Page 1 of 1


Posted: Fri Dec 25, 2015 4:57 pm
by SirDoucheBag
Deadly Animals that swim in water and attack units crossing bridges. Taken out by war ships or archers. When in water chance to hit decreases in dark water may be attacked with melee weapon if animal comes onto land or bridge ( depending if you create alligators or sharks. Sharks of course would not travel on land) May restrict challenging animal enemy in light water while restricting a more deadly foe dangerous to all in dark water.

Re: alligators/sharks/octopus

Posted: Mon Dec 12, 2016 3:39 pm
by Detros
basic with background, basic transparent, shaded with player colours

Looking at this shark hunting party here it may be a good idea to actually have them bit shorter so they don't connect like this. Just a pixel or two.

Re: alligators/sharks/octopus

Posted: Thu Dec 15, 2016 12:02 am
by Detros
@alligators: There is already a crocodile: viewtopic.php?f=97&t=2688
@octopus: I am not sure if it fits AoS. Generic octopus sounds rather like AoF enemy. Maybe we should have just one boss, Kraken, and not have basic octopus enemies?

Re: alligators/sharks/octopus

Posted: Mon Dec 19, 2016 10:16 am
by Dusko
Octopus wouldn't fit AoS. Sharks maybe...