turn into basic buildings. Then at 2000 or whatever, they turn into normal buildings, etc. Idk, just an idea. It doesn't really add anything to the game but a cool atmosphere. That might be a lot of work though :|
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Re: version v1.024

Post by Stratego (dev) »

yes, that is not in already, but the "upgrading" is in.
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Re: version v1.024

Post by Stratego (dev) »

new king of facebookia special unit thanks to Elvenprincess+Coolguy!
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Re: version v1.024

Post by DoomCarrot »

I hope that is either

A. A joke

B. For campaigns only

or

C. You are a massive troll :lol:
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Re: version v1.024

Post by COOLguy »

DoomCarrot wrote:I hope that is either

A. A joke

B. For campaigns only

or

C. You are a massive troll :lol:
It is all three. :D 250+ likes on Facebook!
Thanks!
Josh
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Re: version v1.024

Post by Stratego (dev) »

- new unit: colisseum for mapediting (this is a terrain entity like a stone statue)
- hardeep's christmas map
- some new FAN maps under the tutorial section

upo on serverin 5
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Re: version v1.024

Post by Stratego (dev) »

i made my attempt to put in new designs for
- tc
- archery range
- siege workshop

please tell me your suggestions.

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TheBluePhoenix
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Re: version v1.024

Post by TheBluePhoenix »

Tc:the image is way too much flattened
Barrack: still looks a lot non medievial
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Re: version v1.024

Post by DoomCarrot »

I agree with the above^^

To be more specific, the barracks feels too oriental. Like samurai and ashigaru styled. But I mostly make man at arms and legionarries, it just doesn't feel right :?
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Re: version v1.024

Post by TheBluePhoenix »

Siege workshop:i cant make out why that pole like thing stands out.also, it should have some scrap around it
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Re: version v1.024

Post by DoomCarrot »

I think the pole is supposed to just be a piece of scrap timber or maybe a catapults arm or something, but I agree some more scraps would indeed look good
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Re: version v1.024

Post by TheBluePhoenix »

Also i feel that it should not have a roof as siege units are quite tall.also the siege workshop should nescessarily be at least 1x2 as the siege units are huge
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Re: version v1.024

Post by DoomCarrot »

TheBluePhoenix wrote:Also i feel that it should not have a roof as siege units are quite tall.also the siege workshop should nescessarily be at least 1x2 as the siege units are huge

Well, the buildings aren't really supposed to be the same size as the units... And a workshop would deffinately have a roof, to protect the stuff from the elements I would think
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Re: version v1.024

Post by Stratego (dev) »

new ma in kingdom come comp.

i will publish this version in 12hours! so tell me if i can publish any of the pending maps u designed!
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Re: version v1.024

Post by Stratego (dev) »

Ok.

It is published with all christmas maps (except Balint's that is crashing)
I asked everyone to vote for your christmas maps, and i will collect the votes.
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Re: version v1.024 PUBLISHED to GooglePlay

Post by The Pendulum »

What does leveling up the church to cathedral do? Increased heal rate for cathedral?
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Re: version v1.024 PUBLISHED to GooglePlay

Post by COOLguy »

yes. And hp I think.
Thanks!
Josh
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