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Phantom conjure/ Summoner - ARCHIVED

Posted: Sat Aug 11, 2018 1:16 am
by Savra
Phantom summoned v2.png
Phantom summoned v2.png (4.27 KiB) Viewed 6254 times
Phantom conjure /Summoner (you decide it's supposed to be like a phantom captain kinda like the new Uruk captain.)
Trainable at Phantom Garrison/Mansion
Elite spell caster
Cost:7-8
Hp:40
Atk:8
P.rng:3
S.Rng:6
Spd:3
Sight:6
Res:100%
Arm:3
P.Arm:3
Abilities:
Dark bolt-cool:instant-dmg:10-rng:6-20% chance to cause curse
phantismal overload-cool:3-rng:5-aoe:2-dmg:10-sacrifice phantom(doesn't matter if it's a summoned one either.)-Reaserchable.
Summon Phantismal minion-cool:3-rng:1
Summon Watcher-cool:instant-rng:1
Energy syphon-cool:3-rng:6-dmg:5 plus self heal 5.
Cursed shield-cool:instant-rng:4-plus 2/2 to armour and plus 20% to resistance-lasts 3-2 turns-reaserchable.

Re: Phantom conjure/ Summoner

Posted: Sat Aug 11, 2018 1:30 am
by Savra
State of Simmons if you want to know is as follows
Watcher: meant to be a scout or just a neusense.
Van:3
Hp:6
Atk:3
S.rng:3
Spd:6
Sight:6
Res:10%
Arm:0
P.Arm:0
Abilities:
Disenchant
Slowing
Can see invisible
Flying

Just ignore the other two images.

Re: Phantom conjure/ Summoner

Posted: Sat Aug 11, 2018 1:59 am
by General Brave
What is this exactly.

Re: Phantom conjure/ Summoner

Posted: Sat Aug 11, 2018 2:53 am
by Savra
Well it's basically like a warmage for undead, only it also acts kinda like the Uruk captain does for units. You know you could make it so that certain units can only be produced 1 per mega building built, since the addition of new mini mega buildings would kinda lower the use of the previous ones due to lack of specialtys. Since you can only build another mega building if you have 2 tc's.

Re: Phantom conjure/ Summoner

Posted: Sat Aug 11, 2018 2:55 am
by Savra
Btw way it was also the solution to the Juggernaut being brought into battle, at the cost of a pure (not unstable) phantom. (Unstable being the summoned ones.)

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 12:32 am
by Savra
Phantom minion.png
Phantom minion.png (800 Bytes) Viewed 6249 times
Phantom minion
Van:5
Hp:10
Atk:5
Rng:1
Spd:3
Sight:4
Arm:2
P.Arm:2
Res:10%

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 12:41 am
by General Brave
It looks pretty good, but then looks like it belongs to if we have a mechanized race.

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 12:43 am
by Savra
I see mechanized race as being more bronze or gold.

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 1:08 am
by General Brave
Well what a few color changes it will work, beside it's a good picture.

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 2:08 am
by Savra
Here's cursed shield and energy siphon pics.

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 2:14 am
by Sunrise Samurai
Cursed shield might be a little op on certain units, but the image looks awesome. If that could be overlayed onto the target, it would look amazing. The color comes off as team color I hope?

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 2:15 am
by LordOfAles
Did you rip this energy siphon off hentai

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 2:21 am
by LordOfAles
...I will report myself now

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 2:45 am
by Savra
Sunrise Samurai wrote: Mon Aug 13, 2018 2:14 am Cursed shield might be a little op on certain units, but the image looks awesome. If that could be overlayed onto the target, it would look amazing. The color comes off as team color I hope?
It was meant to be overlayed.

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 2:46 am
by Savra
LordOfAles wrote: Mon Aug 13, 2018 2:15 am Did you rip this energy siphon off hentai
I know it's wrong but I had to laugh. :lol:
Maybe I should change the image.

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 2:47 am
by General Brave
I'm sure it can, anyways it's it's supposed to be teen color or is it just is Pink.

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 2:52 am
by Savra
Just pink. And considering the cost for the undead more stronger units, meh I could lower it's strength.

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 3:07 am
by Savra
How's this for phantom minion? I yah here's part of the phantom overload.

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 3:26 am
by Savra
Here's the new energy siphon, and the tech and image of phantismal explosion.

Re: Phantom conjure/ Summoner

Posted: Mon Aug 13, 2018 3:30 am
by General Brave
Okay.

Re: Phantom conjure/ Summoner

Posted: Thu Aug 23, 2018 2:47 am
by Dagravian
That minion is a cool one, i liked, here, i made the main img looks more fluid.
Phantom conjurer.png
Image1.gif

Re: Phantom conjure/ Summoner

Posted: Thu Aug 23, 2018 4:20 pm
by Savra
Thx, it seemed a bit odd, but when that crash happened all my images were screwed so I had to redownload them from this sight.

Re: Phantom conjure/ Summoner

Posted: Wed Aug 29, 2018 4:42 am
by Savra
Here's the cursed shield tech icon.

Re: Phantom conjure/ Summoner

Posted: Wed Aug 29, 2018 5:30 am
by Lynx Shafir
Doesn't looks cursed.

Re: Phantom conjure/ Summoner

Posted: Wed Aug 29, 2018 5:37 am
by Savra
This is just the tech icon, the shields a bubble with animation that you can put on your units.

Re: Phantom conjure/ Summoner

Posted: Wed Aug 29, 2018 2:07 pm
by Savra
Here's the cursed shield that is now see through.

Re: Phantom conjure/ Summoner - ARCHIVED

Posted: Wed Aug 04, 2021 10:10 am
by makazuwr32
Archived