Cryomancer

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Ayush Tiwari
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Re: Cryomancer

Post by Ayush Tiwari » Wed Aug 22, 2018 2:45 am

Outlined
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God bless you says the emperor (yeah,I know you want to bow me,but you can't)

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General Brave
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Re: Cryomancer

Post by General Brave » Wed Aug 22, 2018 10:53 pm

Is everything completed.
Wise, Might, Loyalty. Forever stands Warfell.

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Savra
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Re: Cryomancer

Post by Savra » Tue Aug 28, 2018 6:12 pm

Well I don't know if it was worth it or not but while looking for a boat I figured I might as well find something that could help this unit out as well. Don't worry the image was free and I did do some editing.
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Ice bridge v2.png
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LordOfAles
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Re: Cryomancer

Post by LordOfAles » Tue Aug 28, 2018 11:18 pm

Both look great.
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Savra
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Re: Cryomancer

Post by Savra » Wed Aug 29, 2018 12:03 am

How's this for cryomancer? Probably needs work still.
Last edited by Savra on Tue Sep 18, 2018 8:56 pm, edited 1 time in total.

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LordOfAles
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Re: Cryomancer

Post by LordOfAles » Wed Aug 29, 2018 1:14 am

patroid's beast cryomancer is on first page and i like that.
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Savra
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Re: Cryomancer

Post by Savra » Wed Aug 29, 2018 2:00 am

LordOfAles wrote:
Wed Aug 29, 2018 1:14 am
patroid's beast cryomancer is on first page and i like that.
Oh, didn't see that their. I was looking at the one in the black robe I guess This is complete?

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LordOfAles
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Re: Cryomancer

Post by LordOfAles » Wed Aug 29, 2018 2:00 am

Yes, it is.

@Alexander82
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Savra
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Re: Cryomancer

Post by Savra » Tue Sep 18, 2018 8:55 pm

Btw if you need a frozen icon for units here.
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Lynx Shafir
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Re: Cryomancer

Post by Lynx Shafir » Sat Oct 06, 2018 8:04 am

Are the stats on first page?

Some are too low.
Speed (at least 3) and hp+3 for eg.
Not sure 3 actions?


Also NEW EFECT - "ice weapon"/frozen weapon" - or effect" Frost"/freezing

Some damaging mechanism like burning just for different unit-for fire creatures /structures (hellhund,vulkanos,)
For ice bolt ranged attacks.


I think needs this to have more use.
Simple slowing is not big deal.(and not stackable anyway)
And structure summons have high CD.
And "chilling weapon"is different.
Last edited by Lynx Shafir on Sun Oct 07, 2018 7:10 am, edited 1 time in total.
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
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makazuwr32
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Re: Cryomancer

Post by makazuwr32 » Sat Oct 06, 2018 8:38 am

The thing is that this caster is for making road through water faster for undeads. So 3 actions/turn.

I like it as it is now. No need for additional effects (exept of ice bolt, this one can have aftereffect on hit).
Prefered AoS games: AoS, AoF (humans, elves, orcs, dwarves)
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Savra
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Re: Cryomancer

Post by Savra » Sat Oct 06, 2018 11:02 pm

Chill, since that seems as unique as we can get for freezing.

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Lynx Shafir
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Re: Cryomancer

Post by Lynx Shafir » Sun Oct 07, 2018 6:45 am

Chill(Dwarven one) can not target buildings, elementals
Also is not for damaging effect

If u meant only name, than well is taken.
...
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
To Fight Back The Depths Of
Humanity's Soul "

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Tankhead
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Re: Cryomancer

Post by Tankhead » Sun Oct 07, 2018 7:02 am

Is this chilling ability gonna have to go through votes to actually get it?

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Lynx Shafir
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Re: Cryomancer

Post by Lynx Shafir » Sun Oct 07, 2018 7:09 am

After elemental expansion and for some other mages is needed too.

I use "frozen weapon" & "Freezing " effect -to not confuse with dwarven one
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
To Fight Back The Depths Of
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makazuwr32
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Re: Cryomancer

Post by makazuwr32 » Sun Oct 07, 2018 12:56 pm

freezing is also planned.

It will reduce speed and actions/turn for unit.
Prefered AoS games: AoS, AoF (humans, elves, orcs, dwarves)
Nature Defenders: Recruting

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Tankhead
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Re: Cryomancer

Post by Tankhead » Sun Oct 07, 2018 3:53 pm

Planned by stratego himself?
Or are you using a existing spell
And just change somewhat of what it does?

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Savra
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Re: Cryomancer

Post by Savra » Thu Oct 11, 2018 5:58 am

Besides the effect problem I assume stats are fine and this is ready?

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Lynx Shafir
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Re: Cryomancer

Post by Lynx Shafir » Thu Oct 11, 2018 6:03 am

Needs +1 speed and +5 hp.

(Its killin my nerves to move undead casters and workers in maps)
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
To Fight Back The Depths Of
Humanity's Soul "

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Savra
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Re: Cryomancer

Post by Savra » Thu Oct 11, 2018 6:09 am

That's why we have wagons. But I guess 1 fast spell caster wouldn't hurt sense it's mainly support.

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makazuwr32
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Re: Cryomancer

Post by makazuwr32 » Thu Oct 11, 2018 7:10 am

I think here i agree about stats increase. Especially when it comes to make these ice bridges.
Prefered AoS games: AoS, AoF (humans, elves, orcs, dwarves)
Nature Defenders: Recruting

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