Allied spawning placement

Suggestions about the gameplay, the controls, buttons and so on.
Post Reply
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Allied spawning placement

Post by Sunrise Samurai »

Could we have a check box to force allied players to be spawned in adjacent or somewhat close positions? Basically, if players 1 and 2 are allied in a 6 player game, and player 1 gets the northeast space, player 2 is forbidden from spawning the southwest and south central locations. It could appear in the northwest, southeast, or north central locations, meaning there should be a direct line from player 1 to player 2 that doesn't cross any enemy players.

This prevents games in which a player is on opposite sides of the map from their ally and sorrounded by enemies, and instead encourages cooperative strategies.
The glorious sun rises again
Stratego (dev)
Site Admin
Posts: 15734
Joined: Fri Apr 25, 2014 9:28 pm

Re: Allied spawning placement

Post by Stratego (dev) »

maybe, but i like that case so i(we) need to fight tru to defend the others.
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Allied spawning placement

Post by Sunrise Samurai »

And that's why I'm saying to make it an option, rather than a requirement.
The glorious sun rises again
Post Reply

Return to “Gameplay & UI”