Glade grandwarden

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Savra
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Glade grandwarden

Post by Savra » Mon Dec 09, 2019 4:47 am

Glade grandwarden:
Image
Cost:8
Hp:45
Atk:12
Rng:1
Sight:5
Spd:4
Dge:M:10%/R:10%/C:60%
Arm:3
P.arm:3
Res:80%
Abilities:
Wardens training: rng:3, +1 to attack effects all, +1 ranged attack and rng effects glade wardens, +10% melee dodge effects glade wardens only, +10% ranged dodge effects glade wardens.
Honed reflexes: rng: self, +2 to attack, +10% dodges, -1 to both armours, +1 action, full damage on counter, cool:5, lasts:2
Bonuses:
100% buildings, throwers
700% mega buildings
200% fortifications
Last edited by Savra on Tue Jun 02, 2020 6:00 pm, edited 7 times in total.

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SirLuciano
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Re: Glade grandwarden

Post by SirLuciano » Mon Dec 09, 2019 4:49 am

How do you guys make images of troops btw?
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Savra
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Re: Glade grandwarden

Post by Savra » Mon Dec 09, 2019 4:52 am

.
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Savra
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Re: Glade grandwarden

Post by Savra » Mon Dec 09, 2019 5:33 am

@makazuwr32 a little balance is needed most likely.

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makazuwr32
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Re: Glade grandwarden

Post by makazuwr32 » Mon Dec 09, 2019 8:03 am

A bit later i will check stats.
Right now i am looking onto bugs.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

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Savra
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Re: Glade grandwarden

Post by Savra » Mon Dec 09, 2019 3:24 pm

Maybe I should give him a attack boost aura too.

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Savra
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Re: Glade grandwarden

Post by Savra » Mon Dec 09, 2019 3:33 pm

Updated.
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Alexander82
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Re: Glade grandwarden

Post by Alexander82 » Tue Dec 10, 2019 1:41 am

I'm not planning to expand further glades for now, also they already have a dual wielding unit
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Savra
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Re: Glade grandwarden

Post by Savra » Tue Dec 10, 2019 2:28 am

This is a captain, I could just remove the other sword and leave him with one (no shield), but he could be useful.

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Savra
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Re: Glade grandwarden

Post by Savra » Wed Jan 15, 2020 1:46 am

Updated.
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Savra
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Re: Glade grandwarden

Post by Savra » Wed Jan 15, 2020 5:37 am

Updated.
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General Brave
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Re: Glade grandwarden

Post by General Brave » Sat Jan 18, 2020 6:41 pm

I do like it but we might hold off for now.
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Savra
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Re: Glade grandwarden

Post by Savra » Sat Jan 18, 2020 6:47 pm

We are holding off for now, I just needed to update it's image so it's ready.

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Savra
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Re: Glade grandwarden

Post by Savra » Tue Jun 02, 2020 3:54 pm

Some training for them.
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Glade ranged training.png
Glade ranged training.png (302 Bytes) Viewed 472 times
Glade melee dodge training.png
Glade melee dodge training.png (247 Bytes) Viewed 472 times
Glade ranged dodge training.png
Glade ranged dodge training.png (318 Bytes) Viewed 472 times

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Savra
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Re: Glade grandwarden

Post by Savra » Mon Jun 15, 2020 4:31 pm

Maybe I should make him able to switch from melee to ranged. Would have to adjust abilities maybe.

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Savra
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Re: Glade grandwarden

Post by Savra » Mon Aug 31, 2020 7:07 pm

Should I change him to an archer instead?

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Alexander82
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Re: Glade grandwarden

Post by Alexander82 » Mon Aug 31, 2020 8:03 pm

No, I think it is fine.

Also let's avoid stances when possible :D
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Savra
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Re: Glade grandwarden

Post by Savra » Tue Sep 01, 2020 8:41 pm

Oh no, I was just asking if I should make him a ranged unit instead of a melee unit being that that's the elves theme.

I feel that something is missing from the design though, I wonder if I tried making something overlap the cape on the sword arm left side maybe. Lie a decorative gold metal feather design.

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Alexander82
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Re: Glade grandwarden

Post by Alexander82 » Wed Sep 02, 2020 1:36 pm

I prefer him to be melee
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