Fruit Treant ACCEPTED

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Alexander82
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Fruit Treant ACCEPTED

Post by Alexander82 » Thu Dec 03, 2015 8:10 am

A treant that produce fruits that heals friendly units

This unit is basically a treant healer. Less strong and durable than a normal ent but with a healing skill.
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Alexander82
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Re: Fruit Treant

Post by Alexander82 » Thu Aug 18, 2016 10:31 am

A first try
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Alexander82
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Re: Fruit Treant

Post by Alexander82 » Thu Aug 18, 2016 10:37 am

My idea is that he might be able to heal all units in a certain range around him (like 1 and maybe 2 with a tech) of a decent amount of healt
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Stratego (dev)
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Re: Fruit Treant

Post by Stratego (dev) » Thu Aug 18, 2016 11:06 am

Nice idea. I suggest thinning the tree body so it seems a smaller tree

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Alexander82
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Re: Fruit Treant

Post by Alexander82 » Thu Aug 18, 2016 11:31 am

Like that?
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Re: Fruit Treant

Post by Stratego (dev) » Thu Aug 18, 2016 7:55 pm

yes maybe a bit more thinner/weaker (but also on hand size too.)

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Alexander82
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Re: Fruit Treant

Post by Alexander82 » Thu Aug 18, 2016 7:59 pm

Ok , i can try
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Alexander82
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Re: Fruit Treant

Post by Alexander82 » Fri Aug 19, 2016 1:06 am

Do you like this one?
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Fruit Ent New Hands.png
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TheBluePhoenix
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Re: Fruit Treant

Post by TheBluePhoenix » Fri Aug 19, 2016 4:05 am

Looks great just reduce some fruits and make the roots look seperated and not conjoined
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


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Alexander82
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Re: Fruit Treant

Post by Alexander82 » Fri Aug 19, 2016 12:39 pm

Here
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Fruit Ent New Roots .png
Fruit Ent New Roots .png (24.62 KiB) Viewed 1743 times
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TheBluePhoenix
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Re: Fruit Treant

Post by TheBluePhoenix » Fri Aug 19, 2016 4:51 pm

I like the first one!
Also, if possible, make the roots go down from the tree stalk- they are too flat giving 2d effect
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


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Alexander82
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Re: Fruit Treant

Post by Alexander82 » Fri Aug 19, 2016 4:58 pm

The idea was to give them a crab legs look (when they go up is the perspective of them being behind)
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Alexander82
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Re: Fruit Treant

Post by Alexander82 » Sun Aug 28, 2016 3:23 pm

Stats:
Cost 5
HP 15
Attack 3
Range 1
Sight 3
Armor 1
Pierce Armor 3
Speed 1 (maybe 2 if you think it is too low)
Heal rate 5
Spell Range 3
action 1
Heal every ally unit (flesh and blood) in all its range equal to its heal rate
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Alexander82
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Re: Fruit Treant ACCEPTED

Post by Alexander82 » Tue May 28, 2019 12:39 pm

new image
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