version 0.973 - PUBLISHED to Google Play
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version 0.973 - PUBLISHED to Google Play
hornburghs_dominion storiline gone "explored".
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Re: version 0.973
New Carnage map by Kirk! thanks!
(without triggers, triggering is in progress)
(without triggers, triggering is in progress)
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Re: version 0.973
The new carnage map is fully triggered! (events and triggers are in)
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Re: version 0.973
Update:
- New map from Levin - thanks for the FAN map!
- The trigger editor is almost ready (published though) - sent to Kirk to test it out, and try to use on the next map.
- New map from Levin - thanks for the FAN map!
- The trigger editor is almost ready (published though) - sent to Kirk to test it out, and try to use on the next map.
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Re: version 0.973
new map in the carnage storyline from Kirk!
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Re: version 0.973
also warships have bigger bonus on transports (+100%)
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Re: version 0.973
Triggering system:
- new input possiblities (trigger enable / disable is also works now).
- new condition: obj1 beside/in obj2 (if the distance betw. them is <2)
- new condition: player1 has started turn nr1 (is he starts it currently or it is a later turn)
- new input possiblities (trigger enable / disable is also works now).
- new condition: obj1 beside/in obj2 (if the distance betw. them is <2)
- new condition: player1 has started turn nr1 (is he starts it currently or it is a later turn)
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Re: version 0.973
Hotseat mode: player turn it started with a dialog: "PlayerYX's turn"
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Re: version 0.973
New Effect trigger: create obj to AreaXY for playerNr1
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Re: version 0.973
Triggers: the disable/enable factory is modified to disable/enable obj. so it works for all kind of objects units/structures.
+ Hardeep new campaign map - but he is building the trigges into it.
+ Hardeep new campaign map - but he is building the trigges into it.
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Re: version 0.973
New: Maps in Carnage storyline! Thanks to Kirk!
Change: Warship has +100% bonus on transporstships instead of +30%
Change: Tower and fortress with new appearance
Change: Great castle is replaced with a great 3x3 tile big appearance
Change: Hotseat mode: dialog before other player's turn
Change: if a structure/unit is under construction then it reveives extra damage when attacked, see help for details.
DONT FORGET: Dont use the new great castle in a MULTIPLAYER game until it is published! (tha map will drop errors to others)
PLEASE feedback me on the new appearances, anad please tell me if they are buggy!
(1 known bug: the waypoint manager can not handle the big castle, so move out manually from inside the castle befor giving waypoint to the unit)
Change: Warship has +100% bonus on transporstships instead of +30%
Change: Tower and fortress with new appearance
Change: Great castle is replaced with a great 3x3 tile big appearance
Change: Hotseat mode: dialog before other player's turn
Change: if a structure/unit is under construction then it reveives extra damage when attacked, see help for details.
DONT FORGET: Dont use the new great castle in a MULTIPLAYER game until it is published! (tha map will drop errors to others)
PLEASE feedback me on the new appearances, anad please tell me if they are buggy!
(1 known bug: the waypoint manager can not handle the big castle, so move out manually from inside the castle befor giving waypoint to the unit)
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Re: version 0.973
the "1 known bug" is fixed, it is on the server.
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Re: version 0.973
New AOS FAN maps from Levin - thanks!
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Re: version 0.973
Passworded Network games: the password lives only for 48 hours, after that the game goes public, anyone can join.
Password: there is a checkbox enabling password, and notifying user that what password is for.
Password: there is a checkbox enabling password, and notifying user that what password is for.
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Re: version 0.973
Outpost with new appearance
Viking in stirling map with new appearance
Viking in stirling map with new appearance
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Re: version 0.973
There was a big bug on the megunits. (gets confused, and invulnerable)
i have fixed it but all games that have this mega castle is corrupt so drop those games please and start again.
i have fixed it but all games that have this mega castle is corrupt so drop those games please and start again.
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Re: version 0.973
some fix on the bigcastle: trebuchet can come out on any side.
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Re: version 0.973
A new big castle based "fiction map"!
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Re: version 0.973
new trigger: "player1 turn counter of nr1 reached 0"
also: new player-coloring appearance for tower+fortress (thicker line)
also: new player-coloring appearance for tower+fortress (thicker line)
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