Imperial War Chariot

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Savra
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Imperial War Chariot

Post by Savra » Mon Oct 08, 2018 5:29 am

Imperial battle wagon (Its a chariot)
Cost:8
Hp:65
Atk:1
Rng:5
Aoe:1
Sight:5
Spd:3
Cap:3
Arm:4
P.arm:8
Res:80%
Units can shoot from it.

Can't move through forests.

Basically an imperial tank.
Last edited by Savra on Wed Oct 10, 2018 7:13 pm, edited 6 times in total.

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Tankhead
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Re: Imperial battle wagon

Post by Tankhead » Mon Oct 08, 2018 5:32 am

Not really a Tank
But I like the concept

Concept of a chariot

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Savra
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Re: Imperial battle wagon

Post by Savra » Mon Oct 08, 2018 5:39 am

Battle wagons were considered tanks in medieval times, they were well armoured and brought fear on their enemies. This one will act in the same manner.

But yes, a imperial chariot would be fun.

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General Brave
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Re: Imperial battle wagon

Post by General Brave » Mon Oct 08, 2018 10:47 pm

Chariot?
Wise, Might, Loyalty. Forever stands Warfell.

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Gral.Sturnn
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Re: Imperial battle wagon

Post by Gral.Sturnn » Mon Oct 08, 2018 11:05 pm

~Gral.Sturnn

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General Brave
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Re: Imperial battle wagon

Post by General Brave » Mon Oct 08, 2018 11:10 pm

Oooo.
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Gral.Sturnn
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Re: Imperial battle wagon

Post by Gral.Sturnn » Tue Oct 09, 2018 12:15 am

first shot
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Gral.Sturnn
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Re: Imperial battle wagon

Post by Gral.Sturnn » Tue Oct 09, 2018 12:16 am

in theory it should have 2 phases:

moving

deployed: once it deploys it cannot move but units inside will be able to shoot and they will be protected by the wagon basically
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Savra
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Re: Imperial battle wagon

Post by Savra » Tue Oct 09, 2018 12:29 am

Ummm, this is supposed to be a chariot.

Buut, this could work too. We should make armour on it look imperial and maybe see if we can add horses to it for mobile form. Stationary form could have more range and can have units inside be able to fire.
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Gral.Sturnn
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Re: Imperial battle wagon

Post by Gral.Sturnn » Tue Oct 09, 2018 12:36 am

Savra wrote:
Tue Oct 09, 2018 12:29 am
Ummm, this is supposed to be a chariot.

Buut, this could work too. We should make armour on it look imperial and maybe see if we can add horses to it for mobile form. Stationary form could have more range and can have units inside be able to fire.
a chariot?

2 well thats what I said.
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General Brave
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Re: Imperial battle wagon

Post by General Brave » Tue Oct 09, 2018 1:14 am

Is it a Chariot, Coach, Wagon.
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Gral.Sturnn
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Re: Imperial battle wagon

Post by Gral.Sturnn » Tue Oct 09, 2018 1:18 am

Adding horses will make it 2 small very small actually, i think battle wagon makes more sense, humans have imperial knights filling that role already.
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Savra
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Re: Imperial battle wagon

Post by Savra » Tue Oct 09, 2018 1:40 am

Wagon should be fine just make it imperial colours and such and it should be fine.

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Gral.Sturnn
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Re: Imperial battle wagon

Post by Gral.Sturnn » Tue Oct 09, 2018 1:41 am

Cool!, Do I add a flag or a shield with the emblem
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Savra
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Re: Imperial battle wagon

Post by Savra » Tue Oct 09, 2018 3:18 am

Whatever you feel seems fitting.

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Gral.Sturnn
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Re: Imperial battle wagon

Post by Gral.Sturnn » Tue Oct 09, 2018 3:19 am

Savra wrote:
Tue Oct 09, 2018 3:18 am
Whatever you feel seems fitting.
It shall be a small flag then
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Savra
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Re: Imperial battle wagon

Post by Savra » Tue Oct 09, 2018 3:21 am

Alright.

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Gral.Sturnn
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Re: Imperial battle wagon

Post by Gral.Sturnn » Tue Oct 09, 2018 10:55 pm

here it is
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Savra
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Re: Imperial battle wagon

Post by Savra » Wed Oct 10, 2018 12:04 am

Could you change colour to imperial colour scheme? I could try and get their colour palette down.

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Gral.Sturnn
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Re: Imperial battle wagon

Post by Gral.Sturnn » Wed Oct 10, 2018 12:15 am

Savra wrote:
Wed Oct 10, 2018 12:04 am
Could you change colour to imperial colour scheme? I could try and get their colour palette down.
imperial color?
~Gral.Sturnn

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Savra
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Re: Imperial battle wagon

Post by Savra » Wed Oct 10, 2018 12:39 am

Their armour colour. So it looks more imperial.
Otherwise looks great.

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Savra
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Re: Imperial battle wagon

Post by Savra » Wed Oct 10, 2018 3:17 am

This is what I meant.
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makazuwr32
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Re: Imperial battle wagon

Post by makazuwr32 » Wed Oct 10, 2018 5:31 am

Savra wrote:
Mon Oct 08, 2018 5:29 am
Imperial battle wagon (Its a chariot)
Cost:8
Hp:95
Atk:10
Rng:5
Aoe:1
Sight:7
Spd:6
Cap:4
Arm:4
P.arm:8
Res:80%

Can't move through forests.

This unit would be the Imperials heavy unit in place of a giant since humans don't have giants really. Idk how normal chariots are so it's stats aren't finalized.

Basically an imperial tank.
What i don't like:
1. Too high health for transport unit.
2. Too high armor and piercing armor for transport unit.
3. Too high carry capacity for transport unit.
4. Too high speed for transport unit.
5. Ranged attack.
6. Aoe damage.

Reasons:
1. It is waaay too superior to any other transport unit (even better than dwarven zeppelins with current suggested stats!) that can self defend itself, move even faster and live much longer. (Balancing point)
2. If it is armored unit that can self defend than there must be not so much place for troops and also it can't move EVEN FASTER than normal wagon. (Logic point)

What i suggest to change for this unit:

1. Make this instead a research "Improve wagons" for 6-8 turns in siege workshop/castle.
2. After research you can train better wagons (3 types, trainable in tc only, they can't be built by workers though, doesn't remove normal wagons from training/construction, all have turn cost 5):
2.1. Fast wagon - same stats as normal but speed is 6.
2.2. Big wagon - same stats as normal but carry capacity is 6.
2.3. Armored wagon - same stats as normal but health is 40 and armor is 2/5.

And still no attack to them. At all.
Prefered AoS games: AoS, AoF (humans, elves, orcs, dwarves)
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Savra
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Re: Imperial battle wagon

Post by Savra » Wed Oct 10, 2018 5:34 am

The original idea was a chariot but then was switched to wagon. It was going to get an update on stats anyway but the key thing is units will be able to shoot from it. It acts like a armoured transport that protects your archers. Or else this defeats the purpose of the entire concept.

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makazuwr32
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Re: Imperial battle wagon

Post by makazuwr32 » Wed Oct 10, 2018 5:36 am

No. DEFINATELY NO.

Siege mantlet with carry capacity 4 and speed 6 (and with other those stats) is op EVEN WITH 20 TURN COST.

With current stats it is like ent warrior with much HIGHER SPEED AND CARRY CAPACITY. It will just RUIN whole balance.
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Savra
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Re: Imperial battle wagon

Post by Savra » Wed Oct 10, 2018 5:39 am

I haven't updated it yet.

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Tankhead
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Re: Imperial battle wagon

Post by Tankhead » Wed Oct 10, 2018 5:40 am

Hmmmm well my only issue is if you want them to attack out of wagon can you make a suggestion for dwarves?
Dwarves suppose to be superior with structures, sieges, transports and gnomes are even better.

Pretty much Im saying is the better you make this transport the better dwarves will need something to top this

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makazuwr32
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Re: Imperial battle wagon

Post by makazuwr32 » Wed Oct 10, 2018 5:41 am

I am against any form of fast transport unit with ability for units to attack from inside unless it has 1 hp and unit inside dies with it.
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Savra
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Re: Imperial battle wagon

Post by Savra » Wed Oct 10, 2018 5:42 am

They have a flying one, the timeshare tanks, this is just a wagon with armour. I didn't here anything about dwarves having best transports.

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Savra
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Re: Imperial battle wagon

Post by Savra » Wed Oct 10, 2018 5:44 am

makazuwr32 wrote:
Wed Oct 10, 2018 5:41 am
I am against any form of fast transport unit with ability for units to attack from inside unless it has 1 hp and unit inside dies with it.
You didn't read the stats again did you?

Note, the alternative is a chariot.

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