All locked behind 3 hardened shells techs(15 turns).
That not powerful at all and because lock could be usable only in late game when you dont need them.
Decision: Makes 1st lvl Schutes tech been locked behind 1st lvl Shells tech. 2nd lvl Schutes behind 2nd lvl Shells and 1st lvl Schutes, etc.
PRI#10 Hardened Schutes techs IMPLEMENTED
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Re: PRI#10 Hardened Schutes techs
makaw:
Hardened shutes tech:
In general i am planning to remove any unnecessary locks of techs for scalefolks and keepin only few specifically required ones.
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Re: PRI#10 Hardened Schutes techs
"i am planning to remove any unnecessary locks of techs for scalefolks"
please specify which so i can make it - thanks4
SOLUTION_ACCEPTED
please specify which so i can make it - thanks4
SOLUTION_ACCEPTED
- makazuwr32
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Re: PRI#10 Hardened Schutes techs SOLUTION_ACCEPTED
A bit later — right now working on different project.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: PRI#10 Hardened Schutes techs SOLUTION_ACCEPTED
ok, than i remove the hardneed schute dependencies for now, no problem.
- makazuwr32
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Re: PRI#10 Hardened Schutes techs SOLUTION_ACCEPTED
Yes that is one of. I just do not remember all dependancies.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.