Necropolis - replacement of mansion

Stratego (dev)
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Re: Necropolis - replacement of mansion

Post by Stratego (dev) » Fri Sep 27, 2019 3:32 am

i have not ever seen correct resize (without total redraw) but lets see :)

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Alexander82
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Re: Necropolis - replacement of mansion

Post by Alexander82 » Fri Sep 27, 2019 6:48 am

You might basicalli remove one pixel row/column out of three but the result will require adjustment
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Stratego (dev)
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Re: Necropolis - replacement of mansion

Post by Stratego (dev) » Fri Sep 27, 2019 6:51 am

yes, that is when u select "none" instead of interpolas/cubic pixel mixing.
but hat will ruin detailed parts like stones of a wall will be totally ruined.

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patroid
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Re: Necropolis - replacement of mansion

Post by patroid » Fri Sep 27, 2019 1:07 pm

Hi,
@Strategist
Actually the balissta is a rescaled image.

And the TIGER tank is a resized image too.

I bet there are plently of others too.

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Re: Necropolis - replacement of mansion

Post by Stratego (dev) » Fri Sep 27, 2019 1:34 pm

no, those are totally redrawn ones (i made myself)

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Alexander82
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Re: Necropolis - replacement of mansion

Post by Alexander82 » Fri Sep 27, 2019 2:21 pm

Btw I don't know if it is the tiger but I've made one of those tanks by myself.

I often use resized images as a draft but in most cases I just replace every single pixel to match the game style.
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Stratego (dev)
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Re: Necropolis - replacement of mansion

Post by Stratego (dev) » Fri Sep 27, 2019 2:28 pm

Alexander82 wrote:
Fri Sep 27, 2019 2:21 pm
Btw I don't know if it is the tiger but I've made one of those tanks by myself.

I often use resized images as a draft but in most cases I just replace every single pixel to match the game style.
exactly. i dont do all but contour and shading mostly - but wihotut these they gte shittie

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Re: Necropolis - replacement of mansion

Post by makazuwr32 » Fri Sep 27, 2019 6:16 pm

Offtopic about this topic:
I am surprised that it become so hot.

Not back to the topic:
@Alexander82 what do you think about latest necropolis image of Savra?

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Alexander82
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Re: Necropolis - replacement of mansion

Post by Alexander82 » Fri Sep 27, 2019 11:08 pm

It is better than before but I think it can be polished more. At the moment I still prefer the mansion
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Belosteel
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Re: Necropolis - replacement of mansion

Post by Belosteel » Sat Sep 28, 2019 10:47 pm

It wont look good because of the bone wall the textures are too different if a wall is needed around the castle make it a classic steel fence no? Yes it will take time but maybe there is a 8bit fence image somewhere.

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Alexander82
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Re: Necropolis - replacement of mansion

Post by Alexander82 » Sat Sep 28, 2019 11:27 pm

You are probably right
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Savra
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Re: Necropolis - replacement of mansion

Post by Savra » Tue Oct 01, 2019 5:46 am

Yes, you are right. I actually planned on doing something like making the walls out of stone instead but resembling that of a bone wall still. Fence though doesn't seem fitting for a Necroplis but more so for a mansion.
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Savra
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Re: Necropolis - replacement of mansion

Post by Savra » Tue Oct 01, 2019 6:13 am

Hmm, I forgot a few things it seems. I'll work on them later.

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Re: Necropolis - replacement of mansion

Post by Savra » Sun Nov 17, 2019 7:17 am

Reworked some things.
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StormSaint373
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Re: Necropolis - replacement of mansion

Post by StormSaint373 » Sun Nov 17, 2019 3:21 pm

Lol, now bone walls and towers will need to be darkened to match.

Still... It looks awe inspiring.
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Re: Necropolis - replacement of mansion

Post by Savra » Tue Dec 17, 2019 4:25 am

Haven't done team colour yet but now does it look so far? @@Alexander82?
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DreJaDe
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Re: Necropolis - replacement of mansion

Post by DreJaDe » Tue Dec 17, 2019 4:31 am

This is simply awesome!!! Though... I don't know but, I like the old one you made more.

It's more appropriate for the UD theme of this game.

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SirLuciano
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Re: Necropolis - replacement of mansion

Post by SirLuciano » Tue Dec 17, 2019 5:51 am

I could never thought I'd HEAR a picture seeing these images :lol: necropolis reminds me of a background music of a dead forest full of undead and black magic from another game :lol: agh I love the undead faction because of its concept! The point is I keep hearing that bgm in my head whenever I see undead related suggestions/idea/updates in this game
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Re: Necropolis - replacement of mansion

Post by makazuwr32 » Tue Dec 17, 2019 6:08 am

Slight color pallete changes and it will be best image for necropolis so far as for me.

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SirLuciano
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Re: Necropolis - replacement of mansion

Post by SirLuciano » Tue Dec 17, 2019 7:11 am

I added a giant eye(Watcher) as a design and the colored pupils are already set in team color
What do you guys think? :)
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makazuwr32
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Re: Necropolis - replacement of mansion

Post by makazuwr32 » Tue Dec 17, 2019 7:18 am

that is definately unfitting.

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SirLuciano
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Re: Necropolis - replacement of mansion

Post by SirLuciano » Tue Dec 17, 2019 7:49 am

Well its an attempt and to be honest the color does make me feel uncomfortable since yeah the color makes it look bad and it kinda strikes my OCD
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SirLuciano
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Re: Necropolis - replacement of mansion

Post by SirLuciano » Tue Dec 17, 2019 7:57 am

For me it looks standard without anything flying around the structure like watcher eyes,souls,flying skulls,gargoyles,or even bats it'd make them look mlre intimidating
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makazuwr32
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Re: Necropolis - replacement of mansion

Post by makazuwr32 » Tue Dec 17, 2019 1:59 pm

And why should it be unique?
I mean it should be more comparable to castle/volcano/dragon temple than a giant haunted mansion (that is still usually much smaller than castle).
But why it should have such flying things?

Additionally currently what it lacks is team coloring.

It is not a world wonder, but a generic mega building of undeads that later would be produced en masse.

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SirLuciano
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Re: Necropolis - replacement of mansion

Post by SirLuciano » Tue Dec 17, 2019 3:14 pm

Ahh fair enough :|
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Re: Necropolis - replacement of mansion

Post by DoomsdayDragonfire » Tue Dec 17, 2019 9:24 pm

+1 vote for the new one. Looks like an army of zombies and skeletons is ready to come from these gates.

And the last one idk about it... The core looks nice but the walls... Those bones are too much big for it... Perhaps you need to remake that to look better.
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Re: Necropolis - replacement of mansion

Post by General Brave » Tue Dec 17, 2019 10:38 pm

It is certainly quite the difference, but perhaps for the better.
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Re: Necropolis - replacement of mansion

Post by SirLuciano » Wed Dec 18, 2019 12:23 am

The 2nd one seems cooler for me because it looks like its a town for necromancers and witches
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Savra
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Re: Necropolis - replacement of mansion

Post by Savra » Wed Dec 18, 2019 2:09 am

Great, now I need to figure out were to put the team colour... Maybe that orb...

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Re: Necropolis - replacement of mansion

Post by Savra » Wed Dec 18, 2019 2:59 am

Updated.
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