Butcher

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makazuwr32
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Butcher

Post by makazuwr32 » Fri Feb 16, 2018 10:30 am

Hp - 75
Attack - 16, 50% bonus to giants and infantries.
Range - 1
Armor - 6
P. Armor - 0
1 action/turn
Speed - 3
Spell resist - 50%
Abilities:
Vanishing 3.
Bile explosion - explode Butcher to do 10 damage to all units in 2 tiles range and poison them.
Plague aura - anti-healing aura that targets ALL living units including your and allied ones. Deals 4 damage at the beginning of affected unit's owner's turn. Has range of 3. Doesn't target any undead units.
Leaves after death normal corpse.
Immune to fire, gains double damage from poison. Counts as giant.

Upd. Added Plague aura.
Last edited by makazuwr32 on Wed Jul 11, 2018 8:09 pm, edited 1 time in total.
Specifically for not so genious persons
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Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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godOfKings
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Re: Butcher

Post by godOfKings » Fri Feb 16, 2018 6:24 pm

This is definitely Pudge from Dota :lol: can't u think of anything original and clever? :lol: (meant no offence tho)
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makazuwr32
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Re: Butcher

Post by makazuwr32 » Fri Feb 16, 2018 6:35 pm

Not from DotA but from one of my favourite WC3 maps.
becides this IS original for AoF. ;)
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godOfKings
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Re: Butcher

Post by godOfKings » Fri Feb 16, 2018 6:40 pm

Actually in wc3 the abomination cannot throw hooks, only in dota they have the ability to throw hooks, at this rate I think age of Warcraft will get dissolved into AOF :lol: :lol: :lol:
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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makazuwr32
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Re: Butcher

Post by makazuwr32 » Fri Feb 16, 2018 7:49 pm

I didn't say that in original WC3.
I said
makazuwr32 wrote:from one of my favourite WC3 maps.
There was a Butcher boss in one of maps similar to the Diablo's one.
And from it this idea came.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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LordOfAles
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Re: Butcher

Post by LordOfAles » Fri Feb 16, 2018 10:05 pm

Don't go off topic pls
Fear not death, for it is a path we all must take. May the Emperor guide you to the right way.

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makazuwr32
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Re: Butcher

Post by makazuwr32 » Fri Feb 16, 2018 10:29 pm

Still i think that undeads need some another ways for gaining good units apart from summoning dragons and training.
and because of i think that this Butcher mecanic would be pretty intresting thing especially with the combo of Gargantuan zombies: you'll use zombie who raises another zombies to get them to your ghouls to create Butchers. and sometimes you can get a powerful Throwing-allies-at everyone-and-especially-at-buildings A-bit-larger-than-usual Gargantuan Zombie.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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patroid
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Re: Butcher

Post by patroid » Sun Feb 18, 2018 9:09 am

Hi,
I tryed an image bit its more the zombie/ghoul
Crossover then a butcher. (Or atleast as my Imagination of a butcher in a fantasy topic)

Patroid
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butcher.png
butcher.png (1.32 KiB) Viewed 2476 times

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LordOfAles
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Re: Butcher

Post by LordOfAles » Sun Feb 18, 2018 11:47 am

Image looks ok, althou i can't see the body parts very well
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patroid
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Re: Butcher

Post by patroid » Sun Feb 18, 2018 12:17 pm

Hi,
Im heavyli short-sighted so i can see everything clear, so what has to be more defined?

Is something too small?
Or is there not enough dark/light difference?
Or is Sonething deformed?

Where the exact problem?

Patroid

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LordOfAles
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Re: Butcher

Post by LordOfAles » Sun Feb 18, 2018 12:19 pm

Im having trouble identyfing the chest and the head
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patroid
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Re: Butcher

Post by patroid » Sun Feb 18, 2018 12:59 pm

Hi,
Well its a ghoul soul wrappig around a chest.
The image contains nothing but chest and had!?
Maybe try to scale the image up in a pixel art programm and its more clear.

However i translated butcher more or less with a creature that slains tons of enemys with no effort in someone who massacres tons of enemys.

The other common translation is the guy who kills animals for making meat. I nade a war ready version for it.

Patroid
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makazuwr32
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Re: Butcher

Post by makazuwr32 » Sun Feb 18, 2018 1:12 pm

Personally i thought about something like this:
Image

Or this:
Image
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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makazuwr32
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Re: Butcher

Post by makazuwr32 » Sun Feb 18, 2018 1:13 pm

But without horns.
Specifically for not so genious persons
makazuwr32 wrote:
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patroid
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Re: Butcher

Post by patroid » Sun Feb 18, 2018 1:21 pm

Chek my second image wich i posted while you wrote your post. It fots your inspiration.

Patroid

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makazuwr32
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Re: Butcher

Post by makazuwr32 » Sun Feb 18, 2018 2:08 pm

Maybe a bit larger?
64x32 size?
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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makazuwr32
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Re: Butcher

Post by makazuwr32 » Wed Jul 11, 2018 8:10 pm

Updated stats.

Also can someone make a bigger version of this image?
butcher2.png
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Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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DoomsdayDragonfire
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Re: Butcher

Post by DoomsdayDragonfire » Sat Aug 04, 2018 3:01 pm

Made a small, but significant change. Just added legs to it :lol:
butcher2.2.png
Breaking the barrier of "work for the job" to "put the job to work for you" is a thing that i want to reach someday aswell... Probably i should make some notes about it...
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makazuwr32
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Re: Butcher

Post by makazuwr32 » Sat Aug 04, 2018 3:02 pm

that looks much better.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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General Brave
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Re: Butcher

Post by General Brave » Sat Aug 04, 2018 5:41 pm

Far better looking with legs.
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Lynx Shafir
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Re: Butcher

Post by Lynx Shafir » Sat Aug 04, 2018 6:08 pm

The previous one looked like an arachnid whit tiny spider legs.

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getfreur
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Re: Butcher

Post by getfreur » Sat Aug 04, 2018 6:13 pm

2 tiles is not op for the explosion? I think 1 but in a square around it would be enough.
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makazuwr32
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Re: Butcher

Post by makazuwr32 » Sat Aug 04, 2018 6:14 pm

1. all fireballs have same range.
2. 2 tiles away from this unit. range is same as any unit with range 2 of attack. also range of spell itself is 0.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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General Brave
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Re: Butcher

Post by General Brave » Sat Aug 04, 2018 6:15 pm

Basically he will hurt himself.
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makazuwr32
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Re: Butcher

Post by makazuwr32 » Sat Aug 04, 2018 6:18 pm

he kills himself in that explosion. you are sacrificing him for that.
also this effect applies on death of this unit and when he vanishes away.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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General Brave
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Re: Butcher

Post by General Brave » Sat Aug 04, 2018 6:19 pm

So like a goblin.
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makazuwr32
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Re: Butcher

Post by makazuwr32 » Sat Aug 04, 2018 6:21 pm

not exactly - goblin just hurts himself this one kills himself (deals 1000 damage to himself) for this ability with range 0. this ability autoapplies when he dies/vanishes.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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General Brave
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Re: Butcher

Post by General Brave » Sat Aug 04, 2018 6:24 pm

I see.
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Lynx Shafir
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Re: Butcher

Post by Lynx Shafir » Mon Nov 19, 2018 10:04 am

Where's trained./gained?
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Savra
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Re: Butcher

Post by Savra » Mon Nov 19, 2018 3:06 pm

You can't train it you must use 1 ghoul and 4 zombies to create it. Plus a research.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

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