Abyss Skeleton
- LordOfAles
- Posts: 3659
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Montenegro
Abyss Skeleton
Support Unit
Hp: 22
Attack: 9
Range: 3
Action/Turn: 1
Cost: 3
Armor: 0/2
Speed: 3
Sight: 5
Spell Resistance: 20%
Builders: Dark Altar
No bonuses
Abilities:
Abyssal Connection (gains +1 power for each lich and necromancer nerarby, aoe 5)
Soul Thrower (always active, causes fear to attacked target)
Description: These skeletons were summoned straight from the abyss realm. They will cause fear to those who oppose them.
Hp: 22
Attack: 9
Range: 3
Action/Turn: 1
Cost: 3
Armor: 0/2
Speed: 3
Sight: 5
Spell Resistance: 20%
Builders: Dark Altar
No bonuses
Abilities:
Abyssal Connection (gains +1 power for each lich and necromancer nerarby, aoe 5)
Soul Thrower (always active, causes fear to attacked target)
Description: These skeletons were summoned straight from the abyss realm. They will cause fear to those who oppose them.
- Attachments
-
- Abyss Skeleton.png (1.98 KiB) Viewed 2180 times
Last edited by LordOfAles on Sat Nov 11, 2017 8:02 am, edited 4 times in total.
The Crusade never ends...
- Alexander82
- Posts: 6757
- Joined: Thu Feb 26, 2015 8:18 pm
- LordOfAles
- Posts: 3659
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Montenegro
Re: Abyss Skeleton
I just.. felt like posting this. I sometimes start drawing something till i finish it. Then i just think of stats, and post. In my opinion undeads need better cavalry defense, at least a bit
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- Puss_in_Boots
- Posts: 2732
- Joined: Fri Apr 21, 2017 1:23 am
Re: Abyss Skeleton
Nope, from fighting Alexander the other game I learned their anti-cavalry units are good enough for the job.
RED, WHITE and BLUE!
- LordOfAles
- Posts: 3659
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Montenegro
Re: Abyss Skeleton
Even against elite foes? Imperial knights? Harnessed Wolf Riders? Death Knights?
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- Puss_in_Boots
- Posts: 2732
- Joined: Fri Apr 21, 2017 1:23 am
Re: Abyss Skeleton
This guy has only 7 attack. How will he do so much better at killing those guys than an armored skeleton pikemen? Some of those units can even be converted.
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- LordOfAles
- Posts: 3659
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- Location: Montenegro
Re: Abyss Skeleton
The main idea here is to allow something relatively cheap to be producable at the dark altar, with addidion of improving that race's weak spot
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- LordOfAles
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- Location: Montenegro
- Puss_in_Boots
- Posts: 2732
- Joined: Fri Apr 21, 2017 1:23 am
Re: Abyss Skeleton
Good enough for killing them.
At first I thought this was reincarnated from the veteran skeleton pack.
At first I thought this was reincarnated from the veteran skeleton pack.
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- LordOfAles
- Posts: 3659
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Montenegro
Re: Abyss Skeleton
Well, its a mix from that veteran spearman and the first picture in inspirational pictures section in discord
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- Alexander82
- Posts: 6757
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Abyss Skeleton
What about starting to plan the 2nd upgrade for the other undead skeletons?
I think that now that we have the golden skeleton knight we can go for golden skeletons of any kind
I think that now that we have the golden skeleton knight we can go for golden skeletons of any kind
Age of Fantasy design leader
- LordOfAles
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- DoomCarrot
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- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Abyss Skeleton
I think alexander is suggesting that it would be best to improve the basic skele-spear troops rather than adding entirely new ones.
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- Alexander82
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Re: Abyss Skeleton
<3DoomCarrot wrote:I think alexander is suggesting that it would be best to improve the basic skele-spear troops rather than adding entirely new ones.
Age of Fantasy design leader
- LordOfAles
- Posts: 3659
- Joined: Tue Jul 18, 2017 12:27 pm
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Re: Abyss Skeleton
Yea i understood, so i will try to revamp the whole idea
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- LordOfAles
- Posts: 3659
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Montenegro
Re: Abyss Skeleton
The image is very good
But i am not so sure about the stats
I like abyssal connection ability !!!
But i am not so sure about the stats
I like abyssal connection ability !!!
Image maker and (hope to be) professional artist
Sometimes one of the lazest too
Sometimes one of the lazest too
- Ayush Tiwari
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- Location: Gorakhpur,a rural city in North India
Re: Abyss Skeleton
TO JUSTICE
Looks like a magician,it it?
Also,is soul thrower like it throws that spell from range,or is it of like,it combats a unit,hits it and the unit is affected by fear
Looks like a magician,it it?
Also,is soul thrower like it throws that spell from range,or is it of like,it combats a unit,hits it and the unit is affected by fear
Homo homini lupus
- makazuwr32
- Posts: 4506
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Abyss Skeleton
If fear will take into account spell resist than stats are reasonable. Or its fear must be weaker than usual.
To Ayush:
It will work like slowing weapon/fire weapon/poison weapon: passive ability, effect applied on hit.
To Ayush:
It will work like slowing weapon/fire weapon/poison weapon: passive ability, effect applied on hit.
Draft for new unit for newcomers © by Makazuwr32™.
- Ayush Tiwari
- Posts: 1203
- Joined: Wed Sep 20, 2017 5:30 am
- Location: Gorakhpur,a rural city in North India
Re: Abyss Skeleton
I think this should be notified to.........
Also,don't you think the image needs teamcolour?
Also,don't you think the image needs teamcolour?
Homo homini lupus