Random spawn IMPLEMENTED

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gogan
Posts: 2
Joined: Thu Aug 17, 2023 2:22 pm

Random spawn IMPLEMENTED

Post by gogan »

Once I made a map, I placed the positions of the spawn, but there is a problem: spawn is random. That is, on the spawn of 1 and 2 players, a completely different player appears by number, also with the rest, and so always.
It turns out to be a complete mess. Spawn has also changed on ready-made maps.
gogan
Posts: 2
Joined: Thu Aug 17, 2023 2:22 pm

Re: Random spawn

Post by gogan »

Thank you so much. I had to experiment to understand how the positioning works now, but the main thing is that everything is stable.
Stratego (dev)
Site Admin
Posts: 15748
Joined: Fri Apr 25, 2014 9:28 pm

Re: Random spawn

Post by Stratego (dev) »

i have just fixed spawning logic so now will work well, you can already test in AOG/AOW/AOMW as they already have that modification.
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makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Random spawn IMPLEMENTED

Post by makazuwr32 »

Please apply this modification for aof as well.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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Stratego (dev)
Site Admin
Posts: 15748
Joined: Fri Apr 25, 2014 9:28 pm

Re: Random spawn IMPLEMENTED

Post by Stratego (dev) »

this is core logic, in current dev version u see this fixed logic already.
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