A weak unit that can "spawn" animal units to attack.
idea 1:
the trainer every turn gain a token and can spend it to summon units, like 1 token dog, 2 tokens cougar or hawk, 3 tokens lion
idea 2
the trainer has multiple abilities that allows him to summun animals but they have a cooldown time based on the unit strenght/utility
What do you think?
He might also start with just dog and other training methods might be researched at the advance center
Beast Trainer
- Alexander82
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Beast Trainer
Age of Fantasy design leader
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Re: Beast Trainer
Maybe each type of animal has a spawn chance. Stronger the animal the lower the spawn chance is.
For example a dog will have a spawn chance of 90% but a lion will have a spawn chance of 10%.
For example a dog will have a spawn chance of 90% but a lion will have a spawn chance of 10%.
Re: Beast Trainer
I think this is too unrealistic. I mean, no matter how good the beast-trainer is at his job, he can't just spawn a lion in out of the blue. Besides, it is not needed and would require new mechanics.
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- Posts: 393
- Joined: Tue Jan 13, 2015 5:01 pm
- Location: The Great Castle of DarkKingdom
Re: Beast Trainer
yes. It is too unrealistic.Ness wrote:Good idea but too unrealistic. Maybe unit to fantasy version.
- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm
Re: Beast Trainer
It's not that he trained the beasts on the moment, he just release them on the battlefield
Age of Fantasy design leader