Allies-Turret

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HokanPL
Posts: 342
Joined: Sun Sep 13, 2015 10:37 pm

Allies-Turret

Post by HokanPL » Tue Oct 25, 2016 4:23 pm

This anti-tank defensive structure packs a heavy punch if it hits, but if the attacking tanks keep on moving then often this ends up as rubble before it has done any real damage. However, very useful for blocking up entrances to your base.

Cost: 2
HP: 400
Attack Power: 10
Range: 3
Armor: Heavy (3)
Speed: 0
Sight: 4
Action/turn: 1/1
Carry capacity: 0
Size: 1x1
Max amount of buildings: -1
Buildings unlocked: N/A
Units unlocked: N/A
Recruitable Units: N/A
Attachments
Turret.png
Needs much rework or redraw, low resolution from original game
Turret.png (2.58 KiB) Viewed 994 times

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MightyGuy
Posts: 2088
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: Allies-Turret

Post by MightyGuy » Tue Oct 25, 2016 7:39 pm

i don't know if the stats is balanced because i don't know what are the stats of Age Of Alert or let sir Daniel check that.
A.K.A SacredNut

HokanPL
Posts: 342
Joined: Sun Sep 13, 2015 10:37 pm

Re: Allies-Turret

Post by HokanPL » Wed Oct 26, 2016 9:00 am

These stats are based on original stats from Red Alert. Of course will be updated during close alpha ;)

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MightyGuy
Posts: 2088
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: Allies-Turret

Post by MightyGuy » Wed Oct 26, 2016 9:51 am

ok
A.K.A SacredNut

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