Druid of the wind

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makazuwr32
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Druid of the wind

Post by makazuwr32 » Sat Dec 30, 2017 9:50 am

Elf, who decided to control wind itself

Elven form:
Health - 20
Attack - 0 (can't attack)
Defence - 0/2
Speed - 2
Sight - 6
Actions/turn - 1
Trainable at Temple of Nature
Upd.: Dodge arrows - 20% (base, only in elven form)
Cost - 5 turns
Abilities:
Spark (range 3, no cooldown) - gives enemy unit "Blinded" effect for 2 turns that slows unit by 1 tile and substracts 1/1 armor from it. Ignores spell resistance and stackable with other ways of slowing (but not with itself). Can be disenchanted or healed.
Tornado (range 4, cooldown 5) - Immovable invurable summoned vanishing (2) neutral unit which deals 5 magic damage in range 3 to all units (including yours) when summoned and additional 10 magic damage (25 (+150%) to mechanical units, buildings and giants and 80 (+700%) to Castle-type buildings) on beginning of each player's turn to all units in range 2. Can be passed through by all units still - it CAN'T be used as a wall. (Effect can be made as aura, that gives poison-similar non-stackable with itself effect to all units in the range)
Aura of the wind (range 5, cooldown 3, lasts 2 rounds, castable on your or allied units) - A 5-range aura, that lowers damage and range of ALL enemy ranged units (including towers, mechanical and Castle-type units) by 2.
Transform into Raven - Transforms Druid of the Wind into Raven.
Upd.: can't get elven craftsman upgrades.

Raven form:
Health - 20
Attack - 0
Defence - 0/1
Speed - 5
Sight - 9
Actions/turn - 1
Abilities - Transform into Elven form.
Can't cast any other spells in Raven form.
Last edited by makazuwr32 on Tue Oct 16, 2018 9:34 am, edited 12 times in total.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
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Sunrise Samurai
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Re: Druid of the wind

Post by Sunrise Samurai » Sat Dec 30, 2017 10:35 am

Interesting idea. I assume the tornado can be added as a neutral "building" that can be walked through, with vanishing. Wind aura reduces enemy range. Neat idea, as it nicely forces the enemy to shoot the sentinel/ent you put this on, rather than your more vulnerable archers.
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makazuwr32
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Re: Druid of the wind

Post by makazuwr32 » Sat Dec 30, 2017 10:38 am

And also forces elves to use some tanky melee's for this aura and gives elven archers more survivability

About tornado i don't think that vanishing will work on neutrals.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Sunrise Samurai
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Re: Druid of the wind

Post by Sunrise Samurai » Sat Dec 30, 2017 10:41 am

Since it would be stupid to put an archer in radius 5 of the enemy, yeah. Most elf armies already hide behind some tanks, even if they put disposable summons around them to help.

And neutrals get a turn too. Vanishing works just fine on them. Corpses vanish without a problem.
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DoomCarrot
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Re: Druid of the wind

Post by DoomCarrot » Sat Dec 30, 2017 5:27 pm

Interesting idea, I like the concept of tornado spell for sure
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makazuwr32
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Re: Druid of the wind

Post by makazuwr32 » Sun Dec 31, 2017 8:28 am

Updated, added compatibility with dodge arrows, added 10% base dodge arrows, added ban to any elven craftsman upgrades for him.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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makazuwr32
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Re: Druid of the wind

Post by makazuwr32 » Wed Jan 17, 2018 4:45 pm

Could someone draw this one in 32x32?

Image
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Ayush Tiwari
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Re: Druid of the wind

Post by Ayush Tiwari » Fri Apr 06, 2018 2:55 pm

First try
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Midonik
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Re: Druid of the wind

Post by Midonik » Fri Apr 06, 2018 3:04 pm

He look like orc,not elf :lol:
Make it skin human-colour instant of green.
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makazuwr32
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Re: Druid of the wind

Post by makazuwr32 » Fri Apr 06, 2018 3:18 pm

I answered about image already.

Added one more spell for each turn casting.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Ayush Tiwari
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Re: Druid of the wind

Post by Ayush Tiwari » Sat Apr 14, 2018 9:22 am

I think won't be it more time protecting,if I edit the viking berserker or gimli for this?
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Ayush Tiwari
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Re: Druid of the wind

Post by Ayush Tiwari » Fri May 25, 2018 2:12 pm

Ermm.......
Midonik:Don't think I should give human colour as Druids have sort of different look with them.
Anyways,a try....
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makazuwr32
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Re: Druid of the wind

Post by makazuwr32 » Fri May 25, 2018 3:59 pm

I like most of exept still body colour because our current elves have humanish body colours.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Ayush Tiwari
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Re: Druid of the wind

Post by Ayush Tiwari » Thu May 31, 2018 12:50 pm

makazuwr32 wrote:I like most of exept still body colour because our current elves have humanish body colours.
Druids didn't have human colour
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makazuwr32
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Re: Druid of the wind

Post by makazuwr32 » Thu May 31, 2018 2:27 pm

Look on elf druid. He HAS humanish colour.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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makazuwr32
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Re: Druid of the wind

Post by makazuwr32 » Mon Jun 04, 2018 12:31 pm

Updated image made by Ayush Tiwari
Dotw2.png
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Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Ayush Tiwari
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Re: Druid of the wind

Post by Ayush Tiwari » Fri Aug 03, 2018 6:05 am

is Raven supposed to be like bird?
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General Brave
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Re: Druid of the wind

Post by General Brave » Fri Aug 03, 2018 6:10 am

What do you mean.
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makazuwr32
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Re: Druid of the wind

Post by makazuwr32 » Fri Aug 03, 2018 6:14 am

He means that raven form of druid must look like "bird" one or somehow else.

maybe if a bit bigger bird.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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General Brave
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Re: Druid of the wind

Post by General Brave » Fri Aug 03, 2018 6:24 am

I guess make it a big form of a raven.
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Ayush Tiwari
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Re: Druid of the wind

Post by Ayush Tiwari » Sun Jan 06, 2019 7:12 am

Can I have an image for inspiration?I am bit confused,is it any sort of crow?And what will it do as a crow in battle?
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Midonik
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Re: Druid of the wind

Post by Midonik » Sun Jan 06, 2019 9:25 am

Yes, he is supposed to transform into bird. Reference image: https://goo.gl/images/PPufjb
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Midonik
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Re: Druid of the wind

Post by Midonik » Sun Jan 06, 2019 9:26 am

And it's for higher speed and flying, so you can bring him to frontline/escape easier.
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Lynx Shafir
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Re: Druid of the wind

Post by Lynx Shafir » Sun Jan 06, 2019 9:31 am

I made a raven for my valkiry topic
U can use as base.

Also I'll polish that caster a bit ;)
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
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Lynx Shafir
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Re: Druid of the wind

Post by Lynx Shafir » Sun Jan 06, 2019 11:21 am

BTW here's a tornado icon
Image
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Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
To Fight Back The Depths Of
Humanity's Soul "

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General Brave
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Re: Druid of the wind

Post by General Brave » Sat Jan 12, 2019 7:07 pm

Since the building's is the in the game, I think finishing the would be nice just make sure none of this is impossible.
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