Summonable melee tanky unit for humans.
Hp - 60
Attack - 15, standart bonus to buildings.
Range - 1.
Power range - 1.
Armor - 5/7.
Speed - 2 (3 on mountains, 2 in water)
Sight - 4.
Abilities:
Vanishing 3
Elemental - It can't be affected by any buffs (auras, spells...), can't be healed in buildings (only via spells!), can't be poisoned.
Poison weapon.
Counts as Elemental.
Changed unit type.
Earth elemental
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Earth elemental
Last edited by makazuwr32 on Sat Dec 01, 2018 4:21 pm, edited 1 time in total.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Earth elemental
L.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Earth elemental
So, arcane sanctum has delay vanishing aura but no human units have vanishing. (Not even the elementals.) Who's the delay vanishing for?
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Earth elemental
Exactly elementals have it.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Earth elemental
Forgot to put it.
But all human elementals must have vanishing 3.
But all human elementals must have vanishing 3.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.