Page 1 of 2

Coral defenses

Posted: Wed Feb 14, 2018 12:55 pm
by Sunrise Samurai
Coral barrier
Built on water
Cost 3
Hp 50
Armor 5
P. Armor 15
Power 20
Actions 0

Powerful aquatic wall that slices apart attackers when they​ try to break through.

Coral beacon
Built on water
Cost 6
Hp 65
Armor 3
P. Armor 15
Power 5 (lightning weapon)
Range 8
Actions 1
Capacity 2
Spells: lightning storm

Comparatively weak for a tower, but can slow enemies down for your other troops

To build these, we add
Merman engineer
Built at sacred spring, tc
Cost 3
Hp 15
Armor 0
P. Armor 2
Speed 4 (water only)
Mend rate 8
Spell resistance 0%

Adding these helps elves catch up from being the weakest race in water based maps.

Re: Coral defenses

Posted: Thu Feb 15, 2018 12:52 am
by Puss_in_Boots
Elves could use costal defenses as well. This one has more actual flavor to it. The mermaids should maintain the same speed (5). If not, at least keep it at a healthy 4. I wouldn't see mermen as the greatest engineers, so the mendingis alright for me.

The coral beacon has a lightning storm spell handy, and staggering hp. It's cost should be 6, with it's hp knocked down to 65.

Re: Coral defenses

Posted: Thu Feb 15, 2018 2:17 am
by Sunrise Samurai
Edited. I really like the flavor this adds, plus the ability to flesh out merfolk as their own species allied with elves, rather than just one unit.

With this, elves still won't be that great in offensive naval power, but it should help contain the navy of other races until land units and air support can step in.

Re: Coral defenses

Posted: Fri Feb 16, 2018 11:30 pm
by Patrol3110
Maybe add in archer mermen as well?

Re: Coral defenses

Posted: Sat Feb 17, 2018 1:13 am
by General Brave
Why would they be trained for archery under water?

Re: Coral defenses

Posted: Sat Feb 17, 2018 2:01 am
by Sunrise Samurai
Merfolk are typically expected to use spears/tridents and nets. Sometimes clubs, and very rarely swords.

Re: Coral defenses

Posted: Mon Feb 19, 2018 8:06 am
by Alexander82
I think that coastal defenses should be added for every race.

Anyway I don't think elves are so weak in water based maps. They still have got the best ranged units and can really create an arrow barrage in most of the maps.

Re: Coral defenses

Posted: Thu Aug 09, 2018 10:54 pm
by Savra
Here's something I modified to be coral. Looks alien though...

Re: Coral defenses

Posted: Tue Aug 21, 2018 4:38 pm
by Savra
Probably need a better coral image, tower needs some work on though, it made from pearl like stone or something else what do you imagine.

Re: Coral defenses

Posted: Tue Aug 21, 2018 11:06 pm
by Savra
Would this work for the beacon?

Re: Coral defenses

Posted: Tue Aug 21, 2018 11:15 pm
by General Brave
I think that's the best Tower you have made.

Re: Coral defenses

Posted: Tue Aug 21, 2018 11:20 pm
by Savra
Thx, I thought so too looking at it a few times. It just looks so neat. Here's the less nest coral. :lol:

Re: Coral defenses

Posted: Tue Aug 21, 2018 11:33 pm
by General Brave
I'm guessing these images are fine, ask Alexander.

Re: Coral defenses

Posted: Wed Aug 22, 2018 12:04 am
by Savra
How do you do that?

Re: Coral defenses

Posted: Wed Aug 22, 2018 12:57 am
by General Brave
You use this symbol, @Alexander82.

Re: Coral defenses

Posted: Wed Aug 22, 2018 1:57 am
by Savra
@Alexander82 is this good?

Re: Coral defenses

Posted: Wed Aug 22, 2018 1:58 am
by Savra
General Brave wrote: Wed Aug 22, 2018 12:57 am You use this symbol, @Alexander82.
Yah it didn't show up when I tried to do it last that's why I asked.

Re: Coral defenses

Posted: Tue Oct 30, 2018 9:58 pm
by Savra
Bumping this back up. Coral could use some work and I might modify that tower a bit.

Re: Coral defenses

Posted: Tue Oct 30, 2018 10:34 pm
by Savra
Mermen engineer.

Re: Coral defenses

Posted: Tue Oct 30, 2018 10:51 pm
by Savra
Updated images.

Re: Coral defenses

Posted: Tue Oct 30, 2018 11:28 pm
by Savra
Updated.

Re: Coral defenses

Posted: Fri Aug 30, 2019 12:29 am
by Savra
I will probably have to update all these images as well.

Re: Coral defenses

Posted: Tue Sep 10, 2019 4:32 am
by Savra
I have a new coral reef being done (I still have to add texture and make it less "colorful" currently I don't like the colour scheme I have them.) As for tower I also have a remade version, But, I could try making a tree that could work for their coastal tower instead, e.g. Swamp tree that has a lull ability that slows enemy units down that enter its aura range, it could also be garrisond and is effected by the parapet upgrade. Or it could have some other ability.

Re: Coral defenses

Posted: Tue Sep 10, 2019 5:02 am
by Savra
Coral reef.

Re: Coral defenses

Posted: Tue Sep 10, 2019 5:06 am
by Savra
And 2 examples of trees except without team colour or occupied forms yet.

Re: Coral defenses

Posted: Tue Sep 10, 2019 5:22 am
by General Brave
Those are quite the unique looking trees, also great coral reef.

Re: Coral defenses

Posted: Tue Sep 10, 2019 2:25 pm
by Savra
Thx, but which tree would look better for this? I might be able to keep the thunderstorm ability if I make the tree magical looking.

Re: Coral defenses

Posted: Tue Sep 10, 2019 3:55 pm
by makazuwr32
Green looks better. White one looks like it was snowed.

Re: Coral defenses

Posted: Tue Sep 10, 2019 4:14 pm
by patroid
Hi
i had to.

patroid

Re: Coral defenses

Posted: Tue Sep 10, 2019 11:51 pm
by Alexander82
I like those but make the bottom part show some perspective