Water elemental

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makazuwr32
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Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Water elemental

Post by makazuwr32 » Fri Jul 06, 2018 11:45 am

Summonable ranged unit for humans.

Hp - 35
Attack - 15, 50% bonus to water and amphibious units (ships, merlocks...)
Range - 5
Armor - 2/2
Speed - 3 on land, 5 in water.
Sight - 7
Abilities:
Elemental - It can't be affected by any buffs (spells, auras...), can't be healed in buildings (only via spells!), can't be poisoned.
Vanishing 3.
Slowing weapon.

Counts as Elemental.

Changed unit type.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Lynx Shafir
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Joined: Mon May 28, 2018 4:24 am

Re: Water elemental

Post by Lynx Shafir » Wed Aug 29, 2018 10:54 am

Ok how u want elementals?
All same design or all unique.
And what size?
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
To Fight Back The Depths Of
Humanity's Soul "

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makazuwr32
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Location: Moscow, Russia

Re: Water elemental

Post by makazuwr32 » Wed Aug 29, 2018 11:13 am

Size 32x32
All must have their own designs.
Water elemental like this:
Image
Image
Image

It must be less humanic looking though.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Lynx Shafir
Posts: 1181
Joined: Mon May 28, 2018 4:24 am

Re: Water elemental

Post by Lynx Shafir » Fri Nov 02, 2018 12:07 pm

L.
Image
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
To Fight Back The Depths Of
Humanity's Soul "

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Savra
Posts: 3226
Joined: Wed Aug 01, 2018 6:21 pm

Re: Water elemental

Post by Savra » Fri Nov 02, 2018 2:56 pm

Looks good, now we just need the last 3 and arcane sanctum is closer to being done.

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Lynx Shafir
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Joined: Mon May 28, 2018 4:24 am

Re: Water elemental

Post by Lynx Shafir » Fri Nov 02, 2018 6:36 pm

Or
Image

Image

Now a bit transparency too.
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
To Fight Back The Depths Of
Humanity's Soul "

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Savra
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Re: Water elemental

Post by Savra » Fri Nov 02, 2018 9:29 pm

Second.

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Tankhead
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Location: United states, Texas

Re: Water elemental

Post by Tankhead » Fri Nov 02, 2018 9:44 pm

First

Reason is because I can see team color better

Midonik
Posts: 2824
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Water elemental

Post by Midonik » Fri Nov 02, 2018 9:48 pm

Yeah that's useful, first.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

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