Unit: Witches and Darkness

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gabrielbr
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Unit: Witches and Darkness

Post by gabrielbr » Tue Aug 18, 2015 7:08 pm

Unit: witches and darkness

Should have the wizards unit where would wizards, charming, etc, and darkness (which would be about equal witches, however, evil, and certain abilities against other races) that have sucking, Basilisks, Dementors, and etc. ..
Witches, they would have the structure "magic school" where the units "young wizards" that would have 60% power of a normal wizard would be formed, however, it would take half the time for the formation of them, it would take about 2 turns. ... as in Harry Potter...

For now these are my ideas, if they like, complement with your ideas

(I am Brazilian, I'm sorry if the translation was bad ;] )

and I was wondering if already have any release date, I'm super anxious ... Thank you.

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TheBluePhoenix
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Re: Unit: Witches and Darkness

Post by TheBluePhoenix » Sun Sep 20, 2015 1:36 pm

Good try to create some stats
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ejm29
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Re: Unit: Witches and Darkness

Post by ejm29 » Sun Sep 20, 2015 3:27 pm

+1 :)

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Alexander82
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Re: Unit: Witches and Darkness

Post by Alexander82 » Sun Sep 20, 2015 3:29 pm

You mean that, instead of making wizards as they are, we should make a general "mage" that is an inexperienced wizard that can specialize in different schools of magic?
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ollie444
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Re: Unit: Witches and Darkness

Post by ollie444 » Sun Sep 20, 2015 4:33 pm

You could have a tech: wizards to mages
That upgrades to mages
and maybe even to elder mages

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Alexander82
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Re: Unit: Witches and Darkness

Post by Alexander82 » Sun Sep 20, 2015 4:36 pm

I would consider mage less than wizard, nut we might use the term "magus" to speak of an improved wizard
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Alexander82
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Re: Unit: Witches and Darkness

Post by Alexander82 » Sun Sep 03, 2017 2:20 pm

Moved to the right subsection
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Lawrence
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Re: Unit: Witches and Darkness

Post by Lawrence » Sat Oct 28, 2017 12:37 pm

Or you make:
-Mages
-Wizards
-AND Sorcerers?
:idea: :?:
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