Water elemental

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makazuwr32
Posts: 2200
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Water elemental

Post by makazuwr32 » Fri Jul 06, 2018 11:45 am

Summonable ranged unit for humans.

Hp - 35
Attack - 15, 50% bonus to water and amphibious units (ships, merlocks...)
Range - 5
Armor - 2/2
Speed - 3 on land, 5 in water.
Sight - 7
Abilities:
Elemental - It can't be affected by any buffs (spells, auras...), can't be healed in buildings (only via spells!), can't be poisoned.
Vanishing 3.
Slowing weapon.

Counts as Elemental.

Changed unit type.
Prefered AoS games: AoS, AoF (humans, elves, orcs, dwarves)

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