Dark knight

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Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Dark knight

Post by Constantin » Thu Dec 08, 2016 7:06 pm

This elite undead unit
Active effects: aura group attack(+ 2 attack)
Cost: 7-8
Hp: 65
Attack: 23
Armor: 5
P. Armor: 5
Speed: 3
Spell resist: 70%
Spells: Fear, Strengthen.
P. S. This is my first job, therefore guys your opinion about my art.
Attachments
dark knight 6_1481223428031.png
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Alpha
Posts: 1860
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Dark knight

Post by Alpha » Thu Dec 08, 2016 7:17 pm

Looks cool.
Awoo~ my dudes!

Midonik
Posts: 2695
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Dark knight

Post by Midonik » Thu Dec 08, 2016 7:18 pm

Isnt stats too op? I will propose to make it cost 5-6,25 Hp,attack 20 Armor and p armor 2,and mayby remove speels.
Support new AoS variant, Age of Galaxy,its si-fi themed: viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
viewtopic.php?f=66&t=4729

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Alpha
Posts: 1860
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: Dark knight

Post by Alpha » Thu Dec 08, 2016 7:20 pm

But the Cost is good, It seems reasonable to have it in such a high position
Awoo~ my dudes!

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Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Re: Dark knight

Post by Constantin » Thu Dec 08, 2016 9:11 pm

Midonik wrote:Isnt stats too op? I will propose to make it cost 5-6,25 Hp,attack 20 Armor and p armor 2,and mayby remove speels.
Midonik, I want that was an elite unit.

Midonik
Posts: 2695
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Dark knight

Post by Midonik » Thu Dec 08, 2016 9:49 pm

I still will be elite. For my his stats sounds too strong for single,not gigant unit.
Support new AoS variant, Age of Galaxy,its si-fi themed: viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
viewtopic.php?f=66&t=4729

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MightyGuy
Posts: 2088
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: Dark knight

Post by MightyGuy » Sat Dec 10, 2016 9:28 am

btw, about the art... I suggest make the blade sharper and longer.
A.K.A SacredNut

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Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Re: Dark knight

Post by Constantin » Sat Dec 10, 2016 10:34 am

Ok edited version
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dark knight 7_1481365814140.png
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MightyGuy
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Location: Isengard, Middle Earth

Re: Dark knight

Post by MightyGuy » Sat Dec 10, 2016 12:16 pm

goodjob! :) pls add a team color, use magenta as a default color
A.K.A SacredNut

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Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Re: Dark knight

Post by Constantin » Sat Dec 10, 2016 12:27 pm

Ok i add a team color.
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dark knight 8_1481372817094.png
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MightyGuy
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Location: Isengard, Middle Earth

Re: Dark knight

Post by MightyGuy » Sat Dec 10, 2016 2:30 pm

A.)
Cost: 7
Hp: 55
Attack: 18
Armor: 3
P. Armor: 3
Speed: 3
Spell resist: 80%
Spells: Fear, Strengthen.

B.)
Cost: 7
Hp: 55
Attack: 22
Armor: 3
P. Armor: 3
Speed: 3
Spell resist: 80%
Spells: Fear, Strengthen.

C.)
Cost: 7
Hp: 55
Attack: 16
Armor: 3
P. Armor: 3
Speed: 4
Spell resist: 80%
Spells: Fear, Strengthen.

D.)
Cost: 7
Hp: 60
Attack: 23
Armor: 3
P. Armor: 3
Speed: 3
Spell resist: 70%
Spells: Fear, Strengthen.
A.K.A SacredNut

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MightyGuy
Posts: 2088
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: Dark knight

Post by MightyGuy » Sat Dec 10, 2016 2:32 pm

Constantin wrote:Ok i add a team color.
Goodjob!
A.K.A SacredNut

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Savra
Posts: 2484
Joined: Wed Aug 01, 2018 6:21 pm

Re: Dark knight

Post by Savra » Thu Oct 11, 2018 4:33 pm

So anyone want to talk about the shady knight with image and stats that seem ready?

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