Cavalry logic (charge ability)
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Cavalry logic (charge ability)
what do you guys think about this?
Only "lancer" units should have this, demi lancers and hussars should be alright without it
Only "lancer" units should have this, demi lancers and hussars should be alright without it
~Gral.Sturnn
Re: Cavalry logic (charge ability)
I thought about this. Its not the first time someone post m this knid of meachanic/ability/spell/effect. I know that it would be very funny. But idk if its possible, search for this post (about charge ability) at any ao games and u will find the same answer...
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Cavalry logic (charge ability)
On the other hand, qe could simulate this effect but it doesnt need to be called charge(every unit including infantry should be able to charge then) maybe "rush" for more than lancers only. Lots of cavalry units used lance as main weapon not only lancers (hussars and courassiers too, during some periods)
Re: Cavalry logic (charge ability)
How should it work? What does the ability do?
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Cavalry logic (charge ability)
The unit will do bonus damage to a single target in a straight line or simply anywhere in its reach, Also this would make the base damage be a bit lower.
Charge: speed and a lot of damage with its lance
Normal attack: a bit lower representing an stationary attack when the unit is still
Charge: speed and a lot of damage with its lance
Normal attack: a bit lower representing an stationary attack when the unit is still
~Gral.Sturnn
Re: Cavalry logic (charge ability)
Mmh this could be also used to hit and run...i dont like rising speed. Just a huge damge and lower defences(since its a charge, the unit is vulnerable)
Or maybe just wait for beta version to proof it
Or maybe just wait for beta version to proof it
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Cavalry logic (charge ability)
Well when i said increasing speed it was merely a representation
~Gral.Sturnn
Re: Cavalry logic (charge ability)
Mmh. Lets just wait and see how this does
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Cavalry logic (charge ability)
The more tiles the unit moves before attacking an opponent, the more damage it does. I think that would be a good way to implement it. No need for abilities and the like.
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Re: Cavalry logic (charge ability)
Mmh, i would like to have that. But idk if its possible.
@Stratego (dev) , what do you think?
@Stratego (dev) , what do you think?
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- Site Admin
- Posts: 15752
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Cavalry logic (charge ability)
no, we dont have such mechanism.